melchor Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (0, 4, D:1) a +0 short sword (1, 5, D:1) a quokka corpse (skeletalised by now) (3, 29, D:1) a +0 whip (8, 17, D:1) a +0 dagger (10, 15, D:1) a hobgoblin skeleton (26, 6, D:1) a +0 robe (36, 9, D:1) a +0 ring mail (37, 1, D:1) a +0 ring mail (37, 26, D:1) a bat skeleton (40, 2, D:1) a hobgoblin skeleton (40, 13, D:1) a bat skeleton (41, 33, D:1) 4 atropa-tipped darts (42, -1, D:1) a bat skeleton (45, 17, D:1) a kobold skeleton (46, -4, D:1) a +0 hand axe (47, 35, D:1) 5 stones Level 2 of the Dungeon (0, 4, D:2) a +0 dagger (11, 34, D:2) a +0 robe (18, 3, D:2) a parchment of Eringya's Surprising Crocodile (26, 3, D:2) 4 darts of disjunction (36, 26, D:2) a +0 hand axe