Dungeon Crawl Stone Soup version 0.34-a0-158-gf195f0a051 (webtiles) character file. Game seed: 1253150523294548674 8 melchor the Caller (level 2, 19/19 HPs) Began as a Demonspawn Summoner on June 17, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:48 (221 turns). melchor the Caller (Demonspawn Summoner) Turns: 221, Time: 00:00:49 Health: 19/19 AC: 2 Str: 8 XL: 2 Next: 0% Magic: 5/5 EV: 11 Int: 15 God: Gold: 16 SH: 0 Dex: 13 Spells: 4/5 levels left rFire . . . e - +0 mace rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: antennae 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 16 gold pieces. Inventory: Hand Weapons e - a +0 mace (weapon) Armour a - a +0 robe (worn) Scrolls c - a scroll of blinking {unknown} d - 2 scrolls of revelation {unknown} Potions b - a potion of magic Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.2 Spellcasting * Level 4.3 Summonings You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 56% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 28% N/A 5% 2 Call Canine Familiar Summ 14% N/A 11% 3 Eringya's Surprising Cr Summ 14% N/A 36% 4 Summon Seismosaurus Egg Summ/Erth 8% N/A 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a pair of small antennae on your head. Message History Press: ? - help, Dir - move target That would be overly suicidal. Okay, then. Hit: e) +0 mace Press: ? - help, Dir - move target That would be overly suicidal. Okay, then. The endoplasm hits your quokka. Your quokka bites the endoplasm. You see here a +0 dagger. You swap places. The endoplasm freezes you. You are frozen. You hit the endoplasm but do no damage. The endoplasm is heavily wounded. The endoplasm barely misses you. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the endoplasm but do no damage. The endoplasm is heavily wounded. Your quokka bites the endoplasm. x2 The endoplasm dies! The frilled lizard closely misses you. You swap places. The frilled lizard bites your quokka. Your quokka barely misses the frilled lizard. x2 The frilled lizard bites your quokka. Your quokka misses the frilled lizard. Your quokka closely misses the frilled lizard. Your quokka bites the frilled lizard. The frilled lizard dies! You swap places. Found an escape hatch in the floor. A bat comes into view. A bat is nearby! A bat is nearby! A bat is nearby! Your quokka disappears in a puff of smoke! x2 A rat appears in a puff of smoke. You swap places. The bat hits you. The bat barely misses you. x2 You hit the bat. The bat is moderately wounded. The bat hits you but does no damage. You barely miss the bat. The bat is moderately wounded. The bat barely misses you. Found a stone staircase leading down. The bat misses you. You miss the bat. The bat is moderately wounded. The bat barely misses you. x2 You barely miss the bat. The bat is moderately wounded. The bat barely misses you. The bat hits you but does no damage. x2 You miss the bat. The bat is moderately wounded. The bat completely misses you. The bat hits you but does no damage. The bat barely misses you. You miss the bat. The bat barely misses you. x2 The bat closely misses you. You barely miss the bat. The bat hits you but does no damage. The bat misses you. You barely miss the bat. The bat hits you but does no damage. The bat misses you. A bat is nearby! A quokka appears in a puff of smoke. The bat hits you but does no damage. The bat completely misses you. The bat hits you but does no damage. You barely miss the bat. The bat completely misses you. The bat misses you. A bat comes into view. The bat hits you but does no damage. You hit the bat. You kill the bat! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! You swap places. There is an escape hatch in the floor here. d - 2 scrolls labelled ZELECO RI PAN (gained 1) You swap places. Your rat disappears in a puff of smoke! There is an escape hatch in the floor here. Key pressed, stopping explore. You see here a bat corpse. A goblin comes into view. It is wielding a +0 dagger. A goblin is nearby! You swap places. There is a stone staircase leading down here. The helpless goblin fails to defend itself. You hit the goblin. You kill the goblin! The bat closely misses you. You have reached level 2! Your demonic ancestry asserts itself... A pair of antennae grows on your head! Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #.....# #.>...# #.##### #.# # #.## .# #..# ##.# ##.##... #.r#)#b## ##.@....# ###....# ....# ....# ....# ##### You could see a bat (ally target) and a friendly quokka (summoned). Vanquished Creatures A jackal (D:1) A bat (D:1) A goblin (D:1) 3 creatures vanquished. Vanquished Creatures (collateral kills) An endoplasm (D:1) A hobgoblin (D:1) A jackal (D:1) A frilled lizard (D:1) A goblin (D:1) 5 creatures vanquished. Grand Total: 8 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | melchor the Demonspawn Summoner began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 221 | D:1 | Gained mutation: You have a pair of small antennae on your | head. [demonic ancestry] 221 | D:1 | Reached XP level 2. HP: 19/19 MP: 5/5 221 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: kennysheep_arrival_seaside, layout_basic Action || total ---------------------------++------- Melee: Mace || 19 Unarmed || 15 Punch || 1 Cast: Summon Small Mamm || 12 Stab: Sleeping || 1 Armour: Robe || 24 Dodge: Dodged || 36 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 228 | 223 | 5 | 0 | 116 | 1 | 228.0 | Dungeon | 228 | 223 | 5 | 0 | 116 | 1 | 228.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 228 daAuts