Dungeon Crawl Stone Soup version 0.34-a0-901-g85a6fcb57f (webtiles) character file. Game seed: 6534810247912513016 8 melchor the Caller (level 2, 13/19 HPs) Began as a Demonspawn Summoner on Oct 3, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:35 (201 turns). melchor the Caller (Demonspawn Summoner) Turns: 201, Time: 00:00:35 Health: 13/19 AC: 10 Str: 8 XL: 2 Next: 0% Magic: 1/5 EV: 10 Int: 15 God: Gold: 18 SH: 0 Dex: 13 Spells: 4/5 levels left rFire . . . (100%) c - +0 mace (protect) rCold . . . (100%) (no offhand) rNeg . . . (100%) d - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: under a protective aura A: weakness stinger 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 18 gold pieces. Inventory: Hand Weapons b - a +0 dagger c - a +0 mace of protection (weapon) Armour a - a +0 robe d - a +0 leather armour (worn) Scrolls c - a scroll of poison {unknown} d - a scroll of blinking {unknown} Potions g - a potion of magic f - a potion of haste {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.2 Spellcasting * Level 4.3 Summonings You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 56% N/A 5% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 28% N/A 9% 2 Call Canine Familiar Summ 14% N/A 16% 3 Jinxbite Hex 2% 2d2 43% 2 Eringya's Surprising Cr Summ 14% N/A 47% 4 Summon Seismosaurus Egg Summ/Erth 8% N/A 78% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a small tail. Message History No target in view! No target in view! No target in view! No target in view! You see here a +0 leather armour. You start removing your armour. You continue removing your +0 robe. x4 Your rat disappears in a puff of smoke! You continue removing your +0 robe. Your bat disappears in a puff of smoke! You finish removing your +0 robe. You start putting on your armour. You continue putting on your +0 leather armour. x5 You finish putting on your +0 leather armour. You open the door. There is an open door here. A ball python comes into view. A ball python is nearby! A ball python is nearby! A ball python is nearby! A ball python is nearby! A rat appears in a puff of smoke. The ball python hisses angrily. A rat appears in a puff of smoke. The ball python bites you but does no damage. The ball python grabs you. The ball python constricts you. Your rat misses the ball python. You closely miss the ball python. The ball python bites you but does no damage. The ball python constricts you. The ball python bites you but does no damage. The ball python constricts you. Your rat bites the ball python. x2 The ball python dies! You swap places. An endoplasm comes into view. An endoplasm is nearby! An endoplasm is nearby! An endoplasm is nearby! The endoplasm quivers. A quokka comes into view. The quokka moves out of view. A ball python comes into view. You hit the endoplasm. Your weapon exudes an aura of protection. The endoplasm is severely wounded. The endoplasm freezes you. You are frozen. You barely miss the endoplasm. The endoplasm is severely wounded. The quokka twitches its whiskers. The endoplasm hits you but does no damage. The quokka barely misses you. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You swap places. The quokka barely misses your rat. Your rat bites the endoplasm but does no damage. The endoplasm hits your rat. Press: ? - help, v - describe, . - travel The floor. The quokka bites your rat. Your rat dies! Your rat's corpse disappears in a puff of smoke! You swap places. Your rat bites the endoplasm. The endoplasm dies! The quokka bites your rat. Your rat misses the quokka. The quokka bites your rat. Your rat dies! Your rat's corpse disappears in a puff of smoke! Press: ? - help, v - describe, . - travel The floor. Casting: Summon Small Mammal (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A bat appears in a puff of smoke. The quokka barely misses you. You closely miss the quokka. Your bat hits the quokka but does no damage. Your bat barely misses the quokka. The quokka barely misses you. You closely miss the quokka. Your bat hits the quokka but does no damage. The quokka completely misses you. The quokka misses you. Your bat hits the quokka. Casting: Summon Small Mammal (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A rat appears in a puff of smoke. Your bat completely misses the quokka. The quokka twitches its whiskers. The quokka barely misses you. You hit the quokka. Your weapon exudes an aura of protection. You kill the quokka! You have reached level 2! You feel monstrous as your demonic heritage exerts itself. Your demonic ancestry asserts itself... You grow a small tail. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ........#........# #........ .....##.#........# ######'## ..### #.#........# #..# . #.#........# #... #.#........# #.♣♣ #.#........# #.♣. . # #######'## #.♣. ..#.#######.# #.♣♣ ......r@....# #.♣♣ .##...b†####### #.♣P ..............+ #.♣. .##...PP.#.#### #.♣P #.P♣♣......# #.♣♣ #..P ♣♣♣P.#......###b♣♣ #.. ♣.P.......+...[# #. ♣P.####...#..... # ♣PP. ..##...# You could see a friendly bat (summoned) and a friendly rat (summoned). Vanquished Creatures An endoplasm (D:1) A quokka (D:1) A goblin (D:1) 3 creatures vanquished. Vanquished Creatures (collateral kills) A hobgoblin (D:1) A ball python (D:1) An endoplasm (D:1) A frilled lizard (D:1) 2 goblins (D:1) 6 creatures vanquished. Grand Total: 9 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | melchor the Demonspawn Summoner began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 5 | D:1 | Noticed a death yak 201 | D:1 | Discovered your monstrous ancestry. 201 | D:1 | Gained mutation: You have a small tail. [demonic ancestry] 201 | D:1 | Reached XP level 2. HP: 13/19 MP: 1/5 201 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_2, layout_basic, serial_forest, infiniplex_forest_straight_5, infiniplex_forest_clump_tiny, infiniplex_forest_clump_C, infiniplex_forest_lined_room_2, infiniplex_forest_lined_room_2, infiniplex_forest_clump_small Action || total ---------------------------++------- Attack: Normal || 13 Melee: Mace || 7 Dagger || 6 Cast: Summon Small Mamm || 14 Armour: Leather armour || 7 Dodge: Dodged || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 202 | 202 | 0 | 0 | 80 | 1 | 202.0 | Dungeon | 202 | 202 | 0 | 0 | 80 | 1 | 202.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 202 daAuts