Dungeon Crawl Stone Soup version 0.33-a0-1461-g49ed466c4e (webtiles) character file. Game seed: 2988794924980536997 8 melchor the Caller (level 2, 16/19 HPs) Began as a Demonspawn Summoner on Apr 21, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:25 (97 turns). melchor the Caller (Demonspawn Summoner) Turns: 97, Time: 00:00:25 Health: 16/19 AC: 2 Str: 8 XL: 2 Next: 0% Magic: 3/5 EV: 11 Int: 15 God: Gold: 25 SH: 4 Dex: 13 Spells: 4/5 levels left rFire . . . e - +1 whip (elec) rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: condensation shield a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 25 gold pieces. Inventory: Hand Weapons c - a +0 long sword e - a +1 whip of electrocution (weapon) Armour a - a +0 robe (worn) Scrolls d - 3 scrolls of teleportation {unknown} g - a scroll of revelation {unknown} Potions b - a potion of magic f - a potion of haste {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.2 Spellcasting * Level 4.3 Summonings You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 56% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 28% N/A 5% 2 Call Canine Familiar Summ 14% N/A 11% 3 Eringya's Surprising Cr Summ 14% N/A 36% 4 Summon Seismosaurus Egg Summ/Erth 8% N/A 65% 4 Freezing Cloud Conj/Ice/Air 0% 6-21 99% 5 Ozocubu's Refrigeration Ice 0% 4d7 100% 7 Polar Vortex Ice 0% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations A meltable shield of frost defends you. (SH +4) Message History You add the spells Freezing Cloud, Ozocubu's Refrigeration and Polar Vortex to your library. Found a stone staircase leading down. A quokka comes into view. A quokka is nearby! A quokka is nearby! A quokka is nearby! Your quokka disappears in a puff of smoke! A bat appears in a puff of smoke. A kobold comes into view. It is wielding a +1 whip of electrocution. Found a pink potion. Your bat hits the quokka. The quokka barely misses your bat. Your bat disappears in a puff of smoke! A quokka appears in a puff of smoke. Your bat hits the quokka. Your bat misses the quokka. Your bat barely misses the quokka. The quokka closely misses your bat. Your bat disappears in a puff of smoke! Your quokka barely misses the quokka. The quokka bites you. Your quokka barely misses the quokka. The quokka bites you. * * * LOW HITPOINT WARNING * * * Your quokka closely misses the quokka. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Hit: c) +0 long sword Press: ? - help, Dir - move target Aim: a quokka (heavily wounded, ally target, 41% to hit) You hit the quokka. You kill the quokka! Your quokka barely misses the kobold. The kobold hits you with a +1 whip of electrocution. * * * LOW HITPOINT WARNING * * * Hit: c) +0 long sword Press: ? - help, Dir - move target Aim: a kobold, wielding a +1 whip of electrocution (ally target, 45% to hit) You barely miss the kobold. Your quokka bites the kobold. The kobold dies! Found a scroll labelled SISMAR QAXZUW. There is a stone staircase leading down, spattered with blood here. Things that are here: a +1 whip of electrocution; a kobold corpse You unwield your +0 long sword. You hear the crackle of electricity. e - a +1 whip of electrocution (weapon) You now have 25 gold pieces (gained 13). A kobold comes into view. It is wielding a +0 dagger. A kobold is nearby! A kobold is nearby! A kobold is nearby! A kobold is nearby! Casting: Summon Small Mammal (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A rat appears in a puff of smoke. Your quokka bites the kobold! The kobold dies! f - a pink potion Your quokka disappears in a puff of smoke! g - a scroll labelled SISMAR QAXZUW A hobgoblin comes into view. The hobgoblin shouts! A kobold comes into view. It is wielding a +0 whip. A ball python comes into view. There are monsters nearby! There are monsters nearby! There are monsters nearby! You swap places. Casting: Summon Small Mammal (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A quokka appears in a puff of smoke. The hobgoblin hits your rat. Your rat dies! Your rat's corpse disappears in a puff of smoke! You swap places. Your quokka completely misses the hobgoblin. The hobgoblin hits you. Your quokka barely misses the hobgoblin. You hit the ball python. Lightning courses through the ball python!! You kill the ball python! The hobgoblin hits you but does no damage. Your quokka bites the hobgoblin. The hobgoblin dies! No target in view! No target in view! You see here a hobgoblin corpse. A kobold is nearby! A kobold is nearby! A kobold is nearby! A frilled lizard comes into view. The kobold shouts! Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A bat appears in a puff of smoke. The kobold misses your quokka. Your quokka bites the kobold. The kobold dies! Your quokka bites the frilled lizard. The frilled lizard dies! You have reached level 2! Your demonic ancestry asserts itself... Frost condenses into a shield before you. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) .. ###...### ##......# #.......# #.).....# #..†....# .. ##......# ....####...### ...$....######.. ....###@b.r†.... . #####..... ... . You could see a friendly quokka (summoned) and a friendly bat (summoned). Vanquished Creatures A quokka (D:1) A ball python (D:1) A rat (D:1) 3 creatures vanquished. Vanquished Creatures (collateral kills) A hobgoblin (D:1) A frilled lizard (D:1) 3 kobolds (D:1) 2 rats (D:1) 7 creatures vanquished. Grand Total: 10 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | melchor the Demonspawn Summoner began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 97 | D:1 | Gained mutation: A meltable shield of frost defends you. | (SH +4) [demonic ancestry] 97 | D:1 | Reached XP level 2. HP: 16/19 MP: 3/5 97 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_maybe_door_vault, layout_rooms, columned_hall_lemuel Action || total ---------------------------++------- Melee: Long sword || 3 Whip || 1 Cast: Summon Small Mamm || 7 Armour: Robe || 6 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 97 | 93 | 4 | 0 | 36 | 1 | 97.0 | Dungeon | 97 | 93 | 4 | 0 | 36 | 1 | 97.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 97 daAuts