melchor Level 1 of the Dungeon (0, 0, D:1) a +0 club (6, 9, D:1) a talisman of death (15, -22, D:1) a hobgoblin corpse (skeletalised by now) (15, 9, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (16, 9, D:1) a jackal corpse (skeletalised by now) (22, -15, D:1) a goblin skeleton (25, -31, D:1) a frilled lizard corpse (skeletalised by now) (25, -1, D:1) a frilled lizard skeleton (35, 8, D:1) 9 stones (39, -9, D:1) a bat skeleton (41, -14, D:1) a +0 hand axe (44, 25, D:1) 2 stones (47, 1, D:1) 2 stones (50, -9, D:1) a quokka skeleton (52, 4, D:1) a hobgoblin skeleton (52, 9, D:1) a ball python skeleton (53, -15, D:1) a stone (54, -10, D:1) a +0 dagger (55, -10, D:1) a +0 short sword 2 stones (55, 15, D:1) a +0 short sword a kobold corpse (60, -10, D:1) a +0 club Level 2 of the Dungeon (7, 5, D:2) a scroll of identify