Dungeon Crawl Stone Soup version 0.34-a0-1002-g7d1d168b82 (webtiles) character file. Game seed: 16742164316421286452 8 melchor the Caller (level 2, 5/19 HPs) Began as a Demonspawn Summoner on Oct 23, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:36 (213 turns). melchor the Caller (Demonspawn Summoner) Turns: 213, Time: 00:00:36 Health: 5/19 AC: 2 Str: 8 XL: 2 Next: 0% Magic: 1/5 EV: 11 Int: 15 God: Gold: 13 SH: 0 Dex: 13 Spells: 4/5 levels left rFire . . . (100%) b - +0 club rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: sanguine armour 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 13 gold pieces. Inventory: Hand Weapons b - a +0 club (weapon) Armour a - a +0 robe (worn) Scrolls c - a scroll of poison {unknown} d - a scroll of blinking {unknown} Potions g - a potion of magic Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.2 Spellcasting * Level 4.3 Summonings You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 56% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 28% N/A 5% 2 Call Canine Familiar Summ 14% N/A 11% 3 Eringya's Surprising Cr Summ 14% N/A 36% 4 Summon Seismosaurus Egg Summ/Erth 8% N/A 65% 4 Sticky Flame Fire/Alch 1% 2d4 91% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations When seriously injured, your blood forms armour. (AC +0) Message History What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Guard this area! You hit the hobgoblin. The hobgoblin is almost dead. The hobgoblin hits you. You hit the hobgoblin but do no damage. The hobgoblin is almost dead. The hobgoblin barely misses you. You closely miss the hobgoblin. The hobgoblin is almost dead. The hobgoblin barely misses you. Casting: Summon Small Mammal (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A quokka appears in a puff of smoke. * * * LOW MAGIC WARNING * * * The hobgoblin closely misses you. Attack: -) Nothing wielded Press: ? - help, Dir - move target Aim: a hobgoblin (almost dead, ally target, 62% to hit and 55% to hit with your off-hand punch) You barely miss the hobgoblin. The hobgoblin is almost dead. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * Attack: -) Nothing wielded Press: ? - help, Dir - move target Aim: a hobgoblin (almost dead, ally target, 62% to hit and 55% to hit with your off-hand punch) You hit the hobgoblin but do no damage. The hobgoblin is almost dead. The hobgoblin closely misses you. Your quokka bites the hobgoblin. The hobgoblin dies! Attack: -) Nothing wielded Press: ? - help, Dir - move target That would be overly suicidal. Okay, then. Attack: -) Nothing wielded Press: ? - help, Dir - move target That would be overly suicidal. Okay, then. The dart slug closely misses your quokka. Attack: -) Nothing wielded Press: ? - help, Dir - move target That would be overly suicidal. Okay, then. Your quokka bites the dart slug. Your quokka bites the dart slug. The dart slug launches a dart at you. The slug dart hits your quokka. Your quokka bites the dart slug. The dart slug dies! You swap places. You see here a hobgoblin corpse. Your quokka disappears in a puff of smoke! Things that are here: a +0 club; 3 stones; a kobold corpse b - a +0 club (weapon) You see here a rat corpse. Key pressed, stopping explore. Magic restored. c - a scroll labelled WECSOS ETYL HP restored. d - a scroll labelled TAREAG RAAJ You pick up a parchment of Sticky Flame and begin reading... You add the spell Sticky Flame to your library. An endoplasm comes into view. The endoplasm moves out of view. Found 2 bubbling clear potions. You see here a scroll labelled TIRUKL NOVA. An endoplasm is nearby! An endoplasm is nearby! A rat appears in a puff of smoke. The endoplasm quivers. A quokka appears in a puff of smoke. The endoplasm hits your quokka. You swap places. The endoplasm freezes you. You are frozen. You completely miss the endoplasm. The endoplasm barely misses you. You hit the endoplasm. The endoplasm is lightly wounded. The endoplasm hits you. The endoplasm hits you but does no damage. You hit the endoplasm but do no damage. The endoplasm is lightly wounded. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You swap places. The endoplasm barely misses your quokka. Your quokka bites the endoplasm. You swap places. Your quokka bites the endoplasm. The endoplasm dies! You have reached level 2! Your demonic ancestry asserts itself... You feel your blood ready itself to protect you. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) . ##. #!. #.# ######... #.# #......# #.# #†####... #r# #.# #r# #.# #@# #.# #?# # #.# #.# # #.# #.# # #.#########.#### # #.##...........# # #.##.######.##.# # ##(##.# #.# .# # ##..##.# #.##.# You could see a friendly quokka (summoned) and a friendly rat (summoned). Vanquished Creatures A kobold (D:1) 1 creature vanquished. Vanquished Creatures (collateral kills) A dart slug (D:1) An endoplasm (D:1) A hobgoblin (D:1) A quokka (D:1) A rat (D:1) 5 creatures vanquished. Grand Total: 6 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | melchor the Demonspawn Summoner began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 213 | D:1 | Gained mutation: When seriously injured, your blood forms | armour. (AC +0) [demonic ancestry] 213 | D:1 | Reached XP level 2. HP: 5/19 MP: 1/5 213 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: zelgadis_glass_arrival_small, layout_loops_ring, minivault_5 Action || total ---------------------------++------- Attack: Normal || 21 Melee: Unarmed || 18 Club || 3 Cast: Summon Small Mamm || 13 Armour: Robe || 18 Dodge: Dodged || 16 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 213 | 213 | 0 | 0 | 88 | 1 | 213.0 | Dungeon | 213 | 213 | 0 | 0 | 88 | 1 | 213.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 213 daAuts