Dungeon Crawl Stone Soup version 0.34-a0-901-g85a6fcb57f (webtiles) character file. Game seed: 3428914827171731440 9 melchor the Caller (level 2, 19/19 HPs) Began as a Demonspawn Summoner on Oct 3, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:29 (224 turns). melchor the Caller (Demonspawn Summoner) Turns: 224, Time: 00:00:30 Health: 19/19 AC: 2 Str: 8 XL: 2 Next: 3% Magic: 1/5 EV: 11 Int: 15 God: Gold: 21 SH: 0 Dex: 13 Spells: 4/5 levels left rFire . . . (100%) b - +0 club rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: horns 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 21 gold pieces. Inventory: Hand Weapons b - a +0 club (weapon) Armour a - a +0 robe (worn) Scrolls c - a scroll of enchant armour {unknown} d - a scroll of teleportation {unknown} Potions g - a potion of magic Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.2 Spellcasting * Level 4.3 Summonings You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 56% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 28% N/A 5% 2 Call Canine Familiar Summ 14% N/A 11% 3 Eringya's Surprising Cr Summ 14% N/A 36% 4 Summon Seismosaurus Egg Summ/Erth 8% N/A 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a pair of small horns on your head. Message History The bat dies! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! A bat comes into view. Your quokka disappears in a puff of smoke! A bat is nearby! A bat is nearby! The bat hits you. A rat appears in a puff of smoke. * * * LOW MAGIC WARNING * * * The bat barely misses you. You are out of magic! The bat closely misses you. You enter the shallow water. Moving in this stuff is going to be slow. The bat hits you but does no damage. You swap places. The bat hits you. The bat closely misses you. You hit the bat. The bat is severely wounded. The bat barely misses you. Your unstable footing causes you to fumble your attack. The bat closely misses you. The bat hits your rat but does no damage. The bat misses you. Your rat bites the bat. Your rat splashes around in the water. The bat barely misses you. Your rat splashes around in the water. x3; Your rat bites the bat. The bat dies! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! You see here a bat corpse. d - a scroll labelled TIFAYV JICLUECA You open the gate. There is an open gate here. There is an open gate here. Your rat disappears in a puff of smoke! There is an open gate here. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. Magic restored. Key pressed, stopping explore. A rat comes into view. A rat is nearby! A rat is nearby! A rat is nearby! A rat is nearby! A rat appears in a puff of smoke. You swap places. A quokka appears in a puff of smoke. Your rat disappears in a puff of smoke! A rat appears in a puff of smoke. * * * LOW MAGIC WARNING * * * The rat squeaks loudly. You swap places. The rat bites you. You closely miss the rat. The rat misses you. You barely miss the rat. The rat closely misses you. The rat misses you. You hit the rat. The rat is severely wounded. The rat closely misses you. You hit the rat. You kill the rat! No target in view! No target in view! No target in view! No target in view! You swap places. You swap places. Your quokka disappears in a puff of smoke! You open the door. Key pressed, stopping explore. There is an open door here. Your rat disappears in a puff of smoke! Key pressed, stopping explore. Key pressed, stopping explore. Found a stone staircase leading down. A hobgoblin comes into view. A hobgoblin is nearby! A hobgoblin is nearby! A hobgoblin is nearby! A quokka appears in a puff of smoke. A quokka appears in a puff of smoke. There is a stone staircase leading down here. Your quokka bites the hobgoblin. The hobgoblin dies! You have reached level 2! Your demonic ancestry asserts itself... A pair of horns grows on your head! Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ###### ##....# .....# #.# #....# #.# #....# #.# #....+ #.# #r@..# #.# #.r..# #.# ###### #..>.# #.#####..... #....###.##........ ##..............⌠.. #########...⌠..... #.........≈ #...⌠...... #<.....≈... You could see 2 friendly quokkas. Vanquished Creatures A dart slug (D:1) A bat (D:1) 2 rats (D:1) 4 creatures vanquished. Vanquished Creatures (collateral kills) A hobgoblin (D:1) 2 bats (D:1) A goblin (D:1) A spectral goblin (D:1) 5 creatures vanquished. Grand Total: 9 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | melchor the Demonspawn Summoner began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 92 | D:1 | Identified the quill talisman "Earthly Heaven" {rF++ Int-4 | Dex+2} 101 | D:1 | Found a faded altar of an unknown god. 224 | D:1 | Gained mutation: You have a pair of small horns on your | head. [demonic ancestry] 224 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 224 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_stone_temple_mockup, layout_basic, dreamdust_ecumenical_altar_drowned_temple, kennysheep_pointless_box, chequers_serial_rivers_large_a Action || total ---------------------------++------- Attack: Normal || 26 Melee: Unarmed || 20 Club || 6 Cast: Summon Small Mamm || 14 Stab: Sleeping || 1 Armour: Robe || 18 Dodge: Dodged || 20 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 231 | 231 | 0 | 0 | 127 | 1 | 231.0 | Dungeon | 231 | 231 | 0 | 0 | 127 | 1 | 231.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 231 daAuts