Dungeon Crawl Stone Soup version 0.34-a0-904-g9f382c6734 (webtiles) character file. Game seed: 9381931874143196997 9 melchor the Caller (level 2, 9/19 HPs) Began as a Demonspawn Summoner on Oct 4, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:57 (344 turns). melchor the Caller (Demonspawn Summoner) Turns: 344, Time: 00:00:57 Health: 9/19 AC: 3 Str: 8 XL: 2 Next: 3% Magic: 3/5 EV: 10 Int: 15 God: Gold: 44 SH: 0 Dex: 13 Spells: 4/5 levels left rFire . . . (100%) b - +0 whip rCold . . . (100%) (no offhand) rNeg . . . (100%) c - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: horns 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 44 gold pieces. Inventory: Hand Weapons b - a +0 whip (weapon) Armour a - a +0 robe c - a +0 leather armour (worn) Scrolls c - a scroll of noise {unknown} d - a scroll of vulnerability {unknown} e - a scroll of identify {unknown} h - a scroll of fear {unknown} Potions g - a potion of magic Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.2 Spellcasting * Level 4.3 Summonings You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 56% N/A 5% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 28% N/A 9% 2 Call Canine Familiar Summ 14% N/A 16% 3 Eringya's Surprising Cr Summ 14% N/A 47% 4 Sigil of Binding Hex 1% N/A 67% 3 Summon Seismosaurus Egg Summ/Erth 8% N/A 78% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a pair of small horns on your head. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You completely miss the ball python. Your bat hits the ball python. Your bat completely misses the ball python. The ball python bites you. * * * LOW HITPOINT WARNING * * * The ball python constricts you. Your bat hits the ball python. You closely miss the ball python. The ball python is severely wounded. Your bat barely misses the ball python. Your bat hits the ball python. The ball python dies! You swap places. A kobold comes into view. It is wielding a +0 dagger. Found a leather armour. A kobold is nearby! A kobold is nearby! A kobold is nearby! You are too injured to fight recklessly! Your rat disappears in a puff of smoke! The kobold hits your bat with a +0 dagger. Your bat hits the kobold but does no damage. Your bat barely misses the kobold. Your bat hits the kobold but does no damage. The kobold barely misses your bat. Casting: Summon Small Mammal (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Sorry, you're not good enough to have a special ability. Sorry, you're not good enough to have a special ability. Casting: Summon Small Mammal (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A bat appears in a puff of smoke. Your bat barely misses the kobold. The kobold hits your bat with a +0 dagger. Your bat dies! Your bat's corpse disappears in a puff of smoke! Casting: Summon Small Mammal (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A quokka appears in a puff of smoke. Your bat hits the kobold. Your bat hits the kobold but does no damage. Your quokka barely misses the kobold. Your bat barely misses the kobold. The kobold hits your quokka with a +0 dagger. Your bat barely misses the kobold. Your bat hits the kobold. Your quokka closely misses the kobold. Your quokka bites the kobold but does no damage. Your bat hits the kobold. The kobold hits your bat with a +0 dagger. Your quokka barely misses the kobold. Your bat hits the kobold. Your quokka bites the kobold. The kobold dies! Key pressed, stopping explore. Found a ring mail. Your bat disappears in a puff of smoke! An endoplasm comes into view. An endoplasm is nearby! An endoplasm is nearby! An endoplasm is nearby! A quokka appears in a puff of smoke. You swap places. A dart slug and a ball python come into view. The ball python hisses angrily. The endoplasm freezes you. You are frozen. A goblin comes into view. It is wielding a +0 club. You hit the endoplasm. The endoplasm is almost dead. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * A kobold comes into view. It is wielding a +0 dagger. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You swap places. Your quokka bites the endoplasm. The endoplasm dies! Your quokka bites the dart slug. You have reached level 2! Your demonic ancestry asserts itself... A pair of horns grows on your head! Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ### . #.. . .. #.# .. ... #.# .# .... #.########.# ..... #..........# K.....##r[.......######## ..g.S.wr@................ ......##.........#..)...# ..... ######......####.# ###. ###..######.# .. ##......... .. ##.>.....# # . ##........# P. ##.........# #.###..........# You could see a dart slug (ally target), a goblin, a ball python (ally target) and 2 friendly quokkas. Vanquished Creatures A hobgoblin (D:1) A bat (D:1) A goblin (D:1) A rat (D:1) 4 creatures vanquished. Vanquished Creatures (collateral kills) An endoplasm (D:1) A quokka (D:1) 2 ball pythons (D:1) A bat (D:1) A kobold (D:1) 6 creatures vanquished. Grand Total: 10 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | melchor the Demonspawn Summoner began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 344 | D:1 | Gained mutation: You have a pair of small horns on your | head. [demonic ancestry] 344 | D:1 | Reached XP level 2. HP: 9/19 MP: 3/5 344 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_tunnels, layout_rooms, dreamdust_ecumenical_altar_hidden_monk_grotto Action || total ---------------------------++------- Attack: Normal || 29 Melee: Whip || 19 Unarmed || 10 Cast: Summon Small Mamm || 16 Armour: Leather armour || 18 Robe || 4 Dodge: Dodged || 30 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 344 | 344 | 0 | 0 | 202 | 1 | 344.0 | Dungeon | 344 | 344 | 0 | 0 | 202 | 1 | 344.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 344 daAuts