Dungeon Crawl Stone Soup version 0.34-a0-159-g22e6b53a17 (webtiles) character file. Game seed: 5261711779793852676 11 melchor the Caller (level 2, 19/19 HPs) Began as a Demonspawn Summoner on June 19, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:01:21 (669 turns). melchor the Caller (Demonspawn Summoner) Turns: 669, Time: 00:01:21 Health: 19/19 AC: 2 Str: 8 XL: 2 Next: 13% Magic: 5/5 EV: 11 Int: 15 God: Gold: 18 SH: 0 Dex: 13 Spells: 4/5 levels left rFire . . . g - +0 mace rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: foul stench 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 18 gold pieces. Inventory: Hand Weapons e - a +0 club g - a +0 mace (weapon) Armour a - a +0 robe (worn) Scrolls c - a scroll of fog {unknown} Potions b - a potion of magic d - a potion of mutation {unknown} f - a potion of brilliance {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.2 Spellcasting * Level 4.3 Summonings You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 56% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 28% N/A 5% 2 Call Canine Familiar Summ 14% N/A 11% 3 Eringya's Surprising Cr Summ 14% N/A 34% 4 Summon Seismosaurus Egg Summ/Erth 8% N/A 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You may rarely emit foul miasma when damaged in melee. Message History The ball python's grasp on you weakens, but your attempt to escape fails. Your bat hits the kobold. Your bat barely misses the ball python. The ball python barely misses you. The ball python constricts you. The kobold hits you with a +0 short sword. Your quokka bites the ball python. The ball python dies! The kobold hits you but does no damage. Your bat hits the kobold. Your quokka bites the kobold. The kobold dies! You have reached level 2! Your demonic ancestry asserts itself... You begin to emit a foul stench of rot and decay. You swap places. You see here a ball python corpse. Your quokka disappears in a puff of smoke! Key pressed, stopping explore. Your bat disappears in a puff of smoke! Key pressed, stopping explore. You open the door. An endoplasm comes into view. Found a gluggy blue potion and a mace. An endoplasm is nearby! An endoplasm is nearby! An endoplasm is nearby! A hobgoblin comes into view. The hobgoblin shouts! The endoplasm quivers. There is an open door here. A rat appears in a puff of smoke. You hit the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin closely misses you. The endoplasm barely misses you. A quokka appears in a puff of smoke. The endoplasm freezes you. You are frozen. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You swap places. The endoplasm hits your rat. The hobgoblin hits your rat. Your rat dies! Your rat's corpse disappears in a puff of smoke! Your quokka barely misses the hobgoblin. There is an open door here. Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A bat appears in a puff of smoke. The endoplasm barely misses your bat. The hobgoblin closely misses your bat. Your quokka completely misses the hobgoblin. Your bat closely misses the hobgoblin. The hobgoblin hits your bat. The endoplasm completely misses your bat. Your quokka closely misses the hobgoblin. Your bat closely misses the hobgoblin. The endoplasm hits your quokka. Your bat hits the endoplasm but does no damage. Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your bat disappears in a puff of smoke! A quokka appears in a puff of smoke. * * * LOW MAGIC WARNING * * * Your quokka bites the endoplasm. The endoplasm barely misses your quokka. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * You emit a cloud of foul miasma! Your quokka bites the endoplasm. The endoplasm dies! You are too injured to fight recklessly! You are too injured to fight recklessly! The hobgoblin is engulfed in dark miasma. The hobgoblin is poisoned. You kill the hobgoblin! You swap places. There is an open door here. You see here a hobgoblin corpse. f - a gluggy blue potion You see here a +0 mace. You unwield your +0 club. g - a +0 mace (weapon) You swap places. You see here a hobgoblin corpse. Your quokka disappears in a puff of smoke! There is an open door here. Key pressed, stopping explore. Your quokka disappears in a puff of smoke! Key pressed, stopping explore. Key pressed, stopping explore. You see here a +0 plate armour. Key pressed, stopping explore. You open the door. Key pressed, stopping explore. There is an open door here. You open the door. There is an open door here. Key pressed, stopping explore. There is an open door here. As you open the door, it creaks loudly! There is an open door here. Key pressed, stopping explore. Key pressed, stopping explore. There is an open door here. Key pressed, stopping explore. Found an escape hatch in the floor. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ♣§♣♣....## #. ...>.#♣♣.P♣♣♣♣..## .##..:.#♣P♣..♣P♣♣..# ........♣P..P..♣♣... ......#♣♣♣.♣P.P♣... #.....# ♣P......#. #.....# ♣P.♣.♣♣#.. ♣ ♣#.....# #♣♣♣.♣ #.' #.#..@...# ♣.♣##.# #.♣#♣.♣.♣.#### #.#...# ..........# #.#.#.# .♣#♣#♣.♣### ######.#.#.# #.#...# #..........# ##.##.# #.##.......# ####.# #.........†. #.# #..##.....). #.####..##..#.... There were no monsters in sight! Vanquished Creatures A hobgoblin (D:1) A ball python (D:1) 2 rats (D:1) 4 creatures vanquished. Vanquished Creatures (collateral kills) An endoplasm (D:1) 2 hobgoblins (D:1) 2 ball pythons (D:1) A bat (D:1) A goblin (D:1) A kobold (D:1) 8 creatures vanquished. Grand Total: 12 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | melchor the Demonspawn Summoner began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 476 | D:1 | Gained mutation: You may rarely emit foul miasma when | damaged in melee. [demonic ancestry] 476 | D:1 | Reached XP level 2. HP: 14/19 MP: 1/5 669 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_pits, layout_loops_corners, serial_forest, infiniplex_forest_end_double, infiniplex_forest_clump_medium, infiniplex_forest_straight_4, infiniplex_forest_clump_medium, infiniplex_forest_corner_2, infiniplex_forest_clump_large, infiniplex_forest_clump_tiny, infiniplex_forest_clump_small, infiniplex_forest_clump_curved, infiniplex_forest_lined_3_way, minmay_3d_cube Action || total ---------------------------++------- Melee: Unarmed || 12 Club || 1 Cast: Summon Small Mamm || 18 Stab: Sleeping || 1 Armour: Robe || 19 Dodge: Dodged || 23 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 668 | 638 | 30 | 0 | 516 | 1 | 668.0 | Dungeon | 668 | 638 | 30 | 0 | 516 | 1 | 668.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 668 daAuts