Dungeon Crawl Stone Soup version 0.34-a0-40-gee89c07461 (webtiles) character file. Game seed: 150636076688594135 8 melchor the Caller (level 2, 16/19 HPs) Began as a Demonspawn Summoner on May 7, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:28 (266 turns). melchor the Caller (Demonspawn Summoner) Turns: 266, Time: 00:00:28 Health: 16/19 AC: 2 Str: 8 XL: 2 Next: 0% Magic: 0/5 EV: 11 Int: 15 God: Gold: 13 SH: 0 Dex: 13 Spells: 4/5 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: ignite blood 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 13 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of noise {unknown} g - a scroll of brand weapon {unknown} Potions b - a potion of magic d - a potion of mutation {unknown} e - a potion of attraction {unknown} f - 2 potions of cancellation {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.2 Spellcasting * Level 4.3 Summonings You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 56% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 28% N/A 5% 2 Call Canine Familiar Summ 14% N/A 11% 3 Soul Splinter Necr 4% N/A 22% 1 Grave Claw Necr 2% 2d7 32% 2 Eringya's Surprising Cr Summ 14% N/A 36% 4 Vampiric Draining Necr 1% 2d6 54% 3 Summon Seismosaurus Egg Summ/Erth 8% N/A 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Shops: D:1 =* Innate Abilities, Weirdness & Mutations Your demonic aura sometimes causes spilled blood to erupt in flames. Message History The jackal closely misses you. Your rat barely misses the jackal. You closely miss the jackal. The jackal is severely wounded. The jackal completely misses you. Your rat misses the jackal. You hit the jackal but do no damage. The jackal is severely wounded. The jackal barely misses you. Your rat bites the jackal. The jackal dies! The jackal bites you. The jackal bites your rat. Your rat dies! Your rat's corpse disappears in a puff of smoke! There is an open door, spattered with blood here. The jackal bites you. The jackal bites you but does no damage. There is an open door, spattered with blood here. Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A rat appears in a puff of smoke. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal completely misses your rat. You closely miss the jackal. The jackal closely misses you. The jackal bites your rat. Your rat dies! Your rat's corpse disappears in a puff of smoke! The jackal bites you. * * * LOW HITPOINT WARNING * * * You completely miss the jackal. The jackal closely misses you. Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A bat appears in a puff of smoke. * * * LOW MAGIC WARNING * * * The jackal barely misses you. x2 You swap places. Your bat hits the jackal but does no damage. Your bat misses the jackal. The jackal barely misses your bat. Your bat hits the jackal but does no damage. The jackal bites your bat. Your bat barely misses the jackal. Your bat barely misses the jackal. The jackal completely misses your bat. Your bat barely misses the jackal. The jackal bites your bat. Your bat closely misses the jackal. Your bat hits the jackal. Your bat completely misses the jackal. The jackal barely misses your bat. Your bat closely misses the jackal. The jackal misses your bat. Your bat closely misses the jackal. The jackal bites your bat but does no damage. Your bat barely misses the jackal. The jackal closely misses your bat. Your bat hits the jackal but does no damage. Your bat hits the jackal. The jackal bites your bat. Your bat closely misses the jackal. The jackal bites your bat but does no damage. Your bat hits the jackal. The jackal bites your bat but does no damage. Your bat closely misses the jackal. Your bat hits the jackal but does no damage. The jackal closely misses your bat. Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A bat appears in a puff of smoke. * * * LOW MAGIC WARNING * * * Your bat hits the jackal. The jackal misses your bat. Your bat closely misses the jackal. The jackal bites your bat but does no damage. Your bat closely misses the jackal. Your bat hits the jackal. The jackal dies! There is an entrance to Wepsariu's Jewellery Emporium here. Your bat hits the jackal but does no damage. The jackal barely misses your bat. The jackal misses your bat. Your bat closely misses the jackal. The jackal bites your bat. Your bat closely misses the jackal. The jackal bites your bat but does no damage. Your bat barely misses the jackal. The jackal misses your bat. Your bat hits the jackal but does no damage. x2 The jackal bites your bat. Your bat completely misses the jackal. Your bat misses the jackal. The jackal barely misses your bat. Your bat hits the jackal. The jackal bites your bat. Your bat misses the jackal. The jackal closely misses your bat. Your bat closely misses the jackal. x2; The jackal closely misses your bat. Your bat closely misses the jackal. The jackal bites your bat. Your bat dies! Your bat's corpse disappears in a puff of smoke! Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A quokka appears in a puff of smoke. * * * LOW MAGIC WARNING * * * The jackal bites you but does no damage. You swap places. Your bat completely misses the jackal. Your bat barely misses the jackal. The jackal bites your bat. Your bat barely misses the jackal. You swap places. Your bat hits the jackal. The jackal barely misses your bat. The jackal bites your quokka. The jackal bites your quokka but does no damage. Your quokka bites the jackal. The jackal closely misses your quokka. Your quokka bites the jackal. The jackal dies! You have reached level 2! Your demonic ancestry asserts itself... Your blood heats up. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ##### ## #...# . #.#†# .. #.# ##.#. #h# ...#.##r######## #.....#b≈......# ......#@≈#####.# .....##>## ##.## ...#. #.#####...####### .# # #.#..........##.. #'#.###...##.##.# #...# ##.###.##.# ##### ##.###.##.## ###...##...... #...[......... You could see a jackal (ally target), a friendly quokka (summoned) and a friendly bat (summoned). Vanquished Creatures A hobgoblin (D:1) A rat (D:1) 2 creatures vanquished. Vanquished Creatures (collateral kills) A hobgoblin (D:1) 3 jackals (D:1) A frilled lizard (D:1) 5 creatures vanquished. Grand Total: 7 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | melchor the Demonspawn Summoner began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 153 | D:1 | Found Raenioti's General Store. 196 | D:1 | Found Wepsariu's Jewellery Emporium. 266 | D:1 | Gained mutation: Your demonic aura sometimes causes spilled | blood to erupt in flames. [demonic ancestry] 266 | D:1 | Reached XP level 2. HP: 16/19 MP: 0/5 266 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_nine_rooms, layout_loops_ring, serial_shops, nicolae_shop_window_shopping, nicolae_shop_hallway_stairs, shop, nicolae_shop_rolling_square Action || total ---------------------------++------- Melee: Unarmed || 22 Cast: Summon Small Mamm || 12 Stab: Sleeping || 1 Armour: Robe || 11 Dodge: Dodged || 24 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 266 | 266 | 0 | 0 | 171 | 1 | 266.0 | Dungeon | 266 | 266 | 0 | 0 | 171 | 1 | 266.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 266 daAuts