melchor Level 1 of the Dungeon (11, -9, D:1) a +0 short sword (19, 8, D:1) a +0 club a goblin corpse (skeletalised by now) (21, 21, D:1) a frilled lizard skeleton a frilled lizard skeleton (31, 7, D:1) a +0 dagger 3 stones a kobold corpse (skeletalised by now) (36, -14, D:1) 3 boomerangs (37, 25, D:1) a +0 club (38, -3, D:1) 3 stones (38, 25, D:1) a +0 club a goblin skeleton (44, 28, D:1) a +0 dagger a kobold corpse (skeletalised by now) (55, 32, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) an adder corpse (skeletalised by now) (8, -2, D:2) a +0 short sword 2 stones a kobold corpse (skeletalised by now) (9, 14, D:2) a +0 robe (10, 11, D:2) a +0 whip (11, 3, D:2) a ball python corpse (skeletalised by now) (13, 3, D:2) a jackal corpse (14, 3, D:2) a quokka corpse a jackal corpse (16, -11, D:2) a +0 ring mail (17, 32, D:2) an adder corpse (21, 20, D:2) a +0 chain mail a +0 club (22, 35, D:2) a +0 plate armour (26, 31, D:2) a +0 dagger (37, 7, D:2) a +0 club