melchor Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (0, 17, D:1) a +0 hand axe (2, 19, D:1) a +0 mace (3, 14, D:1) a +4 dagger a +0 whip a goblin corpse (9, 14, D:1) a quokka corpse (18, 12, D:1) a +0 club (22, 35, D:1) a quokka corpse (skeletalised by now) (23, 33, D:1) a quill talisman (25, 29, D:1) a rat corpse (skeletalised by now) (34, 38, D:1) a +0 short sword (35, 12, D:1) a ball python skeleton (35, 18, D:1) a +0 dagger 4 stones a kobold corpse (skeletalised by now) (35, 36, D:1) a kobold corpse (skeletalised by now) (42, 17, D:1) 6 large rocks (43, 35, D:1) a +0 mace (48, 55, D:1) a +0 dagger (50, 0, D:1) a bat corpse (skeletalised by now) (57, 61, D:1) a quokka corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a dart slug corpse (0, 8, D:2) a +0 club a goblin corpse (1, -5, D:2) a +0 scale mail (3, 8, D:2) a +0 ring mail (6, 14, D:2) an orb of mayhem