melchor Level 1 of the Dungeon (0, 0, D:1) a +0 sling (3, -6, D:1) a bat skeleton (4, -2, D:1) a stone a +0 dagger (10, -2, D:1) 4 stones (13, -14, D:1) a bat corpse (skeletalised by now) (15, -12, D:1) a rat corpse (skeletalised by now) (16, 6, D:1) 2 stones a +0 whip a kobold skeleton (17, 7, D:1) a frilled lizard skeleton (17, 11, D:1) a frilled lizard skeleton (18, 8, D:1) a quokka skeleton (30, 17, D:1) 5 boomerangs (32, 9, D:1) a hobgoblin skeleton a jackal skeleton (37, 6, D:1) a jackal skeleton a jackal skeleton (40, 4, D:1) a +2 dagger of venom (42, 22, D:1) a +0 sling (43, 17, D:1) a ball python corpse (skeletalised by now) (44, 19, D:1) a bat corpse (skeletalised by now) (46, 0, D:1) a +0 club a kobold skeleton (50, 14, D:1) a +0 club a goblin corpse (58, -4, D:1) 5 poisoned darts (60, -6, D:1) a +0 dagger