Dungeon Crawl Stone Soup version 0.33-a0-1446-g9efba704ed (webtiles) character file. Game seed: 15849561691730703357 28 melchor the Caller (level 3, 22/24 HPs) Began as a Demonspawn Summoner on Apr 18, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:01:52 (942 turns). melchor the Caller (Demonspawn Summoner) Turns: 942, Time: 00:01:53 Health: 22/24 AC: 3 Str: 8 XL: 3 Next: 0% Magic: 1/6 EV: 10 Int: 17 God: Gold: 40 SH: 0 Dex: 13 Spells: 3/6 levels left rFire . . . c - +3 whip rCold . . . (no offhand) rNeg . . . d - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.20/turn %: no passive effects @: very slightly contaminated A: antennae 1, magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 64 gold pieces. You spent 24 gold pieces at shops. Inventory: Hand Weapons c - a +3 whip (weapon) h - a +0 spear Armour a - a +0 robe d - a +0 leather armour (worn) Scrolls e - 2 scrolls of teleportation {unknown} f - a scroll of amnesia {unknown} g - a scroll of enchant armour {unknown} i - 3 scrolls of identify Potions b - a potion of magic j - 2 potions of lignification {unknown} Skills: + Level 0.0 Polearms - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.4 Spellcasting * Level 4.7 Summonings You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 72% N/A 4% 1 b - Call Imp Summ 36% N/A 6% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Canine Familiar Summ 18% N/A 12% 3 Eringya's Surprising Cr Summ 18% N/A 36% 4 Summon Seismosaurus Egg Summ/Erth 10% N/A 71% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 ? Innate Abilities, Weirdness & Mutations You have a pair of small antennae on your head. You regenerate magic rapidly. Message History An endoplasm is nearby! An endoplasm is nearby! An endoplasm is nearby! The endoplasm quivers. Casting: Call Imp (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your cerulean imp disappears in a puff of smoke! A tiny devil pulls itself out of the air. You miscast Summon Small Mammal. You are very lightly contaminated with residual magic. Nothing appears to happen. Your cerulean imp hits the endoplasm from afar with a -3 spear. The endoplasm misses you. A quokka appears in a puff of smoke. * * * LOW MAGIC WARNING * * * The endoplasm freezes you. You are frozen. Your cerulean imp hits the endoplasm from afar with a -3 spear. You hit the endoplasm. You kill the endoplasm! No target in view! You swap places. You now have 25 gold pieces (gained 3). HP restored. Your magical contamination has completely faded away. i - 2 scrolls of identify (gained 1) You swap places. You now have 33 gold pieces (gained 8). There is an escape hatch in the floor here. Your cerulean imp disappears in a puff of smoke! Magic restored. Your quokka disappears in a puff of smoke! Key pressed, stopping explore. Found an escape hatch in the ceiling. Found a stone staircase leading up. You now have 40 gold pieces (gained 7). i - 3 scrolls of identify (gained 1) Found a spear. Found a ring mail. Found two robes. A kobold comes into view. It is wielding a +0 dagger. A kobold is nearby! A kobold is nearby! Casting: Summon Small Mammal (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. You see here a +0 ring mail. You see here a +0 spear. h - a +0 spear You open the door. There is an open door here. Key pressed, stopping explore. A kobold is nearby! A kobold is nearby! A kobold is nearby! The kobold shouts! The kobold misses you. Your cerulean imp hits the kobold from afar with a -3 spear. The kobold dies! No target in view! No target in view! No target in view! Things that are here: a +0 dagger; a kobold corpse Your cerulean imp disappears in a puff of smoke! Key pressed, stopping explore. Key pressed, stopping explore. j - 2 sedimented dark potions Key pressed, stopping explore. An endoplasm comes into view. An endoplasm is nearby! An endoplasm is nearby! An endoplasm is nearby! Casting: Call Imp (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. You miscast Summon Small Mammal. You are very lightly contaminated with residual magic. Nothing appears to happen. A quokka appears in a puff of smoke. * * * LOW MAGIC WARNING * * * Your cerulean imp hits the endoplasm but does no damage. The endoplasm freezes you. You are frozen. You hit the endoplasm but do no damage. Your cerulean imp hits the endoplasm from afar with a -3 spear. Your quokka bites the endoplasm. The endoplasm dies! You have reached level 3! Your experience leads to an increase in your attributes! Increase (s)trength, (i)ntelligence, or (d)exterity? You feel clever. x2 You feel monstrous as your demonic heritage exerts itself. Your demonic ancestry asserts itself... A pair of antennae grows on your head! Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) Okay, then. Unknown command. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) # #.........#.#...#.# #.#.#.###.#.#.#...#.# #.........###.###.#.# #.#.#...............#.# ........#############.. #.........#............ .#....#........######## #.##.#......#5# # #.###.####@# # ### #.# ..r ##.#. #.#.. #.# .# ..# ## ... You could see a friendly cerulean imp (summoned) and a friendly quokka (summoned). Vanquished Creatures A dart slug (D:1) An endoplasm (D:2) A quokka (D:1) A goblin (D:1) 4 creatures vanquished. Vanquished Creatures (collateral kills) A ribbon worm (D:2) A giant cockroach (D:1) A hobgoblin (D:1) 3 jackals (D:1) A quokka (D:2) 2 ball pythons (D:1) A bat (D:1) 2 endoplasms 4 frilled lizards (D:1) 2 goblins (D:1) 2 kobolds 4 rats (D:1) 24 creatures vanquished. Grand Total: 28 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | melchor the Demonspawn Summoner began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 95 | D:1 | Gained mutation: You regenerate magic rapidly. [demonic | ancestry] 95 | D:1 | Reached XP level 2. HP: 3/19 MP: 0/5 98 | D:1 | Learned a level 2 spell: Call Imp 125 | D:1 | Found Xeps's Magic Scroll Boutique. 711 | D:1 | Bought a scroll of identify for 24 gold pieces 942 | D:2 | Discovered your monstrous ancestry. 942 | D:2 | Gained mutation: You have a pair of small antennae on your | head. [demonic ancestry] 942 | D:2 | Reached XP level 3. HP: 22/24 MP: 1/6 942 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lightli_molten_gateway, layout_loops_cross, serial_shops, shop, minmay_fountain_box D:2: layout_basic, uniq_natasha Action || total ---------------------------++------- Melee: Unarmed || 16 Whip || 17 Cast: Summon Small Mamm || 27 Call Imp || 12 Armour: Robe || 8 Leather armour || 11 Dodge: Dodged || 27 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 905 | 844 | 61 | 0 | 583 | 2 | 452.5 | Dungeon | 905 | 844 | 61 | 0 | 583 | 2 | 452.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 694 daAuts D:2: 211 daAuts