Dungeon Crawl Stone Soup version 0.34-a0-43-g6640704bf3 (webtiles) character file. Game seed: 101229080561163490 8 melchor the Caller (level 2, 19/19 HPs) Began as a Demonspawn Summoner on May 14, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:17 (105 turns). melchor the Caller (Demonspawn Summoner) Turns: 105, Time: 00:00:18 Health: 19/19 AC: 2 Str: 8 XL: 2 Next: 0% Magic: 1/5 EV: 11 Int: 15 God: Gold: 21 SH: 0 Dex: 13 Spells: 4/5 levels left rFire . . . s - +0 dagger rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... d - amulet of guardian spirit Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: guardian spirit @: no status effects A: demonic magic 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 21 gold pieces. Inventory: Hand Weapons s - a +0 dagger (weapon) Armour a - a +0 robe (worn) Jewellery d - an amulet of guardian spirit (worn) Scrolls c - 3 scrolls of enchant armour {unknown} Potions b - a potion of magic Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.2 Spellcasting * Level 4.3 Summonings You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 56% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 28% N/A 5% 2 Call Canine Familiar Summ 14% N/A 11% 3 Eringya's Surprising Cr Summ 14% N/A 36% 4 Inner Flame Hex/Fire 1% N/A 54% 3 Summon Seismosaurus Egg Summ/Erth 8% N/A 65% 4 Detonation Catalyst Fire/Alch 1% 1d1 99% 5 Irradiate Conj/Alch 0% 3d11 99% 5 Ignition Fire 0% 3d3 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Spells you cast may paralyse adjacent enemies. Message History There are monsters nearby! A rat appears in a puff of smoke. A quokka appears in a puff of smoke. Your quokka misses the frilled lizard. You hit the frilled lizard. You kill the frilled lizard! The hobgoblin shouts! A goblin comes into view. It is wielding a +0 dagger. Your rat bites the hobgoblin. You see here a frilled lizard corpse. The hobgoblin hits your rat. Your rat dies! Your rat's corpse disappears in a puff of smoke! Your quokka barely misses the frilled lizard. The frilled lizard barely misses you. Your quokka bites the frilled lizard. The frilled lizard dies! A frilled lizard comes into view. You hit the goblin. The goblin is moderately wounded. Your quokka bites the hobgoblin but does no damage. The goblin barely misses you. Your quokka barely misses the hobgoblin. You hit the hobgoblin. The hobgoblin is severely wounded. The goblin barely misses you. The hobgoblin hits you. Your quokka bites the hobgoblin. The hobgoblin dies! You hit the goblin but do no damage. You punch the goblin. You kill the goblin! Your quokka barely misses the frilled lizard. Things that are here: a +0 dagger; a goblin corpse s - a +0 dagger; s - a +0 dagger (weapon) Your quokka completely misses the frilled lizard. Hit: s) +0 dagger Press: ? - help, Dir - move target Your weapon can't reach that far! Okay, then. You hit the frilled lizard. You kill the frilled lizard! d - an amulet of guardian spirit You start putting on your amulet. You continue putting on your amulet of guardian spirit. x3 HP restored. Magic restored. You continue putting on your amulet of guardian spirit. x2 You finish putting on your amulet of guardian spirit. You feel your power drawn to a protective spirit. d - an amulet of guardian spirit (worn) Your quokka disappears in a puff of smoke! A kobold comes into view. It is wielding a +0 dagger. A kobold is nearby! A kobold is nearby! A kobold is nearby! A kobold is nearby! A rat appears in a puff of smoke. A bat appears in a puff of smoke. 2 bats come into view. A dart slug comes into view. Your bat barely misses the kobold. x2 The kobold hits your bat with a +0 dagger. Your bat dies! Your bat's corpse disappears in a puff of smoke! The bat closely misses you. The kobold hits your rat but does no damage. Your rat misses the kobold. Something hits your rat. Your rat dies! Your rat's corpse disappears in a puff of smoke! The bat barely misses you. The bat hits you. The bat misses you. Casting: Summon Small Mammal (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A quokka appears in a puff of smoke. The bat hits you but does no damage. Hit: s) +0 dagger Press: ? - help, Dir - move target Aim: a bat (ally target, 48% to hit) You hit the bat. You kill the bat! Hit: s) +0 dagger Press: ? - help, Dir - move target That would be overly suicidal. Okay, then. Hit: s) +0 dagger Press: ? - help, Dir - move target That would be overly suicidal. Okay, then. Your quokka bites the kobold. The kobold dies! Your quokka bites the dart slug. The dart slug bites your quokka. Your quokka bites the dart slug. Your quokka bites the dart slug. The dart slug launches a dart at you. The slug dart hits your quokka. Your quokka bites the dart slug. The dart slug dies! You have reached level 2! Your demonic ancestry asserts itself... A menacing aura infuses your magic. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #........~≈≈≈#...#...# #......⌠..~~~+.⌠.'...# ###....⌠..~~~+.⌠.'.<.# ##.....~≈≈~#...#...# #....~~~#'#'#.#####.# #....≈≈≈+...#....(..# #....~≈≈+>..##'###+## #....≈≈≈#+#'#≈≈≈≈≈≈≈# #...@~≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ #..†.≈~≈≈≈≈≈~≈≈~≈≈≈≈~ #....~~~≈~~~~~~~~≈~~~ ####.††................. ##.....†................. #.......r.........####### #........†.......... #..........####### #..........# ### You could see a friendly quokka (summoned). Vanquished Creatures A bat (D:1) 2 frilled lizards (D:1) A goblin (D:1) 4 creatures vanquished. Vanquished Creatures (collateral kills) A dart slug (D:1) A hobgoblin (D:1) A frilled lizard (D:1) A kobold (D:1) 4 creatures vanquished. Grand Total: 8 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | melchor the Demonspawn Summoner began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 105 | D:1 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 105 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 105 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_castle, layout_rooms Action || total ---------------------------++------- Melee: Unarmed || 4 Dagger || 2 Punch || 1 Cast: Summon Small Mamm || 5 Armour: Robe || 3 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 105 | 105 | 0 | 0 | 50 | 1 | 105.0 | Dungeon | 105 | 105 | 0 | 0 | 50 | 1 | 105.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 105 daAuts