Dungeon Crawl Stone Soup version 0.34-a0-1694-gcc2d607902 (webtiles) character file. Game seed: 15472917482755109268 8 melchor the Caller (level 2, 11/19 HPs) Began as a Demonspawn Summoner on Dec 9, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:30 (154 turns). melchor the Caller (Demonspawn Summoner) Turns: 154, Time: 00:00:30 Health: 11/19 AC: 2 Str: 8 XL: 2 Next: 0% Magic: 1/5 EV: 11 Int: 15 God: Gold: 8 SH: 0 Dex: 13 Spells: 4/5 levels left rFire . . . (100%) b - +0 flail rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: powered by pain 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 8 gold pieces. Inventory: Hand Weapons b - a +0 flail (weapon) Armour a - a +0 robe (worn) Scrolls c - a scroll of enchant weapon {unknown} Potions g - a potion of magic d - a potion of brilliance {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.2 Spellcasting * Level 4.3 Summonings You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 56% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 28% N/A 5% 2 Call Canine Familiar Summ 14% N/A 11% 3 Eringya's Surprising Cr Summ 14% N/A 36% 4 Summon Seismosaurus Egg Summ/Erth 8% N/A 65% 4 Fortress Blast Frge 1% 6d4 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You sometimes gain a little power by taking damage. Message History Your rat dies! Your rat's corpse disappears in a puff of smoke! Your quokka barely misses the kobold. The kobold barely misses your quokka. Your quokka bites the kobold. The kobold dies! Casting: Summon Small Mammal (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Your quokka bites the goblin. The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Your quokka bites the goblin. The goblin dies! Hit: b) +0 flail Press: ? - help, Dir - move target That would be overly suicidal. Okay, then. You see here a +0 club. Things that are here: a +0 short sword; a kobold corpse d - a murky clear potion Found a robe. You pick up a parchment of Fortress Blast and begin reading... You add the spell Fortress Blast to your library. You swap places with your quokka. Found 3 poisoned darts. You now have 8 gold pieces. Key pressed, stopping explore. Magic restored. Your quokka disappears in a puff of smoke! Key pressed, stopping explore. c - a scroll labelled SUMUST FYMERUGIEGH HP restored. Key pressed, stopping explore. You encounter a goblin. It is wielding a +0 dagger. A goblin is nearby! A goblin is nearby! A goblin is nearby! A goblin is nearby! A bat appears in a puff of smoke. You miscast Summon Small Mammal. Nothing appears to happen. Your bat closely misses the goblin. You completely miss the goblin. Your bat hits the goblin. The goblin hits you but does no damage. x2 You barely miss the goblin. The goblin is moderately wounded. Your bat hits the goblin. The goblin hits you with a +0 dagger. You barely miss the goblin. The goblin is heavily wounded. Your bat hits the goblin. The goblin hits you with a +0 dagger. Your bat closely misses the goblin. You barely miss the goblin. The goblin is severely wounded. Your bat hits the goblin. The goblin dies! No target in view! No target in view! No target in view! No target in view! Your magical contamination has completely faded away. Key pressed, stopping explore. You see here a +0 robe. Key pressed, stopping explore. Your bat disappears in a puff of smoke! Key pressed, stopping explore. Key pressed, stopping explore. You encounter an endoplasm. An endoplasm is nearby! An endoplasm is nearby! An endoplasm is nearby! A bat appears in a puff of smoke. The endoplasm quivers. A quokka appears in a puff of smoke. You encounter a quokka. Your bat hits the endoplasm. The endoplasm barely misses your bat. You swap places with your quokka. Your bat hits the endoplasm but does no damage. The endoplasm hits your bat. Your bat hits the endoplasm but does no damage. You swap places with your bat. Your bat barely misses the endoplasm. The endoplasm freezes you. You are frozen. You hit the endoplasm. The endoplasm is moderately wounded. Your bat hits the endoplasm. Your quokka barely misses the endoplasm. The quokka bites your quokka. The endoplasm hits you. Your quokka bites the endoplasm. The endoplasm dies! The quokka barely misses your quokka. You swap places with your quokka. The quokka misses you. Your bat misses the quokka. You miss the quokka. Your bat barely misses the quokka. The quokka misses you. The quokka bites you. Your quokka bites the quokka. You sock the quokka! You kill the quokka! You have reached level 2! Your demonic ancestry asserts itself... You feel energised by your suffering. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ###### #....# #....# #....# #....# #....## #...@.##### #...br...... #....####### ###...# #...# #...# #...# #...# #...### #.. You could see a friendly quokka (summoned) and a friendly bat (summoned). Vanquished Creatures A quokka (D:1) A ball python (D:1) A rat (D:1) 3 creatures vanquished. Vanquished Creatures (collateral kills) 2 endoplasms (D:1) 2 goblins (D:1) A kobold (D:1) A rat (D:1) 6 creatures vanquished. Grand Total: 9 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | melchor the Demonspawn Summoner began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 154 | D:1 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 154 | D:1 | Reached XP level 2. HP: 11/19 MP: 1/5 154 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_stonehenge_8_columns, layout_rooms, serial_shops, shop, serial_bayou_crossing, minmay_misc_feat_roman Action || total ---------------------------++------- Attack: Normal || 12 Melee: Flail || 10 Unarmed || 2 Cast: Summon Small Mamm || 9 Armour: Robe || 17 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 157 | 157 | 0 | 0 | 82 | 1 | 157.0 | Dungeon | 157 | 157 | 0 | 0 | 82 | 1 | 157.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 157 daAuts DLua errors: