Dungeon Crawl Stone Soup version 0.34-a0-894-ga09cb41c20 (webtiles) character file. Game seed: 16731432470626255477 8 melchor the Caller (level 2, 13/19 HPs) Began as a Demonspawn Summoner on Oct 2, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:29 (137 turns). melchor the Caller (Demonspawn Summoner) Turns: 137, Time: 00:00:30 Health: 13/19 AC: 4 Str: 8 XL: 2 Next: 0% Magic: 1/5 EV: 11 Int: 15 God: Gold: 0 SH: 0 Dex: 13 Spells: 4/5 levels left rFire . . . (100%) b - +0 club rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... c - amulet of dissipation Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: yellow scales 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons b - a +0 club (weapon) Armour a - a +0 robe (worn) Jewellery c - an amulet of dissipation (worn) Potions g - a potion of magic d - a potion of curing {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.2 Spellcasting * Level 4.3 Summonings You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 56% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 28% N/A 5% 2 Call Canine Familiar Summ 14% N/A 11% 3 Apportation Tloc 2% N/A 22% 1 Kinetic Grapnel Frge 4% 1d4 22% 1 Poisonous Vapours Alch/Air 4% 1d1 22% 1 Eringya's Surprising Cr Summ 14% N/A 36% 4 Summon Seismosaurus Egg Summ/Erth 8% N/A 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are partially covered in yellow scales. (AC +2) Message History A bat is nearby! You start putting on your amulet. You continue putting on your amulet of dissipation. The bat closely misses your rat. Your rat barely misses the bat. Your bat barely misses the bat. You continue putting on your amulet of dissipation. The bat hits your rat but does no damage. Your bat misses the bat. The bat hits your rat. You continue putting on your amulet of dissipation. The bat hits you but does no damage. Your rat barely misses the bat. Your bat closely misses the bat. You continue putting on your amulet of dissipation. The bat closely misses you. Your bat hits the bat. The bat closely misses you. Your bat closely misses the bat. Your rat closely misses the bat. You continue putting on your amulet of dissipation. The bat completely misses you. The bat hits you. Your bat completely misses the bat. Your rat closely misses the bat. You finish putting on your amulet of dissipation. You feel as though your troubles will go away faster. c - an amulet of dissipation (worn) You hit the bat. You kill the bat! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! You swap places. You see here a bat corpse. Found a whip. d - a dark potion You swap places. Your bat disappears in a puff of smoke! Your rat disappears in a puff of smoke! You pick up a book of Cantrips and begin reading... You add the spells Poisonous Vapours, Kinetic Grapnel and Apportation to your library. Key pressed, stopping explore. A hobgoblin comes into view. A hobgoblin is nearby! A hobgoblin is nearby! A quokka appears in a puff of smoke. A bat appears in a puff of smoke. The hobgoblin shouts! The hobgoblin hits your bat. Your bat hits the hobgoblin but does no damage. You swap places. Your bat hits the hobgoblin but does no damage. The hobgoblin hits you but does no damage. You barely miss the hobgoblin. The hobgoblin barely misses you. Your bat hits the hobgoblin but does no damage. Your quokka bites the hobgoblin. The hobgoblin hits you. You hit the hobgoblin but do no damage. The hobgoblin is heavily wounded. Your bat barely misses the hobgoblin. Your quokka closely misses the hobgoblin. The hobgoblin hits you. You barely miss the hobgoblin. The hobgoblin is heavily wounded. Your bat closely misses the hobgoblin. Your bat hits the hobgoblin but does no damage. Your quokka bites the hobgoblin. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * Your quokka bites the hobgoblin. The hobgoblin dies! You are too injured to fight recklessly! You are too injured to fight recklessly! Key pressed, stopping explore. An endoplasm comes into view. An endoplasm is nearby! An endoplasm is nearby! An endoplasm is nearby! You are too injured to fight recklessly! What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Guard this area! Your bat disappears in a puff of smoke! Your quokka bites the endoplasm. The endoplasm quivers. The endoplasm closely misses your quokka. Your quokka bites the endoplasm. Your quokka disappears in a puff of smoke! Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A rat appears in a puff of smoke. Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A quokka appears in a puff of smoke. Your quokka bites the endoplasm but does no damage. Your rat bites the endoplasm. The endoplasm misses your quokka. Your quokka bites the endoplasm. The endoplasm dies! You have reached level 2! Your demonic ancestry asserts itself... Yellow scales grow over part of your body. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #.... ########.... #........... #.#........# #.#......### #.#......# #############.#......# ..............#......# ......r@.####.#......# ...#..r..# #.#....... #.....## #.# #........ #.# #..#..#.## #.# #.#..#..# #.# #.... ... ... ####....# .... You could see a friendly quokka (summoned) and a friendly rat (summoned). Vanquished Creatures A bat (D:1) 1 creature vanquished. Vanquished Creatures (collateral kills) An endoplasm (D:1) 2 hobgoblins (D:1) A ball python (D:1) A frilled lizard (D:1) A goblin (D:1) 2 rats (D:1) 8 creatures vanquished. Grand Total: 9 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | melchor the Demonspawn Summoner began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 137 | D:1 | Gained mutation: You are partially covered in yellow | scales. (AC +2) [demonic ancestry] 137 | D:1 | Reached XP level 2. HP: 13/19 MP: 1/5 137 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_with_view, layout_basic, ebering_ecumenical_altar_petrified, minmay_misc_feat_tower, hangedman_abyss_or_decor_lesser_grid, minmay_cupped Action || total ---------------------------++------- Attack: Normal || 10 Melee: Unarmed || 6 Club || 4 Cast: Summon Small Mamm || 9 Armour: Robe || 11 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 136 | 136 | 0 | 0 | 73 | 1 | 136.0 | Dungeon | 136 | 136 | 0 | 0 | 73 | 1 | 136.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 136 daAuts