Dungeon Crawl Stone Soup version 0.34-a0-146-g4abbe06800 (webtiles) character file. Game seed: 17391887951624822246 9 melchor the Caller (level 2, 19/19 HPs) Began as a Demonspawn Summoner on June 13, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:21 (112 turns). melchor the Caller (Demonspawn Summoner) Turns: 112, Time: 00:00:21 Health: 19/19 AC: 2 Str: 8 XL: 2 Next: 3% Magic: 3/5 EV: 11 Int: 15 God: Gold: 0 SH: 0 Dex: 13 Spells: 4/5 levels left rFire . . . f - +0 spear rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: powered by pain 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons c - a +0 club f - a +0 spear (weapon) Armour a - a +0 robe (worn) Scrolls e - a scroll of identify {unknown} Potions b - a potion of magic d - 2 potions of heal wounds {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.2 Spellcasting * Level 4.3 Summonings You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 56% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 28% N/A 5% 2 Call Canine Familiar Summ 14% N/A 11% 3 Soul Splinter Necr 4% N/A 22% 1 Grave Claw Necr 2% 2d7 32% 2 Eringya's Surprising Cr Summ 14% N/A 36% 4 Vampiric Draining Necr 1% 2d6 54% 3 Summon Seismosaurus Egg Summ/Erth 8% N/A 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You sometimes gain a little power by taking damage. Message History A quokka appears in a puff of smoke. The kobold shouts! A hobgoblin comes into view. The kobold throws a stone. The stone barely misses your quokka. The stone hits you. A quokka appears in a puff of smoke. The kobold throws a stone. The stone hits your quokka but does no damage. A bat comes into view. The kobold throws a stone. The stone closely misses your quokka. The stone barely misses you. Found a spear. The kobold throws a stone. The stone closely misses your quokka. The stone barely misses you. You closely miss the ball python. Your quokka barely misses the kobold. The bat hits your quokka but does no damage. The ball python barely misses you. x2; The kobold throws a stone. The stone closely misses your quokka. The stone hits the ball python. Your quokka closely misses the kobold. You hit the ball python. The ball python is severely wounded. The bat hits you but does no damage. The ball python barely misses you. The hobgoblin barely misses you. The kobold barely misses your quokka. Your quokka bites the kobold. The kobold dies! Your quokka bites the ball python. The ball python dies! You closely miss the hobgoblin. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * Your quokka bites the hobgoblin. The bat hits you but does no damage. Your quokka barely misses the hobgoblin. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * Your quokka bites the hobgoblin. The hobgoblin dies! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. The bat hits your quokka but does no damage. Your quokka closely misses the bat. Your quokka barely misses the bat. The bat hits your quokka. Your quokka bites the bat. The bat dies! Found a stone staircase leading down. d - a fuming orange potion e - a scroll labelled WARIJO IHORUR You swap places. Magic restored. Your quokka disappears in a puff of smoke! You see here a +0 spear. There is a stone staircase leading down here. You pick up a book of Necromancy and begin reading... You add the spells Soul Splinter, Grave Claw and Vampiric Draining to your library. A goblin comes into view. It is wielding a +0 club. The goblin shouts! You hear an angry hiss. A goblin is nearby! A goblin is nearby! You swap places. Your quokka disappears in a puff of smoke! There is a stone staircase leading down here. Found a fuming blue potion. Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A rat appears in a puff of smoke. You see here a +0 spear. You unwield your +0 club. f - a +0 spear (weapon) You reach to attack! You hit the goblin. The goblin is moderately wounded. Your rat bites the goblin. You hit the goblin. You kill the goblin! No target in view! No target in view! No target in view! No target in view! There is a stone staircase leading down, spattered with blood here. You see here a +0 club. d - 2 fuming orange potions (gained 1) HP restored. You swap places. A quokka comes into view. A quokka is nearby! A quokka is nearby! A quokka is nearby! A quokka is nearby! A quokka appears in a puff of smoke. You reach to attack! You hit the quokka. The quokka is severely wounded. You swap places. Your rat disappears in a puff of smoke! The quokka misses you. You hit the quokka. You kill the quokka! You have reached level 2! Your demonic ancestry asserts itself... You feel energised by your suffering. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ............## ..###......####### .$ ###.)#.......# .######.........# ................# ................# .....##>#.......# !.... #.#.......# . #@######### #r# #.## ###..#### #.......# #.......# #.......# .........# ###.......# You could see a friendly quokka (summoned). Vanquished Creatures A quokka (D:1) 2 goblins (D:1) A kobold (D:1) 4 creatures vanquished. Vanquished Creatures (collateral kills) A dart slug (D:1) A hobgoblin (D:1) A ball python (D:1) A bat (D:1) A kobold (D:1) 5 creatures vanquished. Grand Total: 9 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | melchor the Demonspawn Summoner began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 112 | D:1 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 112 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 112 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_pentagram, layout_rooms Action || total ---------------------------++------- Melee: Club || 9 Unarmed || 5 Spear || 4 Cast: Summon Small Mamm || 7 Armour: Robe || 12 Dodge: Dodged || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 114 | 114 | 0 | 0 | 53 | 1 | 114.0 | Dungeon | 114 | 114 | 0 | 0 | 53 | 1 | 114.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 114 daAuts