Dungeon Crawl Stone Soup version 0.34-a0-43-g6640704bf3 (webtiles) character file. Game seed: 8565130700915287879 8 melchor the Caller (level 2, 6/19 HPs) Began as a Demonspawn Summoner on May 14, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:38 (270 turns). melchor the Caller (Demonspawn Summoner) Turns: 270, Time: 00:00:38 Health: 6/19 AC: 2 Str: 8 XL: 2 Next: 0% Magic: 1/5 EV: 11 Int: 15 God: Gold: 44 SH: 0 Dex: 13 Spells: 4/5 levels left rFire . . . d - +0 whip rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: wreathed by umbra A: foul shadow 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 44 gold pieces. Inventory: Hand Weapons d - a +0 whip (weapon) Armour a - a +0 robe (worn) Jewellery c - a ring of ice Scrolls e - a scroll of identify {unknown} Potions b - a potion of magic Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.2 Spellcasting * Level 4.3 Summonings You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 56% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 28% N/A 5% 2 Call Canine Familiar Summ 14% N/A 11% 3 Eringya's Surprising Cr Summ 14% N/A 36% 4 Summon Seismosaurus Egg Summ/Erth 8% N/A 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are faintly shadowed, very rarely releasing foul flame when damaged in melee. Message History You kill the goblin! Hit: d) +0 whip Press: ? - help, Dir - move target Aim: an endoplasm (moderately wounded, ally target, 86% to hit) You hit the endoplasm. You kill the endoplasm! Hit: d) +0 whip Press: ? - help, Dir - move target Aim: a kobold, wielding a +0 short sword (ally target, 47% to hit) You hit the kobold. You kill the kobold! Hit: d) +0 whip Press: ? - help, Dir - move target Aim: a jackal (ally target, 47% to hit) You closely miss the jackal. The jackal closely misses you. Hit: d) +0 whip Press: ? - help, Dir - move target Aim: a jackal (ally target, 47% to hit) You barely miss the jackal. The jackal barely misses you. The jackal bites you but does no damage. The jackal attacks as it pursues you! The jackal closely misses you. Your rat bites the jackal. Hit: d) +0 whip Press: ? - help, Dir - move target There's something in the way. Hit: d) +0 whip Press: ? - help, Dir - move target Aim: a jackal (moderately wounded, ally target, 47% to hit) You barely miss the jackal. The jackal is moderately wounded. The jackal bites you. Your rat bites the jackal but does no damage. The jackal barely misses you. Hit: d) +0 whip Press: ? - help, Dir - move target Aim: a jackal (ally target, 47% to hit) You hit the jackal. You kill the jackal! The goblin barely misses your rat. Your rat bites the goblin. The goblin hits your rat with a +0 short sword. Your rat dies! Your rat's corpse disappears in a puff of smoke! Hit: d) +0 whip Press: ? - help, Dir - move target That would be overly suicidal. Okay, then. Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Hit: d) +0 whip Press: ? - help, Dir - move target Aim: a goblin, wielding a +0 short sword (moderately wounded, 47% to hit) You closely miss the goblin. The goblin is moderately wounded. The goblin hits you with a +0 short sword. Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A quokka appears in a puff of smoke. * * * LOW MAGIC WARNING * * * The goblin hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * The goblin attacks as it pursues you! The goblin barely misses you. The goblin barely misses your quokka. Your quokka bites the goblin. The goblin hits your quokka but does no damage. Your quokka bites the goblin. The goblin hits your quokka with a +0 short sword. Your quokka barely misses the goblin. The goblin hits your quokka with a +0 short sword. Your quokka dies! Your quokka's corpse disappears in a puff of smoke! Hit: d) +0 whip Press: ? - help, Dir - move target Aim: a goblin, wielding a +0 short sword (almost dead, 47% to hit) You barely miss the goblin. The goblin is almost dead. The goblin hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Hit: d) +0 whip Press: ? - help, Dir - move target Aim: a goblin, wielding a +0 short sword (almost dead, 47% to hit) You hit the goblin. You kill the goblin! Hit: d) +0 whip Press: ? - help, Dir - move target Aim: a goblin, wielding a +0 club (47% to hit) You barely miss the goblin. The goblin misses you. Hit: d) +0 whip Press: ? - help, Dir - move target Aim: a goblin, wielding a +0 club (47% to hit) You hit the goblin. You kill the goblin! You have reached level 2! Your demonic ancestry asserts itself... Your body darkens with foul flame. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #.# #.# #.# #.## #..######## ##........# ########.# #.### #.@.# ###h# .. #.###########.b.. #.†)h......g.§g.. ###########....#. ....# ....# ....# ....# You could see a jackal. Vanquished Creatures An endoplasm (D:1) A jackal (D:1) A bat (D:1) 3 goblins (D:1) A kobold (D:1) 7 creatures vanquished. Vanquished Creatures (collateral kills) A quokka (D:1) A kobold (D:1) 2 creatures vanquished. Grand Total: 9 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | melchor the Demonspawn Summoner began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 270 | D:1 | Gained mutation: You are faintly shadowed, very rarely | releasing foul flame when damaged in melee. [demonic | ancestry] 270 | D:1 | Reached XP level 2. HP: 6/19 MP: 1/5 270 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_chambers_temple_mockup, layout_basic, minmay_small_reverse_x Action || total ---------------------------++------- Melee: Whip || 22 Unarmed || 1 Cast: Summon Small Mamm || 11 Armour: Robe || 18 Dodge: Dodged || 21 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 271 | 271 | 0 | 40 | 143 | 1 | 271.0 | Dungeon | 271 | 271 | 0 | 40 | 143 | 1 | 271.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 271 daAuts