melchor Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (7, 8, D:1) a +0 leather armour (19, 11, D:1) a +0 spear (25, 28, D:1) a +0 short sword (30, 18, D:1) 2 datura-tipped darts (34, 5, D:1) a goblin skeleton (42, 25, D:1) a +0 dagger (45, 10, D:1) a quokka corpse (skeletalised by now) (50, 46, D:1) a +0 dagger 5 stones (54, 31, D:1) 5 stones (57, 20, D:1) a +0 dagger a kobold corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a rat corpse (8, -5, D:2) a +0 dagger (9, 7, D:2) a scarf of harm (19, -29, D:2) 3 poisoned darts (19, -25, D:2) a giant cockroach corpse (19, -21, D:2) a scroll of fear (22, -22, D:2) 13 gold pieces (26, -22, D:2) the +1 sling "Cuhygara" {drain, rPois Dex+3} rPois: It protects you from poison. Dex+3: It affects your dexterity (+3). (unseen)