melchor Level 1 of the Dungeon (0, 0, D:1) a rat corpse (skeletalised by now) (0, 1, D:1) a +0 hand axe (3, -10, D:1) a +0 club (4, 9, D:1) a rat corpse (skeletalised by now) (13, 0, D:1) a rat skeleton (13, 39, D:1) a +0 dagger (15, 18, D:1) a +0 dagger (19, -2, D:1) a +0 robe (20, -4, D:1) 4 stones (27, 35, D:1) a +0 short sword (36, 17, D:1) a quokka skeleton (36, 41, D:1) a hobgoblin corpse (skeletalised by now) (37, 11, D:1) a +0 club (38, 8, D:1) a hobgoblin skeleton (41, -2, D:1) a ball python corpse (skeletalised by now) (48, -11, D:1) a hobgoblin corpse (skeletalised by now) (48, 36, D:1) 7 stones (49, 29, D:1) a +0 spear (49, 32, D:1) a quokka corpse (skeletalised by now) (50, 33, D:1) a +0 club a goblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 robe (2, 36, D:2) a +0 short sword (4, 9, D:2) a ribbon worm corpse (9, -2, D:2) a +0 scythe a +0 robe (9, 12, D:2) a frilled lizard corpse (9, 15, D:2) a +0 short sword (9, 17, D:2) a +0 morningstar (10, 16, D:2) a dart slug corpse (15, -3, D:2) a quill talisman (15, 11, D:2) a quill talisman (21, 10, D:2) a rat corpse