Dungeon Crawl Stone Soup version 0.34-a0-67-g04553db0ad (webtiles) character file. Game seed: 12195651070176626872 28 melchor the Caller (level 3, 24/24 HPs) Began as a Demonspawn Summoner on May 22, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:02:25 (1250 turns). melchor the Caller (Demonspawn Summoner) Turns: 1250, Time: 00:02:26 Health: 24/24 AC: 4 Str: 14 XL: 3 Next: 0% Magic: 4/6 EV: 11 Int: 17 God: Gold: 62 SH: 0 Dex: 15 Spells: 3/6 levels left rFire . . . i - +1 dagger (elec) rCold . . . (no offhand) rNeg + . . a - +0 robe rPois . (no helmet) rElec . c - +1 cloak {rCorr} rCorr + (no gloves) SInv . (no boots) Will ..... g - amulet of magic regeneration Stlth +++ d - ring of positive energy HPRegen 0.24/turn e - +6 ring of strength MPRegen 0.50/turn %: no passive effects @: no status effects A: thin skeletal structure 1, demonic touch 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 62 gold pieces. Inventory: Hand Weapons i - a +1 dagger of electrocution (weapon) s - a +0 dagger Armour a - a +0 robe (worn) c - a +1 cloak of preservation (worn) Jewellery d - a ring of positive energy (worn) e - a +6 ring of strength (worn) g - an amulet of magic regeneration (worn) Scrolls h - a scroll of identify {unknown} j - a scroll of teleportation {unknown} l - a scroll of amnesia {unknown} Potions b - 3 potions of magic f - a potion of enlightenment {unknown} k - a potion of brilliance {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.4 Spellcasting * Level 4.7 Summonings You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 72% N/A 2% 1 b - Call Imp Summ 36% N/A 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Canine Familiar Summ 18% N/A 9% 3 Eringya's Surprising Cr Summ 18% N/A 26% 4 Summon Seismosaurus Egg Summ/Erth 10% N/A 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 = Innate Abilities, Weirdness & Mutations You have a somewhat thin skeletal structure. (Dex +2, Stealth+) Your touch may inflict minor irresistible damage on your foes. Message History The ribbon worm barely misses you. Your cerulean imp hits the ribbon worm from afar with a -3 spear. You hit the ribbon worm. The ribbon worm is almost dead. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! Your cerulean imp hits the ribbon worm from afar with a -3 spear. A ribbon worm is nearby! A ribbon worm is nearby! The web tears apart. The ribbon worm misses you. Your cerulean imp hits the ribbon worm but does no damage. You barely miss the ribbon worm. You touch the ribbon worm. You kill the ribbon worm! You swap places. No target in view! You swap places. Your quokka disappears in a puff of smoke! Your cerulean imp disappears in a puff of smoke! Key pressed, stopping explore. A bat comes into view. The bat moves out of view. A bat is nearby! A bat is nearby! A bat is nearby! A bat is nearby! A bat is nearby! A jackal and a ball python come into view. The ball python moves out of view. You hit the bat. The bat is heavily wounded. The bat misses you. The bat barely misses you. Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. The jackal barks! The bat barely misses you. A jackal comes into view. A quokka appears in a puff of smoke. The jackal barks! The bat barely misses you. You miscast Summon Small Mammal. You are very lightly contaminated with residual magic. Nothing appears to happen. A jackal comes into view. The bat hits you but does no damage. Your cerulean imp barely misses the bat. Your quokka closely misses the bat. Found a stone staircase leading up. The bat hits you but does no damage. Your quokka closely misses the jackal. You swap places. A bat comes into view. The jackal bites you but does no damage. Your quokka bites the jackal. A frilled lizard comes into view. The jackal barely misses your quokka. The bat moves out of view. You swap places. The bat hits your quokka but does no damage. Your quokka bites the jackal. The jackal closely misses your quokka. Your quokka misses the jackal. The frilled lizard unfolds its giant frill. Your quokka disappears in a puff of smoke! The bat hits your quokka but does no damage. The jackal bites your quokka but does no damage. Your quokka closely misses the bat. The jackal barely misses you. The bat hits you but does no damage. Your cerulean imp closely misses the bat. The jackal barely misses you. Your quokka closely misses the jackal. You swap places. The bat barely misses your cerulean imp. The bat misses your cerulean imp. The bat barely misses your cerulean imp. Your cerulean imp hits the bat with a -3 spear. The bat dies! The jackal misses your cerulean imp. Your quokka bites the ball python. The ball python dies! Your magical contamination has completely faded away. The jackal closely misses your cerulean imp. Your cerulean imp hits the jackal but does no damage. The jackal barely misses your cerulean imp. Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A bat appears in a puff of smoke. Your quokka bites the jackal. Your cerulean imp hits the jackal but does no damage. The jackal bites your cerulean imp but does no damage. x2 Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your bat disappears in a puff of smoke! A quokka appears in a puff of smoke. Your quokka bites the jackal. The jackal dies! The jackal bites your cerulean imp but does no damage. Your cerulean imp hits the jackal with a -3 spear. Your quokka barely misses the jackal. You have reached level 3! Your experience leads to an increase in your attributes! Your base attributes are Str 8, Int 15, Dex 13. Increase (s)trength, (i)ntelligence, or (d)exterity? You feel clever. x2; Your demonic ancestry asserts itself... Your bones become slightly less dense. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ..<. . ... .. #.. #.# ... #.. #.# . ....#.. #.# .## #..†r## #.# ..# #lh####.# #.# ##h5r##.# #.#.# ###@##.## #.#.# #..§..# #.#.# ####..###.#.###### ##.....#....... #.#.......#### #.#.......# #........## ##.#.###.# #...# #.# You could see 2 jackals, a frilled lizard, a friendly cerulean imp (summoned) and 2 friendly quokkas. Vanquished Creatures A ribbon worm (D:2) 2 hobgoblins (D:1) 2 bats 5 goblins (D:1) 2 kobolds (D:1) A rat (D:1) 13 creatures vanquished. Vanquished Creatures (collateral kills) A dart slug (D:1) A hobgoblin (D:1) A jackal (D:2) 2 quokkas (D:1) 2 ball pythons 2 bats 3 goblins (D:1) 3 kobolds (D:1) A rat (D:1) 16 creatures vanquished. Grand Total: 29 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | melchor the Demonspawn Summoner began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 231 | D:1 | Found Cocuho's Jewellery Shop. 489 | D:1 | Gained mutation: Your touch may inflict minor irresistible | damage on your foes. [demonic ancestry] 489 | D:1 | Reached XP level 2. HP: 19/19 MP: 5/5 492 | D:1 | Learned a level 2 spell: Call Imp 1250 | D:2 | Gained mutation: You have a somewhat thin skeletal | structure. (Dex +2, Stealth+) [demonic ancestry] 1250 | D:2 | Reached XP level 3. HP: 24/24 MP: 4/6 1250 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: reono_arrival_mine, layout_basic, serial_shops, nicolae_shop_bimaterial_pillars D:2: layout_rooms Action || total ---------------------------++------- Melee: Unarmed || 29 Dagger || 17 Touch || 4 Cast: Summon Small Mamm || 35 Call Imp || 10 Armour: Robe || 40 Dodge: Dodged || 47 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1246 | 1182 | 64 | 28 | 891 | 2 | 623.0 | Dungeon | 1246 | 1182 | 64 | 28 | 891 | 2 | 623.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1188 daAuts D:2: 57 daAuts