Dungeon Crawl Stone Soup version 0.34-a0-26-g3ef93ad0ef (webtiles) character file. Game seed: 4840459102723983136 9 melchor the Caller (level 2, 16/19 HPs) Began as a Demonspawn Summoner on May 1, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:23 (229 turns). melchor the Caller (Demonspawn Summoner) Turns: 229, Time: 00:00:24 Health: 16/19 AC: 2 Str: 8 XL: 2 Next: 3% Magic: 1/5 EV: 11 Int: 15 God: Gold: 19 SH: 4 Dex: 13 Spells: 4/5 levels left rFire . . . f - +0 spear rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: condensation shield a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 19 gold pieces. Inventory: Hand Weapons f - a +0 spear (weapon) Missiles c - a throwing net {@!f} Armour a - a +0 robe (worn) Scrolls e - a scroll of noise {unknown} g - a scroll of fear {unknown} Potions b - a potion of magic d - a potion of resistance {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.2 Spellcasting * Level 4.3 Summonings You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 56% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 28% N/A 5% 2 Call Canine Familiar Summ 14% N/A 11% 3 Eringya's Surprising Cr Summ 14% N/A 36% 4 Summon Seismosaurus Egg Summ/Erth 8% N/A 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations A meltable shield of frost defends you. (SH +4) Message History No target in view! You swap places. Your quokka disappears in a puff of smoke! You enter the shallow water. Moving in this stuff is going to be slow. Your rat disappears in a puff of smoke! You enter the shallow water. Moving in this stuff is going to be slow. Key pressed, stopping explore. You enter the shallow water. Moving in this stuff is going to be slow. You now have 19 gold pieces. Key pressed, stopping explore. You open the door. There is an open door here. As you open the door, it creaks loudly! There is an open door here. You open the door. A frilled lizard and an endoplasm come into view. The endoplasm quivers. The endoplasm moves out of view. Found a robe. A frilled lizard is nearby! A frilled lizard is nearby! A frilled lizard is nearby! There is an open door here. You reach to attack! You hit the endoplasm. The endoplasm is lightly wounded. A rat appears in a puff of smoke. The endoplasm hits you. A quokka appears in a puff of smoke. The endoplasm freezes you. You are frozen. Your rat bites the endoplasm but does no damage. You hit the endoplasm. The endoplasm is moderately wounded. The frilled lizard hisses angrily. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * Your rat barely misses the endoplasm. The frilled lizard unfolds its giant frill. The endoplasm misses your quokka. Your rat bites the endoplasm. Your quokka bites the endoplasm. The endoplasm misses your quokka. Your rat bites the endoplasm. The endoplasm dies! You swap places. There is an open door here. Found a scroll labelled GEYM LIEPH. The frilled lizard barely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! Your quokka barely misses the frilled lizard. The frilled lizard bites you. * * * LOW HITPOINT WARNING * * * Your rat bites the frilled lizard. The frilled lizard dies! You start resting. Your quokka disappears in a puff of smoke! Magic restored. Your rat disappears in a puff of smoke! g - a scroll labelled GEYM LIEPH 2 quokkas come into view. There are monsters nearby! There are monsters nearby! There are monsters nearby! There are monsters nearby! A rat appears in a puff of smoke. A rat appears in a puff of smoke. You swap places. A ball python and a hobgoblin come into view. Your rat bites the quokka but does no damage. You swap places. The quokka bites your rat. Your rat closely misses the quokka. Your rat misses the quokka. You could not reach far enough! The quokka closely misses your rat. The quokka bites your rat. Your rat bites the quokka. Your rat barely misses the quokka. You could not reach far enough! The quokka barely misses your rat. The quokka bites your rat. Your rat dies! Your rat's corpse disappears in a puff of smoke! Your rat closely misses the quokka. You reach to attack! You miss the quokka. Your rat bites the quokka but does no damage. The quokka bites you. Your rat bites the quokka. Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A quokka appears in a puff of smoke. * * * LOW MAGIC WARNING * * * The quokka barely misses you. The quokka attacks as it pursues you! The quokka closely misses you. Your rat bites the quokka. The quokka dies! You have reached level 2! Your demonic ancestry asserts itself... Frost condenses into a shield before you. You miss the quokka. The quokka barely misses you. The quokka closely misses you. You swap places. Your quokka bites the quokka. Your rat closely misses the hobgoblin. The quokka barely misses your quokka. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #.......# #.....# #.# ##...[...# #...S.## #.# .##.......# #.....##. ..####..#........ #.....# .##................ #.....# ........##........ #.....# #.......##........ #.....####.......##........ #..[..rgrr@......###....... ######.####......##.......# #... #......##........ ####.#......##........ #....[.###....... # ###†.....###....... #.####.'........#....... #....#.#.......♣P.♣♣.... ###'#'#####...♣~.♣♣.... You could see a quokka (ally target), a hobgoblin, a friendly quokka (summoned) and a friendly rat (summoned). Vanquished Creatures 2 hobgoblins (D:1) A bat (D:1) A rat (D:1) 4 creatures vanquished. Vanquished Creatures (collateral kills) An endoplasm (D:1) A quokka (D:1) 2 bats (D:1) A frilled lizard (D:1) 5 creatures vanquished. Grand Total: 9 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | melchor the Demonspawn Summoner began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 6 | D:1 | Noticed a black bear 6 | D:1 | Noticed a lindwurm 6 | D:1 | Noticed a black mamba 7 | D:1 | Noticed a crocodile 7 | D:1 | Noticed a rime drake 227 | D:1 | Gained mutation: A meltable shield of frost defends you. | (SH +4) [demonic ancestry] 227 | D:1 | Reached XP level 2. HP: 16/19 MP: 1/5 229 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_zoo_common, layout_basic, serial_bayou_crossing, hangedman_glass_teeth, amcnicky_mini_corridor_feature Action || total ---------------------------++------- Melee: Spear || 12 Unarmed || 4 Cast: Summon Small Mamm || 12 Stab: Sleeping || 1 Armour: Robe || 8 Dodge: Dodged || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 234 | 234 | 0 | 13 | 137 | 1 | 234.0 | Dungeon | 234 | 234 | 0 | 13 | 137 | 1 | 234.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 234 daAuts