Dungeon Crawl Stone Soup version 0.34-a0-1030-g9c79c924ce (webtiles) character file. Game seed: 1477145275466566504 8 melchor the Caller (level 2, 18/19 HPs) Began as a Demonspawn Summoner on Oct 27, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:26 (81 turns). melchor the Caller (Demonspawn Summoner) Turns: 81, Time: 00:00:27 Health: 18/19 AC: 2 Str: 8 XL: 2 Next: 0% Magic: 0/5 EV: 11 Int: 15 God: Gold: 16 SH: 0 Dex: 13 Spells: 4/5 levels left rFire . . . (100%) b - +0 club rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: ignite blood 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 16 gold pieces. Inventory: Hand Weapons b - a +0 club (weapon) Armour a - a +0 robe (worn) Potions g - 2 potions of magic Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.2 Spellcasting * Level 4.3 Summonings You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 56% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 28% N/A 5% 2 Call Canine Familiar Summ 14% N/A 11% 3 Eringya's Surprising Cr Summ 14% N/A 36% 4 Summon Seismosaurus Egg Summ/Erth 8% N/A 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your demonic aura sometimes causes spilled blood to erupt in flames. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You swap places. The bat barely misses you. Your bat misses the bat. Your quokka closely misses the bat. The endoplasm jiggles. You swap places. The bat barely misses you. Your quokka closely misses the bat. Your bat closely misses the bat. Your quokka bites the bat but does no damage. The bat hits you. * * * LOW HITPOINT WARNING * * * Attack: -) Nothing wielded Press: ? - help, Dir - move target Aim: a bat (severely wounded, ally target, 48% to hit and 37% to hit with your off-hand punch) You hit the bat but do no damage. The bat is severely wounded. The endoplasm quivers. The bat hits you but does no damage. The bat hits your bat. Your bat closely misses the bat. The endoplasm hits your bat. Your quokka bites the bat. The bat dies! Your bat hits the endoplasm but does no damage. Your bat hits the endoplasm but does no damage. Your quokka bites the endoplasm. The endoplasm dies! Your quokka bites the ball python. The ball python dies! Your bat hits the endoplasm but does no damage. A kobold comes into view. It is wielding a +0 club. Your bat barely misses the endoplasm. Your quokka bites the endoplasm. The endoplasm closely misses your quokka. What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Guard this area! Your quokka bites the endoplasm. The endoplasm dies! Found a red potion. The kobold throws a stone. The stone hits your quokka but does no damage. You swap places. Your quokka closely misses the kobold. The kobold hits your quokka with a +0 club. Your quokka bites the kobold. Your quokka closely misses the kobold. The kobold hits your quokka with a +0 club. Your quokka dies! Your quokka's corpse disappears in a puff of smoke! Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A rat appears in a puff of smoke. The kobold throws a stone. The stone hits you but does no damage. Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your rat disappears in a puff of smoke! A bat appears in a puff of smoke. Your bat disappears in a puff of smoke! Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A quokka appears in a puff of smoke. * * * LOW MAGIC WARNING * * * Your bat hits the kobold but does no damage. Your bat hits the kobold. The kobold dies! A rat comes into view. Things that are here: a +0 club; 4 stones b - a +0 club (weapon) Your bat barely misses the rat. Your bat closely misses the rat. Your quokka completely misses the rat. Your bat hits the rat. Your quokka barely misses the rat. Your quokka bites the rat. The rat dies! No target in view! Found a scale mail. An endoplasm comes into view. An endoplasm is nearby! An endoplasm is nearby! An endoplasm is nearby! An endoplasm is nearby! A goblin comes into view. It is wielding a +0 dagger. The endoplasm quivers. Your quokka disappears in a puff of smoke! A quokka appears in a puff of smoke. * * * LOW MAGIC WARNING * * * Your bat hits the endoplasm but does no damage. You are out of magic! Found a peridot ring. Your bat disappears in a puff of smoke! The endoplasm barely misses you. You hit the endoplasm. The endoplasm is heavily wounded. Your quokka bites the endoplasm. The endoplasm dies! You have reached level 2! Your demonic ancestry asserts itself... Your blood heats up. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #................ ##....................=. ##.....>......##........ ♣###................[... ..#∩#.(..†.............. ....##..............!... ....##.................. .....#................## ....♣#...#......@g...... .♣...#....##...:r....... ....♣#.##............... ...♣##.######........... #### #. #####....... #...... ...... ...... You could see a goblin and a friendly quokka (summoned). Vanquished Creatures (collateral kills) 4 endoplasms (D:1) A ball python (D:1) A bat (D:1) A kobold (D:1) A rat (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | melchor the Demonspawn Summoner began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 81 | D:1 | Gained mutation: Your demonic aura sometimes causes spilled | blood to erupt in flames. [demonic ancestry] 81 | D:1 | Reached XP level 2. HP: 18/19 MP: 0/5 81 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: nzn_arrival_settlement, layout_rooms Action || total ---------------------------++------- Attack: Normal || 12 Melee: Unarmed || 11 Club || 1 Cast: Summon Small Mamm || 6 Armour: Robe || 12 Dodge: Dodged || 15 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 80 | 80 | 0 | 0 | 32 | 1 | 80.0 | Dungeon | 80 | 80 | 0 | 0 | 32 | 1 | 80.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 80 daAuts