Dungeon Crawl Stone Soup version 0.34-a0-146-g4abbe06800 (webtiles) character file. Game seed: 17937786088956999000 8 melchor the Caller (level 2, 14/19 HPs) Began as a Demonspawn Summoner on June 14, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:39 (186 turns). melchor the Caller (Demonspawn Summoner) Turns: 186, Time: 00:00:39 Health: 14/19 AC: 2 Str: 8 XL: 2 Next: 0% Magic: 3/5 EV: 11 Int: 15 God: Gold: 49 SH: 0 Dex: 13 Spells: 4/5 levels left rFire . . . s - +2 dagger (elec) rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ c - ring of see invisible HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: spiny 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 49 gold pieces. Inventory: Hand Weapons s - a +2 dagger of electrocution (weapon) Armour a - a +0 robe (worn) Jewellery c - a ring of see invisible (worn) Scrolls e - a scroll of teleportation {unknown} f - a scroll of revelation {unknown} Potions b - a potion of magic d - a potion of heal wounds {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.2 Spellcasting * Level 4.3 Summonings You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 56% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 28% N/A 5% 2 Call Canine Familiar Summ 14% N/A 11% 3 Sublimation of Blood Necr 1% N/A 32% 2 Eringya's Surprising Cr Summ 14% N/A 36% 4 Summon Seismosaurus Egg Summ/Erth 8% N/A 65% 4 Ignite Poison Fire/Alch 1% N/A 91% 4 Summon Hydra Summ 7% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are partially covered in sharp spines. Message History Your quokka disappears in a puff of smoke! d - a ruby potion Magic restored. There is a stone staircase leading down here. Key pressed, stopping explore. e - a scroll labelled FEUNIN CAOPNEING You enter the shallow water. Moving in this stuff is going to be slow. You now have 49 gold pieces (gained 11). Key pressed, stopping explore. Found a stone staircase leading down. Found a stone staircase leading down. You pick up a book of Blood and begin reading... You add the spells Sublimation of Blood, Ignite Poison and Summon Hydra to your library. Key pressed, stopping explore. A hobgoblin comes into view. The hobgoblin shouts! A hobgoblin is nearby! A hobgoblin is nearby! A hobgoblin is nearby! A ball python comes into view. A rat appears in a puff of smoke. The ball python hisses angrily. A bat appears in a puff of smoke. Your bat hits the hobgoblin but does no damage. The hobgoblin completely misses your bat. Your rat misses the hobgoblin. Your bat hits the hobgoblin but does no damage. Your bat barely misses the hobgoblin. Your bat hits the hobgoblin but does no damage. The hobgoblin barely misses your bat. Your rat barely misses the hobgoblin. Your bat completely misses the hobgoblin. The hobgoblin closely misses your bat. Your rat barely misses the hobgoblin. Your bat closely misses the hobgoblin. You swap places. The hobgoblin barely misses you. Your rat bites the hobgoblin but does no damage. Your bat closely misses the hobgoblin. You barely miss the hobgoblin. Your bat hits the hobgoblin but does no damage. The hobgoblin hits you. Your rat barely misses the hobgoblin. You barely miss the hobgoblin. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * Your bat hits the hobgoblin but does no damage. Your rat bites the hobgoblin. You are too injured to fight recklessly! Your rat bites the hobgoblin but does no damage. You are too injured to fight recklessly! You are too injured to fight recklessly! Hit: s) +2 dagger (elec) Press: ? - help, Dir - move target Aim: a hobgoblin (lightly wounded, ally target, 65% to hit) You hit the hobgoblin. The hobgoblin is severely wounded. Your bat closely misses the hobgoblin. Your bat barely misses the hobgoblin. The ball python barely misses your rat. The ball python completely misses your rat. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * Your rat bites the hobgoblin. Your bat barely misses the hobgoblin. Hit: s) +2 dagger (elec) Press: ? - help, Dir - move target Aim: a hobgoblin (almost dead, ally target, 65% to hit) You closely miss the hobgoblin. The hobgoblin is almost dead. Your bat hits the hobgoblin but does no damage. Your bat hits the hobgoblin. The hobgoblin dies! Your rat bites the ball python. Hit: s) +2 dagger (elec) Press: ? - help, Dir - move target Aim: a ball python (heavily wounded, ally target, 68% to hit) You closely miss the ball python. The ball python is heavily wounded. Your bat hits the ball python. The ball python barely misses you. The ball python closely misses you. Your rat barely misses the ball python. Your bat hits the ball python. The ball python dies! Hit: s) +2 dagger (elec) Press: ? - help, Dir - move target That would be overly suicidal. Okay, then. You start resting. Magic restored. Your rat disappears in a puff of smoke! f - a scroll labelled GOPEP WUNLOUXUY A ball python comes into view. A ball python is nearby! A ball python is nearby! A ball python is nearby! Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A quokka appears in a puff of smoke. You swap places. The ball python hisses angrily. The ball python misses your quokka. x2; Your quokka bites the ball python. The ball python dies! You have reached level 2! Your demonic ancestry asserts itself... Sharp spines emerge from parts of your body. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #.. #.# #.# #.### #.#.. .. #r#.# .## . #.#.# ... .. #b#.###.##.. #@#........ #.#...#.##... #............ ###..†#.### ##### #...♣ ♣ .♣♣♣ ##...#####.♣....♣#♣... ##.###.....♣......♣..... ########.## ##..##♣........... . .........# #>.# ♣............. You could see a friendly quokka (summoned) and a friendly bat (summoned). Vanquished Creatures (collateral kills) A hobgoblin (D:1) 3 jackals (D:1) 2 ball pythons (D:1) A goblin (D:1) A rat (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | melchor the Demonspawn Summoner began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 186 | D:1 | Gained mutation: You are partially covered in sharp spines. | [demonic ancestry] 186 | D:1 | Reached XP level 2. HP: 14/19 MP: 3/5 186 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: orjb1_clovarrival, layout_loops_ring, minmay_crystal_room Action || total ---------------------------++------- Melee: Dagger || 5 Cast: Summon Small Mamm || 6 Armour: Robe || 3 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 189 | 189 | 0 | 13 | 112 | 1 | 189.0 | Dungeon | 189 | 189 | 0 | 13 | 112 | 1 | 189.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 189 daAuts