Dungeon Crawl Stone Soup version 0.34-a0-1030-g9c79c924ce (webtiles) character file. Game seed: 8411925238701591546 8 melchor the Caller (level 2, 17/19 HPs) Began as a Demonspawn Summoner on Oct 27, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:29 (277 turns). melchor the Caller (Demonspawn Summoner) Turns: 277, Time: 00:00:29 Health: 17/19 AC: 2 Str: 8 XL: 2 Next: 0% Magic: 5/5 EV: 11 Int: 15 God: Gold: 16 SH: 0 Dex: 13 Spells: 4/5 levels left rFire . . . (100%) b - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: sturdy frame 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 16 gold pieces. Inventory: Hand Weapons b - a +0 dagger (weapon) Armour a - a +0 robe (worn) Scrolls c - a scroll of identify {unknown} Potions g - a potion of magic Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.2 Spellcasting * Level 4.3 Summonings You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 56% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 28% N/A 5% 2 Call Canine Familiar Summ 14% N/A 11% 3 Eringya's Surprising Cr Summ 14% N/A 36% 4 Summon Seismosaurus Egg Summ/Erth 8% N/A 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your movements are slightly less encumbered by armour. (ER -2) Message History Your bat hits the goblin. The goblin dies! The hobgoblin hits your bat. Your bat hits the hobgoblin. Your bat barely misses the hobgoblin. Your bat closely misses the hobgoblin. You swap places. There is an open door here. What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Guard this area! Your bat hits the hobgoblin. The hobgoblin completely misses your bat. Your bat hits the hobgoblin but does no damage. The hobgoblin misses your bat. Your bat hits the hobgoblin. Your bat hits the hobgoblin but does no damage. The hobgoblin closely misses your bat. Your bat hits the hobgoblin. The hobgoblin closely misses your bat. Your bat closely misses the hobgoblin. The hobgoblin closely misses your bat. Your bat hits the hobgoblin but does no damage. The hobgoblin barely misses your bat. Your bat barely misses the hobgoblin. The hobgoblin hits your bat. Your bat dies! Your bat's corpse disappears in a puff of smoke! The hobgoblin closely misses your quokka. Your quokka barely misses the hobgoblin. A bat comes into view. Your quokka bites the hobgoblin. The hobgoblin hits your quokka. Your quokka bites the hobgoblin. The hobgoblin closely misses your quokka. Your quokka barely misses the hobgoblin. The hobgoblin hits your quokka. Your quokka misses the hobgoblin. The hobgoblin closely misses your quokka. Your quokka misses the hobgoblin. Casting: Summon Small Mammal (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A bat appears in a puff of smoke. * * * LOW MAGIC WARNING * * * The hobgoblin closely misses your quokka. Your quokka bites the hobgoblin. The hobgoblin dies! Sorry, you're not good enough to have a special ability. Your quokka bites the rat. The rat dies! The bat closely misses your quokka. Your quokka misses the bat. The bat closely misses your quokka. Your quokka bites the bat. The bat hits your quokka but does no damage. The bat completely misses your quokka. Your quokka barely misses the bat. The bat hits your quokka but does no damage. The bat closely misses your quokka. The bat hits your quokka but does no damage. Your quokka bites the bat. The bat dies! You swap places. You see here a +0 club. Your quokka disappears in a puff of smoke! Key pressed, stopping explore. A goblin comes into view. It is wielding a +0 dagger. Found 8 gold pieces. A goblin is nearby! A goblin is nearby! A goblin is nearby! A quokka appears in a puff of smoke. Your bat disappears in a puff of smoke! You hit the goblin. The goblin is severely wounded. The goblin hits you but does no damage. You hit the goblin. You kill the goblin! No target in view! No target in view! You swap places. A bat comes into view. You see here 13 gold pieces. A bat is nearby! A bat is nearby! The bat hits you but does no damage. You closely miss the bat. The bat hits you. The bat barely misses you. You barely miss the bat. The bat hits you. The bat barely misses you. You barely miss the bat. The bat hits you. You hit the bat. The bat is moderately wounded. The bat hits you but does no damage. The bat barely misses you. The bat hits you. Your quokka closely misses the bat. You barely miss the bat. The bat is moderately wounded. The bat misses you. You hit the bat. You kill the bat! You have reached level 2! Your demonic ancestry asserts itself... You feel less encumbered by your armour. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #.#####.. ......... ....# #.####### #..... ..# ..#..... #.# # #.#.#.. .. #.# #.#...... .. #.# #.#.#.#.###.# #.# ...#.#.....# #.# #.####.#.#@r##### #.#####................. ......######.#.#........ ......'..).......#####.. . ......######.##.######.... ......# #.##.##$...)...... ####### #........#####.#.♣ ##### ##.####.## #... #. #... You could see a friendly quokka (summoned). Vanquished Creatures 2 bats (D:1) A goblin (D:1) 3 creatures vanquished. Vanquished Creatures (collateral kills) A hobgoblin (D:1) A quokka (D:1) A ball python (D:1) A bat (D:1) A goblin (D:1) 2 rats (D:1) 7 creatures vanquished. Grand Total: 10 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | melchor the Demonspawn Summoner began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 277 | D:1 | Gained mutation: Your movements are slightly less | encumbered by armour. (ER -2) [demonic ancestry] 277 | D:1 | Reached XP level 2. HP: 17/19 MP: 5/5 277 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: elethiomel_arrival_maze, layout_basic, serial_bayou_lake_a Action || total ---------------------------++------- Attack: Normal || 12 Melee: Dagger || 10 Unarmed || 2 Cast: Summon Small Mamm || 9 Armour: Robe || 14 Dodge: Dodged || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 276 | 254 | 22 | 0 | 167 | 1 | 276.0 | Dungeon | 276 | 254 | 22 | 0 | 167 | 1 | 276.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 276 daAuts