Dungeon Crawl Stone Soup version 0.34-a0-79-g955a7a1ee1 (webtiles) character file. Game seed: 6443194326373621631 8 melchor the Caller (level 2, 11/19 HPs) Began as a Demonspawn Summoner on May 23, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:36 (214 turns). melchor the Caller (Demonspawn Summoner) Turns: 214, Time: 00:00:37 Health: 11/19 AC: 3 Str: 8 XL: 2 Next: 0% Magic: 1/5 EV: 11 Int: 15 God: Gold: 10 SH: 0 Dex: 13 Spells: 4/5 levels left rFire . . . s - +0 dagger rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: sharp scales 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 10 gold pieces. Inventory: Hand Weapons s - a +0 dagger (weapon) Armour a - a +0 robe (worn) Scrolls c - a scroll of brand weapon {unknown} d - 2 scrolls of revelation {unknown} Potions b - a potion of magic Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.2 Spellcasting * Level 4.3 Summonings You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 56% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 28% N/A 5% 2 Call Canine Familiar Summ 14% N/A 11% 3 Eringya's Surprising Cr Summ 14% N/A 36% 4 Summon Seismosaurus Egg Summ/Erth 8% N/A 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are partially covered in razor-sharp scales. (AC +1, Slay +1) Message History Your quokka bites the jackal. The jackal bites your quokka. The jackal bites your quokka but does no damage. Your quokka bites the jackal. The jackal dies! The jackal barely misses your quokka. Your quokka misses the jackal. The jackal barely misses your quokka. Your quokka barely misses the jackal. The jackal bites your quokka. Your quokka closely misses the jackal. The jackal misses your quokka. Your quokka barely misses the jackal. The jackal bites your quokka but does no damage. Your quokka barely misses the jackal. The jackal bites your quokka. Your quokka dies! Your quokka's corpse disappears in a puff of smoke! The jackal closely misses you. Your bat hits the jackal. The jackal misses your bat. Your bat hits the jackal but does no damage. Your bat barely misses the jackal. Your bat misses the jackal. The jackal bites your bat. Your bat closely misses the jackal. Casting: Summon Small Mammal (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A quokka appears in a puff of smoke. * * * LOW MAGIC WARNING * * * Your bat closely misses the jackal. The jackal bites your bat. Your bat dies! Your bat's corpse disappears in a puff of smoke! You swap places. Your quokka misses the jackal. The jackal misses your quokka. Your quokka barely misses the jackal. The jackal misses your quokka. Your quokka barely misses the jackal. The jackal bites your quokka but does no damage. The jackal closely misses your quokka. Your quokka bites the jackal. The jackal dies! Your quokka closely misses the jackal. The jackal bites your quokka. Your quokka barely misses the jackal. The jackal misses your quokka. Your quokka bites the jackal. The jackal bites your quokka. Your quokka closely misses the jackal. The jackal barely misses your quokka. The jackal closely misses your quokka. Your quokka bites the jackal. The jackal bites your quokka. Your quokka dies! Your quokka's corpse disappears in a puff of smoke! The jackal barely misses you. The jackal closely misses you. Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A quokka appears in a puff of smoke. * * * LOW MAGIC WARNING * * * The jackal closely misses you. The jackal bites you but does no damage. There is an open door here. You swap places. The jackal barely misses your quokka. Your quokka barely misses the jackal. The jackal closely misses your quokka. Your quokka closely misses the jackal. The jackal closely misses your quokka. Your quokka bites the jackal. The jackal dies! There is an open door here. You see here a +0 dagger. s - a +0 dagger; s - a +0 dagger (weapon) Your quokka disappears in a puff of smoke! Key pressed, stopping explore. Key pressed, stopping explore. A kobold comes into view. It is wielding a +1 vampiric whip. The kobold shouts! A kobold is nearby! A kobold is nearby! A kobold is nearby! A rat appears in a puff of smoke. A bat appears in a puff of smoke. Your rat misses the kobold. The kobold hits your rat but does no damage. Your rat closely misses the kobold. The kobold hits your rat with a +1 vampiric whip. Your rat dies! Your rat's corpse disappears in a puff of smoke! Your bat closely misses the kobold. Your bat closely misses the kobold. The kobold misses your bat. Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A quokka appears in a puff of smoke. * * * LOW MAGIC WARNING * * * The kobold hits your quokka with a +1 vampiric whip. You swap places. The kobold hits you with a +1 vampiric whip. You closely miss the kobold. The kobold closely misses you. You hit the kobold but do no damage. The kobold hits you with a +1 vampiric whip. * * * LOW HITPOINT WARNING * * * You swap places. Your quokka barely misses the kobold. The kobold barely misses your quokka. You swap places. Your quokka barely misses the kobold. The kobold barely misses your quokka. Your quokka closely misses the kobold. The kobold misses your quokka. Your quokka bites the kobold but does no damage. The kobold closely misses your quokka. Your quokka bites the kobold. The kobold dies! You have reached level 2! Your demonic ancestry asserts itself... Sharp scales grow over part of your body. You swap places. You see here a +1 vampiric whip. Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #...# ##...## ##.#.######...##.# )..#........#..#.# ##.#.##...#.##.#.# #..#.##.###..#.#.# ...............#.# #########..#####.# # ##..## #.# ## ##..## #@# .## ##..## ##b# ..###..## #.r# #.†#..## ###.## ##...## #...# #...########.### ##..#........# ##...######## ##'##### You could see a friendly quokka (summoned) and a friendly bat (summoned). Vanquished Creatures A ball python (D:1) 1 creature vanquished. Vanquished Creatures (collateral kills) A dart slug (D:1) 3 jackals (D:1) A bat (D:1) A kobold (D:1) 6 creatures vanquished. Grand Total: 7 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | melchor the Demonspawn Summoner began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 210 | D:1 | Gained mutation: You are partially covered in razor-sharp | scales. (AC +1, Slay +1) [demonic ancestry] 210 | D:1 | Reached XP level 2. HP: 10/19 MP: 1/5 214 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_chamrin_arrival_tetris, layout_basic, ebering_ecumenical_altar_rust Action || total ---------------------------++------- Melee: Unarmed || 15 Dagger || 2 Cast: Summon Small Mamm || 12 Armour: Robe || 20 Dodge: Dodged || 31 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 213 | 206 | 7 | 0 | 114 | 1 | 213.0 | Dungeon | 213 | 206 | 7 | 0 | 114 | 1 | 213.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 213 daAuts