Dungeon Crawl Stone Soup version 0.34-a0-79-g955a7a1ee1 (webtiles) character file. Game seed: 4938736476763753167 28 melchor the Caller (level 3, 24/24 HPs) Began as a Demonspawn Summoner on May 23, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:01:09 (774 turns). melchor the Caller (Demonspawn Summoner) Turns: 774, Time: 00:01:09 Health: 24/24 AC: 2 Str: 8 XL: 3 Next: 0% Magic: 2/6 EV: 11 Int: 17 God: Gold: 14 SH: 0 Dex: 13 Spells: 3/6 levels left rFire . . . i - +0 trident rCold . . . (no offhand) rNeg . . . j - +0 robe {Will+} rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will +.... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: claws 1, demonic magic 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 14 gold pieces. Inventory: Hand Weapons i - a +0 trident (weapon) Missiles g - a throwing net {@!f} Armour a - a +0 robe j - a +0 robe of willpower (worn) Jewellery h - a ring of magical power k - a ring of ice Scrolls c - 3 scrolls of identify {unknown} f - a scroll of enchant weapon {unknown} Potions b - a potion of magic d - 2 potions of haste {unknown} e - 2 potions of curing {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.4 Spellcasting * Level 4.6 Summonings You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 72% N/A 2% 1 b - Call Imp Summ 36% N/A 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Canine Familiar Summ 18% N/A 9% 3 Construct Spike Launche Frge 4% 2d3 28% 2 Sigil of Binding Hex 2% N/A 50% 3 Eringya's Surprising Cr Summ 18% N/A 26% 4 Summon Seismosaurus Egg Summ/Erth 10% N/A 56% 4 Diamond Sawblades Frge 1% 4d4 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 *[!* Innate Abilities, Weirdness & Mutations You have sharp fingernails. Spells you cast may paralyse adjacent enemies. Message History No target in view! You swap places. Things that are here: a +0 club; a rat corpse Key pressed, stopping explore. Your rat disappears in a puff of smoke! Key pressed, stopping explore. Your cerulean imp disappears in a puff of smoke! Key pressed, stopping explore. Key pressed, stopping explore. Found 4 darts of disjunction. You see here 4 darts of disjunction. Key pressed, stopping explore. A hobgoblin comes into view. A hobgoblin is nearby! A hobgoblin is nearby! A hobgoblin is nearby! The hobgoblin shouts! An endoplasm comes into view. You reach to attack! You hit the hobgoblin. The hobgoblin is severely wounded. You closely miss the hobgoblin. The hobgoblin is severely wounded. The hobgoblin closely misses you. The hobgoblin hits you. You hit the hobgoblin. You kill the hobgoblin! You barely miss the endoplasm. The endoplasm misses you. You barely miss the endoplasm. The endoplasm freezes you. You are frozen. You hit the endoplasm but do no damage. The endoplasm barely misses you. The endoplasm closely misses you. You puncture the endoplasm! You kill the endoplasm! No target in view! No target in view! No target in view! No target in view! Key pressed, stopping explore. Key pressed, stopping explore. Key pressed, stopping explore. You see here 4 darts of disjunction. Key pressed, stopping explore. There is an entrance to Duod's Armour Shoppe here. You see here a rat skeleton. Key pressed, stopping explore. Key pressed, stopping explore. You see here a quokka skeleton. Done exploring. Done exploring. Done exploring. Done exploring. Done exploring. Done exploring. What level of the Dungeon? (default 1, ? - help) There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. A goblin comes into view. It is wielding a +0 dagger. A goblin is nearby! A goblin is nearby! A goblin is nearby! Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. A quokka appears in a puff of smoke. The goblin shouts! A rat appears in a puff of smoke. * * * LOW MAGIC WARNING * * * A goblin is nearby! You swap places. Your cerulean imp hits the goblin from afar with a -3 spear. You closely miss the goblin. The goblin is moderately wounded. Your cerulean imp hits the goblin but does no damage. The goblin hits you with a +0 dagger. Your cerulean imp hits the goblin with a -3 spear. Your quokka bites the goblin. The goblin dies! HP restored. You swap places. Found a stone staircase leading down. A bat comes into view. The bat barely misses you. A bat is nearby! A bat is nearby! You hit the bat. The bat is severely wounded. The bat hits you but does no damage. The bat hits your quokka. The bat hits you but does no damage. Your quokka barely misses the bat. You could not reach far enough! The bat closely misses your quokka. Your quokka barely misses the bat. The bat misses your quokka. You reach to attack! You hit the bat. You kill the bat! You have reached level 3! Your experience leads to an increase in your attributes! Increase (s)trength, (i)ntelligence, or (d)exterity? You feel clever. x2; Your demonic ancestry asserts itself... A menacing aura infuses your magic. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ## #####.##### ......... ...... #######.#†##### ..>....@r...... ..##### #########r#.##### ....... ........#5# .. ....... ##...#.#.########....... #..............#........ .........)....#.#........ ##............#.#........ ............##...<....# ......................# You could see a friendly cerulean imp (summoned), a friendly quokka (summoned) and a friendly rat (summoned). Vanquished Creatures An endoplasm (D:1) A giant cockroach (D:1) 3 hobgoblins (D:1) 2 quokkas (D:1) 2 ball pythons (D:1) 2 bats A goblin (D:1) A rat (D:1) 13 creatures vanquished. Vanquished Creatures (collateral kills) A dart slug (D:1) A giant cockroach (D:1) A hobgoblin (D:1) 3 ball pythons (D:1) A bat (D:1) 5 goblins 3 kobolds (D:1) 2 rats (D:1) 17 creatures vanquished. Grand Total: 30 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | melchor the Demonspawn Summoner began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 20 | D:1 | Found Rongi's Distillery. 185 | D:1 | Gained mutation: You have sharp fingernails. [demonic | ancestry] 185 | D:1 | Reached XP level 2. HP: 9/19 MP: 1/5 188 | D:1 | Learned a level 2 spell: Call Imp 239 | D:1 | Found Veddoma's General Store. 327 | D:1 | Found Duod's Armour Shoppe. 472 | D:1 | Found Zeoqet's General Store. 774 | D:2 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 774 | D:2 | Reached XP level 3. HP: 24/24 MP: 2/6 774 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_star, layout_loops_ring, serial_shops, shop, nicolae_shop_gibbet_a_chance, shop, nicolae_shop_tiny_statue_garden, st_stairs_13, minmay_stone_trees_small D:2: layout_basic, hellmonk_ecumenical_altar_defaced_shrine, minmay_tree_intersection, nrook_loot_triangle Action || total ---------------------------++------- Melee: Unarmed || 58 Trident || 35 Cast: Summon Small Mamm || 24 Call Imp || 10 Stab: Sleeping || 2 Armour: Robe || 54 Dodge: Dodged || 58 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 785 | 775 | 10 | 0 | 505 | 2 | 392.5 | Dungeon | 785 | 775 | 10 | 0 | 505 | 2 | 392.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 758 daAuts D:2: 27 daAuts