Dungeon Crawl Stone Soup version 0.34-a0-26-g3ef93ad0ef (webtiles) character file. Game seed: 12979214532252885598 11 melchor the Caller (level 2, 12/19 HPs) Began as a Demonspawn Summoner on May 1, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:14 (63 turns). melchor the Caller (Demonspawn Summoner) Turns: 63, Time: 00:00:14 Health: 12/19 AC: 6 Str: 8 XL: 2 Next: 13% Magic: 1/5 EV: 11 Int: 15 God: Gold: 0 SH: 0 Dex: 13 Spells: 4/5 levels left rFire . . . d - +0 spear rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ c - +4 ring of protection HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: demonic magic 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons d - a +0 spear (weapon) Armour a - a +0 robe (worn) Jewellery c - a +4 ring of protection (worn) Potions b - a potion of magic Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.2 Spellcasting * Level 4.3 Summonings You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 56% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 28% N/A 5% 2 Call Canine Familiar Summ 14% N/A 11% 3 Eringya's Surprising Cr Summ 14% N/A 34% 4 Summon Seismosaurus Egg Summ/Erth 8% N/A 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Spells you cast may paralyse adjacent enemies. Message History Welcome, melchor the Demonspawn Summoner. The awesome Orb of Zot lies far below, as if waiting for you to find it. Press ? for a list of commands and other information. Found an escape hatch in the floor. Found a staircase leading out of the dungeon. You open the door. There is an open door here. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. A frilled lizard comes into view. A frilled lizard is nearby! A frilled lizard is nearby! A frilled lizard is nearby! A frilled lizard is nearby! No reachable target in view! A bat appears in a puff of smoke. A quokka appears in a puff of smoke. The frilled lizard hisses angrily. Your bat barely misses the frilled lizard. Your bat hits the frilled lizard. The frilled lizard closely misses your bat. Your bat hits the frilled lizard. The frilled lizard dies! Found a robe. A rat comes into view. The rat squeaks loudly. A rat is nearby! A rat is nearby! You swap places. Found a spear. Your bat misses the rat. The rat bites your bat. Your bat hits the rat. You closely miss the rat. The rat is heavily wounded. Your quokka closely misses the rat. The rat completely misses you. Your bat closely misses the rat. You barely miss the rat. The rat is heavily wounded. Your bat closely misses the rat. Your quokka bites the rat. The rat dies! You swap places. You swap places. You swap places. Your bat disappears in a puff of smoke! c - a +4 ring of protection Your quokka disappears in a puff of smoke! Found a ring mail. You see here a +0 robe. c - a +4 ring of protection (worn) Found a scroll labelled QAH HIRPHEUVE. You see here a +0 spear. d - a +0 spear (weapon) A rat comes into view. The rat squeaks loudly. A rat is nearby! A rat is nearby! A rat is nearby! A gnoll comes into view. It is wielding a +0 club. A quokka appears in a puff of smoke. The gnoll shouts! A rat appears in a puff of smoke. You reach to attack! You closely miss the rat. The rat misses your quokka. Your rat bites the rat. You could not reach far enough! Your quokka bites the rat. The rat dies! Your rat barely misses the gnoll. You swap places. Your rat bites the gnoll but does no damage. Your quokka bites the gnoll. Your quokka closely misses the gnoll. Your rat bites the gnoll. You hit the gnoll. The gnoll is severely wounded. Your quokka closely misses the gnoll. The gnoll hits you with a +0 club. Your rat barely misses the gnoll. You barely miss the gnoll. The gnoll is severely wounded. Your quokka closely misses the gnoll. The gnoll hits you with a +0 club. Your rat bites the gnoll. Your quokka bites the gnoll. You hit the gnoll. You kill the gnoll! You have reached level 2! Your demonic ancestry asserts itself... A menacing aura infuses your magic. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ..##. #.....##+##~~≈≈≈ #....##..........~~~≈≈ #...............~~≈~ #.......[......~~~~ . #......~~.......~~~ ..#####.....~~~~~~....... ............~~~~~~~...... ..#........~~≈≈~≈~~~..... #.?...r@..~~≈≈~≈≈~~....~ #.....r...~~≈≈≈≈≈~~...~~ ............~~≈≈≈≈≈~~..~~ ...........~~~≈~≈≈~~~..~~ ##..........~~~≈≈≈≈~~...~ #........#..~~≈≈≈ ≈##+## #........#.~~≈≈≈≈ # ##.....#.#.~~~≈≈≈ You could see a friendly quokka (summoned) and a friendly rat (summoned). Vanquished Creatures A gnoll (D:1) 1 creature vanquished. Vanquished Creatures (collateral kills) A frilled lizard (D:1) 2 rats (D:1) 3 creatures vanquished. Grand Total: 4 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | melchor the Demonspawn Summoner began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 63 | D:1 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 63 | D:1 | Reached XP level 2. HP: 12/19 MP: 1/5 63 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_shoal_huts, layout_rooms, hellmonk_ecumenical_altar_crossroads, serial_corexii_hall, corexii_hall_statues_x, corexii_hall_statues_u Action || total ---------------------------++------- Melee: Spear || 4 Unarmed || 2 Cast: Summon Small Mamm || 4 Armour: Robe || 2 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 66 | 66 | 0 | 0 | 16 | 1 | 66.0 | Dungeon | 66 | 66 | 0 | 0 | 16 | 1 | 66.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 66 daAuts