Dungeon Crawl Stone Soup version 0.34-a0-146-g4abbe06800 (webtiles) character file. Game seed: 8147156260457038129 9 melchor the Caller (level 2, 12/19 HPs) Began as a Demonspawn Summoner on June 13, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:48 (151 turns). melchor the Caller (Demonspawn Summoner) Turns: 151, Time: 00:00:49 Health: 12/19 AC: 2 Str: 8 XL: 2 Next: 3% Magic: 3/5 EV: 11 Int: 15 God: Gold: 14 SH: 0 Dex: 13 Spells: 4/5 levels left rFire . . . e - +0 whip rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: weakness stinger 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 14 gold pieces. Inventory: Hand Weapons e - a +0 whip (weapon) Armour a - a +0 robe (worn) Jewellery c - a ring of flight Scrolls d - a scroll of teleportation {unknown} Potions b - a potion of magic Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.2 Spellcasting * Level 4.3 Summonings You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 56% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 28% N/A 5% 2 Call Canine Familiar Summ 14% N/A 11% 3 Eringya's Surprising Cr Summ 14% N/A 36% 4 Summon Seismosaurus Egg Summ/Erth 8% N/A 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a small tail. Message History A quokka appears in a puff of smoke. * * * LOW MAGIC WARNING * * * Your bat hits the ball python. Your bat hits the ball python. The ball python dies! You swap places. Your bat disappears in a puff of smoke! Key pressed, stopping explore. HP restored. Found a quill talisman. Your quokka disappears in a puff of smoke! Magic restored. Key pressed, stopping explore. A jackal comes into view. A jackal is nearby! A jackal is nearby! A bat appears in a puff of smoke. A bat appears in a puff of smoke. The jackal barks! You hear an angry hiss. A jackal comes into view. The jackal moves out of view. 2 jackals come into view. The jackal bites your bat but does no damage. The jackal misses your bat. Your bat barely misses the jackal. Your bat barely misses the jackal. Your bat misses the jackal. Your bat barely misses the jackal. Your bat hits the jackal but does no damage. The jackal completely misses your bat. The jackal misses your bat. Your bat misses the jackal. The jackal barely misses you. The jackal bites your bat. Your bat barely misses the jackal. The jackal bites you. The jackal bites your bat but does no damage. Your bat hits the jackal but does no damage. The jackal barely misses you. Your bat misses the jackal. The jackal bites you. Your bat hits the jackal but does no damage. The jackal attacks as it pursues you! The jackal bites you but does no damage. Your bat hits the jackal but does no damage. Hit: e) +0 whip Press: ? - help, Dir - move target Aim: a jackal (47% to hit) You miss the jackal. Your bat misses the jackal. Your bat closely misses the jackal. The jackal barely misses you. The jackal bites you but does no damage. Hit: e) +0 whip Press: ? - help, Dir - move target Aim: a jackal (ally target, 47% to hit) You hit the jackal. The jackal is almost dead. Your bat misses the jackal. Your bat hits the jackal but does no damage. Your bat hits the jackal. The jackal bites you but does no damage. Hit: e) +0 whip Press: ? - help, Dir - move target Aim: a jackal (almost dead, ally target, 47% to hit) You hit the jackal but do no damage. The jackal is almost dead. Your bat hits the jackal but does no damage. Your bat closely misses the jackal. The jackal bites you. Your bat completely misses the jackal. The jackal closely misses you. Hit: e) +0 whip Press: ? - help, Dir - move target Aim: a jackal (almost dead, ally target, 47% to hit) You hit the jackal. You kill the jackal! Your bat barely misses the jackal. Your bat misses the jackal. Your bat barely misses the jackal. Hit: e) +0 whip Press: ? - help, Dir - move target Aim: a jackal (moderately wounded, ally target, 47% to hit) You closely miss the jackal. The jackal is moderately wounded. Your bat barely misses the jackal. The jackal misses your bat. The jackal bites you. Your bat misses the jackal. Your bat hits the jackal but does no damage. The jackal closely misses your bat. The jackal barely misses you. Hit: e) +0 whip Press: ? - help, Dir - move target Aim: a jackal (moderately wounded, ally target, 47% to hit) You closely miss the jackal. The jackal is moderately wounded. Your bat barely misses the jackal. Your bat hits the jackal. Your bat hits the jackal but does no damage. Your bat barely misses the jackal. The jackal closely misses your bat. Your bat hits the jackal but does no damage. The jackal misses you. Hit: e) +0 whip Press: ? - help, Dir - move target Aim: a jackal (heavily wounded, ally target, 47% to hit) You hit the jackal. You kill the jackal! Your bat barely misses the jackal. Your bat hits the jackal. Your bat closely misses the jackal. The jackal closely misses you. Your bat hits the jackal but does no damage. You have reached level 2! You feel monstrous as your demonic heritage exerts itself. Your demonic ancestry asserts itself... You grow a small tail. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ......#..).. ## ##.#. #...##.. ... .....#####......# ...##...#.><.†....... ..hh#..#######....... ..hb...## #......# #.....#####.†..... ####..b..#........# #.@hhb...>........# #..###....#.####.#.. ....# #......###..... ##### ##............. #####...#####...... #......####........ #...#....##...####### .. #.#####.### #.#####.# You could see 2 jackals and 2 friendly bats. Vanquished Creatures 2 jackals (D:1) A kobold (D:1) 3 creatures vanquished. Vanquished Creatures (collateral kills) An endoplasm (D:1) A quokka (D:1) A ball python (D:1) A bat (D:1) 2 goblins (D:1) 6 creatures vanquished. Grand Total: 9 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | melchor the Demonspawn Summoner began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 151 | D:1 | Discovered your monstrous ancestry. 151 | D:1 | Gained mutation: You have a small tail. [demonic ancestry] 151 | D:1 | Reached XP level 2. HP: 12/19 MP: 3/5 151 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_tiny_j, layout_rooms Action || total ---------------------------++------- Melee: Unarmed || 16 Whip || 7 Cast: Summon Small Mamm || 11 Armour: Robe || 25 Dodge: Dodged || 22 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 151 | 151 | 0 | 0 | 49 | 1 | 151.0 | Dungeon | 151 | 151 | 0 | 0 | 49 | 1 | 151.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 151 daAuts