melchor Level 1 of the Dungeon (0, 0, D:1) a bat skeleton (15, -17, D:1) a +0 club a stone (16, -12, D:1) a quokka corpse (skeletalised by now) (19, 14, D:1) a quokka skeleton (20, -28, D:1) a +0 dagger 4 stones (27, 14, D:1) a hobgoblin skeleton (27, 19, D:1) a parchment of Ignite Poison (27, 20, D:1) a +0 leather armour (36, 14, D:1) a +0 short sword a kobold skeleton (44, 14, D:1) a scarab talisman (47, -21, D:1) a rat skeleton (52, -28, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a ball python corpse (skeletalised by now) (0, 1, D:2) a bat corpse (skeletalised by now) (11, 7, D:2) a +0 dagger a goblin corpse (skeletalised by now) (17, 6, D:2) a +0 club a goblin corpse (skeletalised by now) (24, 19, D:2) a +0 dagger a +0 club a goblin corpse a goblin corpse (25, -4, D:2) a +0 club 5 stones (26, 16, D:2) a hobgoblin corpse (26, 18, D:2) an adder corpse (29, 22, D:2) a bat corpse (33, -3, D:2) a +0 dagger (40, 0, D:2) a +0 robe