Dungeon Crawl Stone Soup version 0.33-a0-1486-g8df79cbc47 (webtiles) character file. Game seed: 12224568080305502314 28 melchor the Caller (level 3, 24/24 HPs) Began as a Demonspawn Summoner on Apr 25, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:02:02 (600 turns). melchor the Caller (Demonspawn Summoner) Turns: 600, Time: 00:02:02 Health: 24/24 AC: 2 Str: 8 XL: 3 Next: 0% Magic: 2/6 EV: 11 Int: 17 God: Gold: 64 SH: 0 Dex: 13 Spells: 3/6 levels left rFire . . . e - +0 long sword rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.20/turn %: no passive effects @: no status effects A: horns 1, magic regeneration a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 64 gold pieces. Inventory: Hand Weapons e - a +0 long sword (weapon) Armour a - a +0 robe (worn) Scrolls c - 2 scrolls of teleportation {unknown} f - a scroll of identify {unknown} Potions b - a potion of magic d - a potion of curing {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.4 Spellcasting * Level 4.6 Summonings You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 72% N/A 2% 1 b - Call Imp Summ 36% N/A 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Canine Familiar Summ 18% N/A 9% 3 Scorch Fire 4% 2d5 28% 2 Eringya's Surprising Cr Summ 18% N/A 26% 4 Summon Seismosaurus Egg Summ/Erth 10% N/A 56% 4 Flame Wave Conj/Fire 2% 2d4 88% 4 Summon Cactus Giant Summ 9% N/A 99% 6 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a pair of small horns on your head. You regenerate magic rapidly. Message History Your cerulean imp hits the rat but does no damage. You hit the rat. You kill the rat! Your cerulean imp barely misses the frilled lizard. A hobgoblin comes into view. The frilled lizard completely misses you. Your cerulean imp misses the frilled lizard. Your bat misses the frilled lizard. You barely miss the frilled lizard. Your bat hits the frilled lizard. The frilled lizard bites you. Your cerulean imp closely misses the frilled lizard. You miss the frilled lizard. The frilled lizard is heavily wounded. Your bat closely misses the frilled lizard. The frilled lizard barely misses you. Your cerulean imp hits the frilled lizard from afar with a -3 spear. The frilled lizard dies! Your cerulean imp hits the hobgoblin but does no damage. Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A quokka appears in a puff of smoke. Your bat barely misses the hobgoblin. Your cerulean imp hits the hobgoblin but does no damage. Your bat misses the hobgoblin. Your bat barely misses the hobgoblin. Your cerulean imp barely misses the hobgoblin. The hobgoblin hits you but does no damage. You hit the hobgoblin. The hobgoblin is heavily wounded. Your bat hits the hobgoblin but does no damage. Your quokka completely misses the hobgoblin. Your bat hits the hobgoblin. Your cerulean imp hits the hobgoblin from afar with a -3 spear. The hobgoblin closely misses you. Your quokka bites the hobgoblin. The hobgoblin dies! No target in view! No target in view! No target in view! Your cerulean imp disappears in a puff of smoke! You swap places. Your bat disappears in a puff of smoke! Key pressed, stopping explore. Your quokka disappears in a puff of smoke! Key pressed, stopping explore. Key pressed, stopping explore. Key pressed, stopping explore. You open the door. There is an open door here. There is an open door here. Key pressed, stopping explore. Key pressed, stopping explore. Key pressed, stopping explore. Key pressed, stopping explore. An endoplasm comes into view. An endoplasm is nearby! An endoplasm is nearby! An endoplasm is nearby! Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. A quokka appears in a puff of smoke. What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Okay, then. Unknown command. No target in view! No target in view! You swap places. An endoplasm is nearby! An endoplasm is nearby! Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your cerulean imp disappears in a puff of smoke! A tiny devil pulls itself out of the air. * * * LOW MAGIC WARNING * * * What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. You shout for attention! The endoplasm quivers. You hear a shout! Your cerulean imp barely misses the endoplasm. Your cerulean imp hits the endoplasm with a -3 spear. The endoplasm hits your cerulean imp. Your cerulean imp hits the endoplasm but does no damage. The endoplasm barely misses your cerulean imp. Your cerulean imp hits the endoplasm with a -3 spear. The endoplasm dies! You have reached level 3! Your experience leads to an increase in your attributes! Increase (s)trength, (i)ntelligence, or (d)exterity? You feel clever. x2; Your demonic ancestry asserts itself... A pair of horns grows on your head! Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ........... #.# ##..##'### #.# . #..... #.# #.##### #.# #.##...# # #5# #.##.#### #. #.##### #. #... ... #.....# # ##' #...#####@# #<# .........r# #.### ##.###..### #.#. #.####.#### #### #.........# #.ß.....ß.# #...†....%# #..)......# .###### #.........## ....... You could see a friendly cerulean imp (summoned) and a friendly quokka (summoned). Vanquished Creatures A gnoll (D:1) An endoplasm (D:1) A hobgoblin (D:1) A frilled lizard (D:1) 3 rats (D:1) 7 creatures vanquished. Vanquished Creatures (collateral kills) 2 endoplasms (D:1) 2 giant cockroaches (D:1) 3 hobgoblins (D:1) A ball python (D:1) 2 frilled lizards (D:1) 2 kobolds (D:1) 2 rats (D:1) 14 creatures vanquished. Grand Total: 21 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | melchor the Demonspawn Summoner began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 200 | D:1 | Gained mutation: You regenerate magic rapidly. [demonic | ancestry] 200 | D:1 | Reached XP level 2. HP: 10/19 MP: 0/5 288 | D:1 | Learned a level 2 spell: Call Imp 600 | D:1 | Gained mutation: You have a pair of small horns on your | head. [demonic ancestry] 600 | D:1 | Reached XP level 3. HP: 24/24 MP: 2/6 600 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_rings, layout_loops_corners, st_stairs_1, minmay_pentomino_w2 Action || total ---------------------------++------- Melee: Long sword || 18 Cast: Summon Small Mamm || 26 Call Imp || 7 Stab: Sleeping || 1 Armour: Robe || 17 Dodge: Dodged || 14 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 606 | 598 | 8 | 0 | 378 | 1 | 606.0 | Dungeon | 606 | 598 | 8 | 0 | 378 | 1 | 606.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 606 daAuts