melchor Level 1 of the Dungeon (0, 0, D:1) a jackal corpse (skeletalised by now) (1, -9, D:1) a +0 mace (2, -2, D:1) a jackal corpse (skeletalised by now) (3, -2, D:1) a jackal corpse (skeletalised by now) (6, 14, D:1) a rat corpse (skeletalised by now) (10, -4, D:1) a ball python skeleton (11, -12, D:1) a +0 dagger a goblin corpse (skeletalised by now) (29, 14, D:1) a +0 whip (35, 30, D:1) a +0 short sword (37, 11, D:1) an orb of mayhem (37, 32, D:1) a hobgoblin corpse (skeletalised by now) (39, 20, D:1) a kobold skeleton (41, 1, D:1) a +0 pair of gloves (41, 20, D:1) a bat skeleton (43, 1, D:1) a quokka skeleton (44, 1, D:1) a rat skeleton (45, 1, D:1) a quokka skeleton (48, 33, D:1) a +0 dagger a kobold corpse (skeletalised by now) (55, 1, D:1) a quokka corpse (skeletalised by now) (65, 34, D:1) a +0 chain mail Level 2 of the Dungeon (0, 0, D:2) a medusa talisman (9, 1, D:2) a medusa talisman (11, -28, D:2) a +0 short sword a kobold skeleton (13, -25, D:2) a +0 war axe (14, -8, D:2) a quokka skeleton (15, -20, D:2) a ball python skeleton (18, -13, D:2) a ball python skeleton (21, -23, D:2) a rat corpse (41, -31, D:2) a +0 ring mail (44, -30, D:2) a +0 sling a +0 club a goblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) 7 gold pieces (1, -1, D:3) a ball python corpse