Dungeon Crawl Stone Soup version 0.34-a0-976-g34f68e377c (webtiles) character file. Game seed: 14154522552610998227 8 melchor the Caller (level 2, 19/19 HPs) Began as a Demonspawn Summoner on Oct 20, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:01:07 (655 turns). melchor the Caller (Demonspawn Summoner) Turns: 655, Time: 00:01:07 Health: 19/19 AC: 2 Str: 8 XL: 2 Next: 0% Magic: 1/5 EV: 11 Int: 15 God: Gold: 34 SH: 0 Dex: 13 Spells: 4/5 levels left rFire . . . (100%) c - +0 spear rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: ignite blood 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 34 gold pieces. Inventory: Hand Weapons b - a +0 dagger c - a +0 spear (weapon) Armour a - a +0 robe (worn) Scrolls c - a scroll of fog {unknown} e - a scroll of identify {unknown} h - a scroll of acquirement {unknown} k - a scroll of enchant armour {unknown} Potions g - a potion of magic d - a potion of curing {unknown} f - a potion of haste {unknown} j - a potion of mutation {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.2 Spellcasting * Level 4.3 Summonings You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 56% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 28% N/A 5% 2 Call Canine Familiar Summ 14% N/A 11% 3 Sublimation of Blood Necr 1% N/A 32% 2 Eringya's Surprising Cr Summ 14% N/A 36% 4 Summon Seismosaurus Egg Summ/Erth 8% N/A 65% 4 Manifold Assault Tloc 0% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your demonic aura sometimes causes spilled blood to erupt in flames. Message History A quokka comes into view. A quokka is nearby! A quokka is nearby! A quokka is nearby! You hit the quokka but do no damage. The quokka bites you. A bat appears in a puff of smoke. The quokka closely misses you. The quokka barely misses you. A bat appears in a puff of smoke. Your bat hits the quokka but does no damage. Your bat barely misses the quokka. The quokka bites you but does no damage. You barely miss the quokka. Your bat hits the quokka but does no damage. The quokka misses you. Your bat hits the quokka but does no damage. You closely miss the quokka. Your bat barely misses the quokka. Your bat closely misses the quokka. The quokka bites you. Your bat barely misses the quokka. You hit the quokka. The quokka is almost dead. Your bat completely misses the quokka. Your bat hits the quokka but does no damage. The quokka bites you. * * * LOW HITPOINT WARNING * * * Your bat misses the quokka. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You swap places. Your bat hits the quokka. The quokka dies! You swap places. You swap places. You swap places. There is a stone staircase leading down, spattered with blood here. Key pressed, stopping explore. You open the door. There is an open door here. You open the door. There is an open door here. You swap places. You open the door. There is an open door here. You see here a +0 cloak. Key pressed, stopping explore. Your bat disappears in a puff of smoke! Your bat disappears in a puff of smoke! Key pressed, stopping explore. You open the door. Found a scale mail. There is an open door here. You open the door. There is an open door here. Key pressed, stopping explore. Key pressed, stopping explore. You see here a +0 spear. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. Key pressed, stopping explore. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. Key pressed, stopping explore. Key pressed, stopping explore. Key pressed, stopping explore. Done exploring. Done exploring. Done exploring. Search for what [? for help]? spea You see here a +0 spear. You unwield your +0 dagger. c - a +0 spear (weapon) You unwield your +0 spear. You drop a +0 spear. Unknown command. You see here a +0 spear. c - a +0 spear (weapon) What level of the Dungeon? (default 1, ? - help) You see here a +0 ring mail. There is a stone staircase leading down here. You climb downwards. Found 29 gold pieces. There is a stone staircase leading up here. A rat is nearby! Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. A quokka appears in a puff of smoke. A rat appears in a puff of smoke. Your quokka completely misses the rat. The rat squeaks loudly. You fail to reach past your quokka. Your quokka bites the rat. The rat dies! You have reached level 2! Your demonic ancestry asserts itself... Your blood heats up. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) $#. #...# #. ... #...#.. ## .. #...#. .. ..#.... #. .#... .. .r$ #.#r# #..@# ###.# ..# #### You could see a friendly quokka (summoned) and a friendly rat (summoned). Vanquished Creatures A hobgoblin (D:1) 1 creature vanquished. Vanquished Creatures (collateral kills) An endoplasm (D:1) A quokka (D:1) A frilled lizard (D:1) 2 goblins (D:1) A kobold (D:1) A rat (D:2) A spectral hobgoblin (D:1) 8 creatures vanquished. Grand Total: 9 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | melchor the Demonspawn Summoner began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 365 | D:1 | Found a faded altar of an unknown god. 655 | D:2 | Gained mutation: Your demonic aura sometimes causes spilled | blood to erupt in flames. [demonic ancestry] 655 | D:2 | Reached XP level 2. HP: 19/19 MP: 1/5 655 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_stone_temple_mockup, layout_basic, dreamdust_ecumenical_altar_drowned_temple D:2: layout_basic, minmay_3d_cube Action || total ---------------------------++------- Attack: Normal || 15 Melee: Dagger || 11 Unarmed || 4 Cast: Summon Small Mamm || 16 Armour: Robe || 12 Dodge: Dodged || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 657 | 617 | 40 | 0 | 511 | 2 | 328.5 | Dungeon | 657 | 617 | 40 | 0 | 511 | 2 | 328.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 653 daAuts D:2: 3 daAuts