Dungeon Crawl Stone Soup version 0.34-a0-26-g3ef93ad0ef (webtiles) character file. Game seed: 639236477892636368 14 melchor the Caller (level 2, 18/19 HPs) Began as a Demonspawn Summoner on May 1, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:45 (220 turns). melchor the Caller (Demonspawn Summoner) Turns: 220, Time: 00:00:46 Health: 18/19 AC: 2 Str: 8 XL: 2 Next: 27% Magic: 1/5 EV: 11 Int: 15 God: Gold: 0 SH: 0 Dex: 13 Spells: 4/5 levels left rFire . . . s - +0 dagger rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: demonic magic 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons s - a +0 dagger (weapon) Armour a - a +0 robe (worn) Potions b - a potion of magic Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.3 Spellcasting * Level 4.4 Summonings You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 56% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 28% N/A 5% 2 Call Canine Familiar Summ 14% N/A 11% 3 Eringya's Surprising Cr Summ 14% N/A 34% 4 Summon Seismosaurus Egg Summ/Erth 8% N/A 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Spells you cast may paralyse adjacent enemies. Message History Your rat barely misses the endoplasm. Your rat bites the endoplasm. You hit the endoplasm but do no damage. The endoplasm is lightly wounded. The endoplasm freezes you. You are frozen. Your rat barely misses the endoplasm. Your rat bites the endoplasm. You hit the endoplasm but do no damage. The endoplasm is heavily wounded. The endoplasm misses you. Your rat bites the endoplasm. The endoplasm dies! You swap places. You see here a hobgoblin corpse. Your rat disappears in a puff of smoke! Key pressed, stopping explore. Key pressed, stopping explore. Your rat disappears in a puff of smoke! A gnoll comes into view. It is wielding a +0 flail. The gnoll shouts! A gnoll is nearby! A gnoll is nearby! A gnoll is nearby! A gnoll is nearby! A bat appears in a puff of smoke. A bat appears in a puff of smoke. The gnoll hits your bat with a +0 flail! Your bat dies! Your bat's corpse disappears in a puff of smoke! Your bat hits the gnoll but does no damage. The gnoll closely misses your bat. Your bat completely misses the gnoll. A rat appears in a puff of smoke. * * * LOW MAGIC WARNING * * * Your bat closely misses the gnoll. Your bat hits the gnoll but does no damage. The gnoll hits your bat with a +0 flail! Your bat dies! Your bat's corpse disappears in a puff of smoke! Your rat barely misses the gnoll. The gnoll hits your rat with a +0 flail! Your rat dies! Your rat's corpse disappears in a puff of smoke! A gnoll is nearby! Casting: Summon Small Mammal (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A quokka appears in a puff of smoke. * * * LOW MAGIC WARNING * * * The gnoll hits your quokka with a +0 flail. Your quokka dies! Your quokka's corpse disappears in a puff of smoke! A gnoll is nearby! A gnoll is nearby! A gnoll is nearby! A gnoll is nearby! A gnoll is nearby! There is an open door here. A gnoll is nearby! Casting: Summon Small Mammal (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A rat appears in a puff of smoke. Casting: Summon Small Mammal (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A rat appears in a puff of smoke. Your rat bites the gnoll. Hit: s) +0 dagger Press: ? - help, Dir - move target Aim: a gnoll, wielding a +0 flail (moderately wounded, ally target, 66% to hit) You barely miss the gnoll. The gnoll is moderately wounded. The gnoll misses you. Your rat barely misses the gnoll. Your rat bites the gnoll. Hit: s) +0 dagger Press: ? - help, Dir - move target Aim: a gnoll, wielding a +0 flail (moderately wounded, ally target, 66% to hit) You hit the gnoll. The gnoll is heavily wounded. The gnoll barely misses you. Your rat completely misses the gnoll. Your rat bites the gnoll. Hit: s) +0 dagger Press: ? - help, Dir - move target Aim: a gnoll, wielding a +0 flail (heavily wounded, ally target, 66% to hit) You hit the gnoll. The gnoll is severely wounded. The gnoll hits you with a +0 flail. Your rat bites the gnoll but does no damage. x2 Hit: s) +0 dagger Press: ? - help, Dir - move target Aim: a gnoll, wielding a +0 flail (severely wounded, ally target, 66% to hit) You hit the gnoll. The gnoll is almost dead. The gnoll closely misses you. Your rat barely misses the gnoll. x2 Hit: s) +0 dagger Press: ? - help, Dir - move target Aim: a gnoll, wielding a +0 flail (almost dead, ally target, 66% to hit) You barely miss the gnoll. The gnoll is almost dead. The gnoll barely misses you. Your rat bites the gnoll. The gnoll dies! You have reached level 2! Your demonic ancestry asserts itself... A menacing aura infuses your magic. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ##.#.#.#.#.#.#.# ##### #............... .......# ##.#.#.#.#.#.#.# .......# #......>.†...... .......# ##.#.#.#.#.#.#.# ......####'###########.. ##### #...........# ##.# #<..####...........# #..# ~ ##.##♣~#......@r...# #.## ~~♣#'#P~~#.......)r..# #.# ~~~~~~~~~............# #.# ~~♣#'#♣~§#...####+#'## #.# ~ ##.##♣~###.# #.#.# #.# #...#### #.## #.#.##########.# ##### #..# #...j..j.......# ##.###.#.#########.## #...#.#...# #.# You could see 2 friendly rats. Vanquished Creatures A hobgoblin (D:1) 1 creature vanquished. Vanquished Creatures (collateral kills) A gnoll (D:1) An endoplasm (D:1) A bat (D:1) A kobold (D:1) 4 creatures vanquished. Grand Total: 5 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | melchor the Demonspawn Summoner began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 220 | D:1 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 220 | D:1 | Reached XP level 2. HP: 18/19 MP: 1/5 220 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_4, layout_basic, serial_shops, shop, grunt_decor_arrowhead, hangedman_decor_push, st_stairs_12 Action || total ---------------------------++------- Melee: Unarmed || 13 Dagger || 9 Cast: Summon Small Mamm || 13 Armour: Robe || 20 Dodge: Dodged || 18 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 224 | 216 | 8 | 0 | 93 | 1 | 224.0 | Dungeon | 224 | 216 | 8 | 0 | 93 | 1 | 224.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 224 daAuts