melchor Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a goblin corpse (skeletalised by now) (7, -17, D:1) a +0 whip a kobold corpse (skeletalised by now) (7, -16, D:1) a +0 dagger 2 stones (15, -18, D:1) a ball python corpse (skeletalised by now) (17, 20, D:1) a +0 club (18, 21, D:1) a ball python skeleton (19, -16, D:1) a +0 club (19, 18, D:1) 3 stones (22, -8, D:1) an inkwell talisman (23, -16, D:1) a +0 club a goblin corpse (skeletalised by now) (27, -2, D:1) a hobgoblin corpse (skeletalised by now) (36, 1, D:1) a bat skeleton (38, -12, D:1) a ball python corpse (skeletalised by now) (45, -6, D:1) a +0 club a goblin skeleton (46, -10, D:1) a hobgoblin skeleton (46, 11, D:1) a +0 dagger a goblin skeleton (55, -9, D:1) a ball python corpse (skeletalised by now) (57, 10, D:1) 9 stones (57, 13, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a ball python corpse (skeletalised by now) (0, 2, D:2) a bat corpse (skeletalised by now) (1, 0, D:2) a bat corpse (skeletalised by now) (3, 13, D:2) a +0 scythe a +0 robe a scroll of poison the human corpse of Sigmund (9, -1, D:2) a +0 whip a gnoll corpse (skeletalised by now) (10, -1, D:2) a frilled lizard corpse (skeletalised by now) (21, 22, D:2) a +0 long sword (24, 21, D:2) a +0 dagger (36, 7, D:2) a hobgoblin corpse