melchor Level 1 of the Dungeon (0, 3, D:1) a +0 whip (1, 11, D:1) a +0 club (3, 13, D:1) a +0 dagger 5 stones a kobold skeleton (8, 5, D:1) a +0 dagger (9, -4, D:1) a rat corpse (skeletalised by now) (10, -6, D:1) a ball python corpse (skeletalised by now) (12, 26, D:1) a bat corpse (skeletalised by now) (13, -2, D:1) a +0 mace (20, -3, D:1) a +0 whip (21, 49, D:1) a +0 dagger a goblin corpse (skeletalised by now) (28, 31, D:1) a +0 short sword a kobold skeleton (31, 35, D:1) a frilled lizard skeleton (35, 13, D:1) a quill talisman (38, 50, D:1) a quill talisman (39, 23, D:1) a stone (43, 19, D:1) 2 flux baubles (54, 47, D:1) a +0 dagger Level 2 of the Dungeon (2, -14, D:2) a rimehorn talisman (4, -22, D:2) 3 flux baubles (11, 4, D:2) a +0 club (13, -22, D:2) a frilled lizard corpse (skeletalised by now) (19, -21, D:2) a +0 whip (23, 7, D:2) a jackal corpse (30, 2, D:2) a rat corpse (31, 3, D:2) a +0 whip 8 gold pieces (32, 5, D:2) a granite talisman (33, -10, D:2) a +0 club a goblin corpse (34, 1, D:2) 6 curare-tipped darts (47, -1, D:2) a +0 club