melchor Level 1 of the Dungeon (1, -9, D:1) a +0 scale mail (1, 1, D:1) a +0 club a ball python corpse (skeletalised by now) a goblin corpse (skeletalised by now) (2, -9, D:1) a rimehorn talisman (8, 3, D:1) a +0 club 2 stones (14, -9, D:1) a +0 dagger (18, -11, D:1) a +0 club (20, 7, D:1) 3 poisoned darts (22, 9, D:1) a rat skeleton (22, 10, D:1) a goblin skeleton (24, 18, D:1) a bat corpse (skeletalised by now) (24, 19, D:1) a +0 dagger a hobgoblin corpse (skeletalised by now) (25, 0, D:1) a frilled lizard corpse (skeletalised by now) (25, 19, D:1) a +0 whip (27, 27, D:1) a +0 dagger (34, -11, D:1) a rat corpse (skeletalised by now) (42, 28, D:1) a frilled lizard skeleton (42, 29, D:1) a +0 dagger (42, 35, D:1) a +0 mace (43, 5, D:1) a bat corpse (skeletalised by now) (50, 5, D:1) a +0 orcbow (51, 32, D:1) a +0 hand axe Level 2 of the Dungeon (0, 0, D:2) a staff of cold (unseen) (2, 1, D:2) a gold piece (6, 13, D:2) a +0 mace