Dungeon Crawl Stone Soup version 0.34-a0-894-ga09cb41c20 (webtiles) character file. Game seed: 4516544948451789328 132 melchor the Caller (level 4, 26/30 HPs) Began as a Demonspawn Summoner on Oct 2, 2025. Quit the game on level 6 of the Dungeon. The game lasted 00:02:21 (1812 turns). melchor the Caller (Demonspawn Summoner) Turns: 1812, Time: 00:02:21 Health: 26/30 AC: 2 Str: 9 XL: 4 Next: 92% Magic: 1/8 EV: 16 Int: 19 God: Gold: 171 SH: 0 Dex: 13 Spells: 3/9 levels left rFire . . . (100%) e - +0 trident rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ d - +5 ring of evasion HPRegen 0.25/turn (no ring) MPRegen 0.11/turn %: no passive effects @: wreathed by umbra A: claws 1, big brain 1, foul shadow 1 a: no special abilities You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 171 gold pieces. Inventory: Hand Weapons c - a +0 short sword e - a +0 trident (weapon) Armour a - a +0 robe (worn) Jewellery b - a ring of flight d - a +5 ring of evasion (worn) Scrolls c - 3 scrolls of identify {unknown} e - a scroll of vulnerability {unknown} h - a scroll of immolation {unknown} j - a scroll of poison {unknown} m - a scroll of brand weapon {unknown} n - 2 scrolls of fear {unknown} q - 2 scrolls of teleportation {unknown} Potions g - a potion of magic d - a potion of invisibility {unknown} f - a potion of heal wounds {unknown} k - a potion of lignification {unknown} l - a potion of berserk rage {unknown} o - 4 potions of curing {unknown} p - a potion of moonshine {unknown} Skills: + Level 1.2 Polearms - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.0 Spellcasting * Level 5.4 Summonings You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 92% N/A 1% 1 b - Call Imp Summ 46% N/A 2% 2 c - Call Canine Familiar Summ 23% N/A 4% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 8% 1d3 16% 1 Soul Splinter Necr 8% N/A 16% 1 Blink Tloc 4% N/A 22% 2 Mercury Arrow Conj/Alch 4% 2d5 22% 2 Momentum Strike Conj/Tloc 4% 3d8 22% 2 Static Discharge Conj/Air 4% 3-4/arc 22% 2 Fugue of the Fallen Necr 2% N/A 41% 3 Eringya's Surprising Cr Summ 23% N/A 16% 4 Summon Seismosaurus Egg Summ/Erth 13% N/A 45% 4 Dimensional Bullseye Hex/Tloc 1% N/A 83% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You have sharp fingernails. You have an unusually large brain. (Int +2) You are faintly shadowed, very rarely releasing foul flame when damaged in melee. Message History The white imp dies! Your Summonings skill increases to level 5! You swap places. You reach to attack! You barely miss the orc. Your cerulean imp hits the orc from afar with a -2 spear. The orc hits you with a +0 flail. You closely miss the orc. The orc is severely wounded. Your cerulean imp hits the orc from afar with a -2 spear. The orc dies! You swap places. No target in view! Search for what [? for help]? Okay, then. You swap places. You see here a +0 flail. There is a large open door here. You swap places. There is a large open door here. You swap places. You swap places. You see here a +0 flail. Your quokka disappears in a puff of smoke! Key pressed, stopping explore. You hear the lone wailing of a funeral chant nearby. Your quokka disappears in a puff of smoke! A phantom comes into view. A phantom is nearby! A phantom is nearby! A phantom is nearby! A phantom is nearby! Casting: Summon Small Mammal (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your cerulean imp disappears in a puff of smoke! A tiny devil pulls itself out of the air. * * * LOW MAGIC WARNING * * * You swap places. Your cerulean imp hits the phantom from afar with a -2 spear. Your cerulean imp hits the phantom with a -2 spear. The phantom barely misses your cerulean imp. You fail to reach past your cerulean imp. Your cerulean imp hits the phantom with a -2 spear. The phantom barely misses your cerulean imp. Your cerulean imp hits the phantom but does no damage. The phantom hits your cerulean imp. The phantom blinks! Your cerulean imp blinks! Your cerulean imp closely misses the phantom. You closely miss the phantom. The phantom is moderately damaged. Your cerulean imp hits the phantom with a -2 spear. The phantom completely misses you. Casting: Call Imp (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A quokka appears in a puff of smoke. * * * LOW MAGIC WARNING * * * Your cerulean imp hits the phantom with a -2 spear. The phantom completely misses you. Casting: Summon Small Mammal (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A quokka appears in a puff of smoke. * * * LOW MAGIC WARNING * * * The phantom hits you but does no damage. Your cerulean imp closely misses the phantom. You barely miss the phantom. The phantom is heavily damaged. Your cerulean imp barely misses the phantom. The phantom barely misses you. Your quokka misses the phantom. The phantom hits you but does no damage. Your cerulean imp closely misses the phantom. You miss the phantom. The phantom is moderately damaged. Your quokka bites the phantom. Your quokka barely misses the phantom. Your cerulean imp hits the phantom but does no damage. The phantom closely misses you. You hit the phantom. The phantom is heavily damaged. Your cerulean imp closely misses the phantom. The phantom hits you. Your quokka bites the phantom. You miss the phantom. The phantom is severely damaged. Your quokka bites the phantom. Your cerulean imp hits the phantom with a -2 spear. The phantom barely misses you. Your quokka barely misses the phantom. x2 The phantom hits you but does no damage. Your cerulean imp closely misses the phantom. You closely miss the phantom. The phantom is almost destroyed. Your quokka barely misses the phantom. x2 Your cerulean imp hits the phantom but does no damage. The phantom closely misses you. Your quokka closely misses the phantom. You miss the phantom. The phantom is almost destroyed. Your quokka bites the phantom. x2 The phantom is destroyed! Your Polearms skill increases to level 1! Your Spellcasting skill increases to level 3! You have reached level 4! You feel stronger. Your demonic ancestry asserts itself... Your body darkens with foul flame. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #....... ....... .#...# #....# #....# #....### ###......######## #........#......# ####@r####.#..#.# #.5r...#......# ### #....###......# ...#....# #.#..#.# #.#....###......# #........###''### #.#....#.r)...# #......######## ###....# You could see a friendly cerulean imp (summoned) and 2 friendly quokkas. Vanquished Creatures A shadow imp (D:6) 3 endoplasms A hobgoblin (D:1) 3 jackals (D:2) 2 ball pythons 3 bats 3 frilled lizards A kobold (D:2) A rat (D:1) 18 creatures vanquished. Vanquished Creatures (collateral kills) A phantom (D:6) A white imp (D:6) 2 ribbon worms (D:2) A dart slug (D:3) 2 orcs 4 hobgoblins A quokka (D:1) A bat (D:3) 4 frilled lizards 3 goblins (D:1) 3 kobolds (D:1) A rat (D:2) 24 creatures vanquished. Grand Total: 42 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | melchor the Demonspawn Summoner began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 153 | D:1 | Gained mutation: You have an unusually large brain. (Int | +2) [demonic ancestry] 153 | D:1 | Reached XP level 2. HP: 15/19 MP: 3/5 158 | D:1 | Learned a level 2 spell: Call Imp 1148 | D:2 | Gained mutation: You have sharp fingernails. [demonic | ancestry] 1148 | D:2 | Reached XP level 3. HP: 19/24 MP: 1/6 1496 | D:2 | Learned a level 3 spell: Call Canine Familiar 1741 | D:3 | You fall into a shaft and drop 3 floors! 1771 | D:6 | Reached skill level 5 in Summonings 1793 | D:6 | Noticed a phantom 1811 | D:6 | Killed a phantom 1812 | D:6 | Reached skill level 1 in Polearms 1812 | D:6 | Gained mutation: You are faintly shadowed, very rarely | releasing foul flame when damaged in melee. [demonic | ancestry] 1812 | D:6 | Reached XP level 4. HP: 26/30 MP: 1/8 1812 | D:6 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_refuge, layout_rooms, minmay_box_of_dots D:2: layout_basic, kennysheep_path_1 D:3: layout_basic, st_stairs_1, minmay_joined_circles D:6: layout_basic, index_necropolis_entry_wine_dark_sea, kennysheep_generic_room_15 Skill XL: | 1 2 3 | ---------------+----------+----- Summonings | 5 | 5.4 Polearms | 1 | 1.2 Spellcasting | 3 | 3.0 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 102 | || 102 Melee: Short sword | 80 | || 80 Unarmed | 2 | || 2 Trident | 20 | || 20 Cast: Summon Small Mamm | 43 | || 43 Call Imp | 18 | || 18 Armour: Robe | 60 | || 60 Dodge: Dodged | 79 | || 79 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1816 | 1745 | 71 | 0 | 1370 | 4 | 454.0 | Dungeon | 1816 | 1745 | 71 | 0 | 1370 | 4 | 454.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1031 daAuts D:1: 549 daAuts D:3: 160 daAuts D:6: 75 daAuts