Dungeon Crawl Stone Soup version 0.34-a0-1331-g5b388f059b (webtiles) character file. Game seed: 17861169769473481229 8 melchor the Caller (level 2, 10/19 HPs) Began as a Demonspawn Summoner on Nov 24, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:56 (96 turns). melchor the Caller (Demonspawn Summoner) Turns: 96, Time: 00:00:56 Health: 10/19 AC: 2 Str: 8 XL: 2 Next: 0% Magic: 0/5 EV: 11 Int: 15 God: Gold: 19 SH: 0 Dex: 13 Spells: 4/5 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: powered by pain 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 19 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of fog {unknown} Potions g - a potion of magic Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.2 Spellcasting * Level 4.3 Summonings You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 56% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 28% N/A 5% 2 Call Canine Familiar Summ 14% N/A 11% 3 Eringya's Surprising Cr Summ 14% N/A 36% 4 Summon Seismosaurus Egg Summ/Erth 8% N/A 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You sometimes gain a little power by taking damage. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You swap places with your quokka. Your quokka bites the hobgoblin. The hobgoblin dies! You see here a bat corpse. Your bat hits the hobgoblin. The hobgoblin hits your quokka. Your bat hits the hobgoblin but does no damage. Your quokka bites the hobgoblin. The hobgoblin barely misses your quokka. Your bat hits the hobgoblin but does no damage. Your quokka barely misses the hobgoblin. A rat comes into view. The hobgoblin closely misses your quokka. Your bat closely misses the hobgoblin. Your quokka bites the hobgoblin. The hobgoblin dies! Your quokka bites the rat. The rat dies! An endoplasm comes into view. The endoplasm misses your bat. Your bat hits the endoplasm. Casting: Summon Small Mammal (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your bat disappears in a puff of smoke! A rat appears in a puff of smoke. The endoplasm closely misses your quokka. A rat comes into view. Your quokka bites the rat. The rat dies! Casting: Summon Small Mammal (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your rat disappears in a puff of smoke! A quokka appears in a puff of smoke. Your quokka bites the endoplasm but does no damage. Your quokka bites the endoplasm. Your quokka bites the endoplasm. The endoplasm dies! Your quokka disappears in a puff of smoke! A bat comes into view. A bat is nearby! A bat is nearby! A bat is nearby! A bat is nearby! A rat appears in a puff of smoke. You swap places with your rat. An endoplasm comes into view. There are monsters nearby! A ball python comes into view. The endoplasm misses you. Your rat disappears in a puff of smoke! A bat appears in a puff of smoke. * * * LOW MAGIC WARNING * * * The ball python hisses angrily. Your quokka disappears in a puff of smoke! The bat hits you but does no damage. The endoplasm misses you. You hit the endoplasm but do no damage. The bat misses you. Your bat hits the bat but does no damage. The bat hits your bat. Your bat closely misses the bat. The endoplasm freezes you. You are frozen. Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A quokka appears in a puff of smoke. * * * LOW MAGIC WARNING * * * The bat hits you. Your bat closely misses the bat. x2 The endoplasm hits you but does no damage. You hit the endoplasm but do no damage. The bat barely misses your bat. Your bat closely misses the bat. The ball python closely misses your quokka. Your quokka bites the ball python. The ball python dies! The endoplasm freezes you. You are frozen. You hit the endoplasm. The endoplasm is moderately wounded. Your bat closely misses the bat. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * Your bat hits the endoplasm but does no damage. The bat hits your bat but does no damage. Your bat barely misses the endoplasm. Your quokka barely misses the endoplasm. Your bat barely misses the bat. The endoplasm jiggles. You hit the endoplasm but do no damage. The endoplasm is moderately wounded. Your quokka bites the endoplasm. Your bat hits the endoplasm but does no damage. The bat hits your quokka but does no damage. The endoplasm closely misses you. Your quokka bites the endoplasm. Your bat completely misses the endoplasm. You hit the endoplasm. The endoplasm is almost dead. Your bat hits the endoplasm but does no damage. Your bat hits the endoplasm. The endoplasm dies! The bat misses your quokka. You have reached level 2! Your demonic ancestry asserts itself... You feel energised by your suffering. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ..... ..... #.#.# #### .. ##... ##...## # ... #...###.^...###. # ....###...##.......##..# .........###.......##... .......@...........# #.. ...........##.....# ### ......#b.#........## ### ......r.####.......###.. ......b...##.......##... ...................##..# .......######......##..# ....... ##...#.##... ...... ##...#.###.. You could see a bat (ally target), a friendly quokka (summoned) and a friendly bat (summoned). Vanquished Creatures (collateral kills) 2 endoplasms (D:1) 2 hobgoblins (D:1) A ball python (D:1) A bat (D:1) 2 rats (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | melchor the Demonspawn Summoner began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 96 | D:1 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 96 | D:1 | Reached XP level 2. HP: 10/19 MP: 0/5 96 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_wavy_path, layout_rooms, serial_shops, shop Action || total ---------------------------++------- Attack: Normal || 11 Melee: Unarmed || 11 Cast: Summon Small Mamm || 7 Armour: Robe || 15 Dodge: Dodged || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 96 | 96 | 0 | 0 | 42 | 1 | 96.0 | Dungeon | 96 | 96 | 0 | 0 | 42 | 1 | 96.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 96 daAuts