Dungeon Crawl Stone Soup version 0.34-a0-146-g4abbe06800 (webtiles) character file. Game seed: 17962326036609513648 30 melchor the Caller (level 3, 24/24 HPs) Began as a Demonspawn Summoner on June 14, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:01:21 (903 turns). melchor the Caller (Demonspawn Summoner) Turns: 903, Time: 00:01:22 Health: 24/24 AC: 2 Str: 8 XL: 3 Next: 5% Magic: 1/6 EV: 11 Int: 17 God: Gold: 0 SH: 0 Dex: 13 Spells: 3/6 levels left rFire . . . f - +0 short sword (elec) rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: wreathed by umbra A: demonic touch 1, foul shadow 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. Inventory: Hand Weapons c - a +0 whip f - a +0 short sword of electrocution (weapon) Armour a - a +0 robe (worn) Scrolls d - a scroll of fear {unknown} g - a scroll of identify {unknown} h - a scroll of teleportation {unknown} i - a scroll of fog {unknown} Potions b - a potion of magic e - a potion of ambrosia {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.4 Spellcasting * Level 4.7 Summonings You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 72% N/A 2% 1 b - Call Imp Summ 36% N/A 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Canine Familiar Summ 18% N/A 8% 3 Eringya's Surprising Cr Summ 18% N/A 26% 4 Summon Seismosaurus Egg Summ/Erth 10% N/A 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your touch may inflict minor irresistible damage on your foes. You are faintly shadowed, very rarely releasing foul flame when damaged in melee. Message History Casting: Call Imp (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A quokka appears in a puff of smoke. The adder barely misses your cerulean imp. Your cerulean imp misses the adder. Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A rat appears in a puff of smoke. * * * LOW MAGIC WARNING * * * The adder bites your cerulean imp. Your cerulean imp is poisoned. The adder poisons your cerulean imp! The adder closely misses your cerulean imp. Your cerulean imp closely misses the adder. The adder misses your cerulean imp. Your cerulean imp hits the adder but does no damage. The adder closely misses your cerulean imp. Your cerulean imp hits the adder with a -3 spear. You swap places. The adder bites you. You are poisoned. The adder poisons you! Your cerulean imp closely misses the adder. You swap places. You feel sick. The adder bites your cerulean imp but does no damage. The adder closely misses your cerulean imp. Your cerulean imp hits the adder with a -3 spear. The adder dies! You swap places. You feel sick. Your cerulean imp looks more healthy. You swap places. You feel sick. There is a stone staircase leading up here. You feel sick. You feel sick. You feel sick. You feel sick. You are no longer poisoned. Your cerulean imp disappears in a puff of smoke! Key pressed, stopping explore. Your quokka disappears in a puff of smoke! Key pressed, stopping explore. Your rat disappears in a puff of smoke! HP restored. Magic restored. Key pressed, stopping explore. Key pressed, stopping explore. An adder comes into view. Found a stone staircase leading down. An adder is nearby! An adder is nearby! An adder is nearby! An adder is nearby! Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. A quokka appears in a puff of smoke. A rat appears in a puff of smoke. * * * LOW MAGIC WARNING * * * Your cerulean imp hits the adder from afar with a -3 spear. The adder hisses angrily. You hear a shout! You swap places. A rat comes into view. Your cerulean imp misses the adder. A hobgoblin comes into view. Your cerulean imp misses the adder. Your quokka barely misses the adder. The adder barely misses your quokka. Your quokka closely misses the adder. The adder bites your quokka. Your quokka is poisoned. The adder poisons your quokka! Your quokka bites the adder. Your rat closely misses the adder. What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Guard this area! The adder bites your quokka. Your quokka barely misses the adder. The adder closely misses your quokka. Your rat bites the adder but does no damage. The adder bites your quokka. Your quokka dies! Your quokka's corpse disappears in a puff of smoke! Your rat closely misses the adder. Your rat completely misses the adder. Something closely misses your cerulean imp. Your cerulean imp hits the adder from afar with a -3 spear. Something closely misses your cerulean imp. Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A rat appears in a puff of smoke. * * * LOW MAGIC WARNING * * * The adder barely misses you. You hit the adder but do no damage. Lightning courses through the adder! You kill the adder! Your cerulean imp hits the hobgoblin but does no damage. The hobgoblin closely misses your rat. You have reached level 3! Your experience leads to an increase in your attributes! Increase (s)trength, (i)ntelligence, or (d)exterity? You feel clever. x2; Your demonic ancestry asserts itself... Your body darkens with foul flame. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #.# ..# #.#...# #.#...# #.#... ##...# #...r #..# ##.5######## #..gr...@r.# #.########.############# #.. #..............# $..# ##############.# .... #.# #..#. #.# #>.#g #.# #.# #.# You could see a hobgoblin (ally target), a friendly cerulean imp (summoned) and 2 friendly rats. Vanquished Creatures An adder (D:2) A ball python (D:1) 2 goblins (D:1) A rat (D:1) 5 creatures vanquished. Vanquished Creatures (collateral kills) An adder (D:2) 2 endoplasms (D:1) A giant cockroach (D:1) 2 ball pythons (D:1) 2 bats (D:1) A frilled lizard (D:1) A goblin (D:1) 3 kobolds (D:1) A rat (D:1) 14 creatures vanquished. Grand Total: 19 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | melchor the Demonspawn Summoner began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 243 | D:1 | Gained mutation: Your touch may inflict minor irresistible | damage on your foes. [demonic ancestry] 243 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 246 | D:1 | Learned a level 2 spell: Call Imp 903 | D:2 | Gained mutation: You are faintly shadowed, very rarely | releasing foul flame when damaged in melee. [demonic | ancestry] 903 | D:2 | Reached XP level 3. HP: 24/24 MP: 1/6 903 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_connections, layout_basic D:2: layout_basic, basic_altar, uniq_jessica, uniq_natasha, uniq_sigmund Action || total ---------------------------++------- Melee: Unarmed || 19 Whip || 6 Short sword || 11 Punch || 1 Touch || 1 Cast: Summon Small Mamm || 22 Call Imp || 6 Armour: Robe || 31 Dodge: Dodged || 34 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 902 | 890 | 12 | 16 | 701 | 2 | 451.0 | Dungeon | 902 | 890 | 12 | 16 | 701 | 2 | 451.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 805 daAuts D:2: 97 daAuts