Dungeon Crawl Stone Soup version 0.34-a0-1002-g7d1d168b82 (webtiles) character file. Game seed: 13208754191593545642 8 melchor the Caller (level 2, 13/19 HPs) Began as a Demonspawn Summoner on Oct 23, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:25 (110 turns). melchor the Caller (Demonspawn Summoner) Turns: 110, Time: 00:00:26 Health: 13/19 AC: 2 Str: 8 XL: 2 Next: 0% Magic: 1/5 EV: 11 Int: 15 God: Gold: 10 SH: 0 Dex: 13 Spells: 4/5 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: spiny 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 10 gold pieces. Inventory: Armour a - a +0 robe (worn) Potions g - a potion of magic d - a potion of moonshine {unknown} f - a potion of attraction {unknown} j - a potion of heal wounds {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.2 Spellcasting * Level 4.3 Summonings You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 56% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 28% N/A 5% 2 Call Canine Familiar Summ 14% N/A 11% 3 Eringya's Surprising Cr Summ 14% N/A 36% 4 Summon Seismosaurus Egg Summ/Erth 8% N/A 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are partially covered in sharp spines. Message History Your rat bites the jackal. Your quokka splashes around in the water. Your quokka bites the jackal. Attack: -) Nothing wielded Press: ? - help, Dir - move target Aim: a jackal (severely wounded, ally target, 55% to hit and 46% to hit with your off-hand punch) You hit the jackal but do no damage. The jackal is severely wounded. The jackal bites you. The jackal splashes around in the water. Your quokka bites the jackal. The jackal bites you but does no damage. The jackal splashes around in the water. Your rat barely misses the jackal. Attack: -) Nothing wielded Press: ? - help, Dir - move target Aim: a jackal (severely wounded, ally target, 55% to hit and 46% to hit with your off-hand punch) You hit the jackal but do no damage. The jackal is severely wounded. A rat comes into view. Your quokka bites the jackal but does no damage. Your quokka splashes around in the water. The jackal splashes around in the water. x3 The jackal bites you but does no damage. The jackal bites your rat. Your rat dies! Your rat's corpse disappears in a puff of smoke! The jackal barely misses you. Attack: -) Nothing wielded Press: ? - help, Dir - move target Aim: a jackal (heavily wounded, ally target, 55% to hit and 46% to hit with your off-hand punch) You hit the jackal. The jackal is severely wounded. The jackal barely misses you. The jackal splashes around in the water. Your quokka misses the jackal. The jackal closely misses you. Your quokka completely misses the jackal. Your quokka splashes around in the water. x2 The jackal bites you. Your quokka closely misses the jackal. Your quokka splashes around in the water. x2 The jackal misses you. The jackal attacks as it pursues you! The jackal bites you. The jackal attacks as it pursues you! The jackal misses you. Casting: Summon Small Mammal (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A bat appears in a puff of smoke. * * * LOW MAGIC WARNING * * * The jackal completely misses you. You swap places. Your bat closely misses the jackal. The jackal misses you. Your bat hits the jackal but does no damage. The jackal barely misses your bat. Your bat barely misses the jackal. Your bat hits the jackal. The jackal closely misses your bat. Your bat hits the jackal but does no damage. Your bat hits the jackal but does no damage. The jackal bites your bat. Your bat barely misses the jackal. The jackal bites your bat. Your bat dies! Your bat's corpse disappears in a puff of smoke! The jackal bites you. Your quokka bites the jackal. The jackal dies! The jackal attacks as it pursues you! The jackal barely misses you. The jackal attacks as it pursues you! The jackal barely misses you. Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A quokka appears in a puff of smoke. * * * LOW MAGIC WARNING * * * The jackal barely misses you. The jackal bites you. The jackal attacks as it pursues you! The jackal bites you. The jackal barely misses you. Your quokka bites the jackal. Attack: -) Nothing wielded Press: ? - help, Dir - move target Aim: a jackal (severely wounded, ally target, 55% to hit and 46% to hit with your off-hand punch) You closely miss the jackal. The jackal is severely wounded. The jackal bites you but does no damage. Your quokka barely misses the jackal. The jackal bites you but does no damage. Attack: -) Nothing wielded Press: ? - help, Dir - move target Aim: a jackal (severely wounded, ally target, 55% to hit and 46% to hit with your off-hand punch) You hit the jackal. You kill the jackal! The jackal barely misses your quokka. Attack: -) Nothing wielded Press: ? - help, Dir - move target That would be overly suicidal. Okay, then. The jackal misses your quokka. Your quokka bites the jackal but does no damage. The jackal misses your quokka. Your quokka bites the jackal but does no damage. The jackal bites your quokka but does no damage. Your quokka closely misses the jackal. The jackal closely misses your quokka. Your quokka bites the jackal. The jackal dies! You have reached level 2! Your demonic ancestry asserts itself... Sharp spines emerge from parts of your body. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #### ########... #####....##.... ########.............. ###########ß..#................. ...........r...@.............#.. .........J#ß..#..####.....[.#### .#####...######### ####ß.ß## ######..### ##.## #.....†...# #..# #.......#.####### ...## #..####.#........ #### #. #.#..###### # #.#..# You could see an endoplasm (ally target) and a friendly quokka (summoned). Vanquished Creatures An endoplasm (D:1) A jackal (D:1) A ball python (D:1) 3 creatures vanquished. Vanquished Creatures (collateral kills) An endoplasm (D:1) 2 jackals (D:1) A bat (D:1) 4 creatures vanquished. Grand Total: 7 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | melchor the Demonspawn Summoner began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 110 | D:1 | Gained mutation: You are partially covered in sharp spines. | [demonic ancestry] 110 | D:1 | Reached XP level 2. HP: 13/19 MP: 1/5 110 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_cavern_e, layout_loops_ring, minivault_14, minmay_misc_feat_tiny, minmay_tromino_mix6 Action || total ---------------------------++------- Attack: Normal || 9 Melee: Unarmed || 9 Cast: Summon Small Mamm || 8 Armour: Robe || 18 Dodge: Dodged || 18 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 113 | 113 | 0 | 0 | 44 | 1 | 113.0 | Dungeon | 113 | 113 | 0 | 0 | 44 | 1 | 113.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 113 daAuts