Dungeon Crawl Stone Soup version 0.34-a0-1723-gdd6e265509 (webtiles) character file. Game seed: 17897865480006234225 8 melchor the Caller (level 2, 18/19 HPs) Began as a Demonspawn Summoner on Dec 10, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:48 (201 turns). melchor the Caller (Demonspawn Summoner) Turns: 201, Time: 00:00:48 Health: 18/19 AC: 2 Str: 8 XL: 2 Next: 0% Magic: 2/14 EV: 11 Int: 15 God: Gold: 9 SH: 0 Dex: 13 Spells: 4/5 levels left rFire . . . (100%) b - +0 whip rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ c - ring of magical power HPRegen 0.23/turn (no ring) MPRegen 0.14/turn %: no passive effects @: no status effects A: sturdy frame 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 9 gold pieces. Inventory: Hand Weapons b - a +0 whip (weapon) Armour a - a +0 robe (worn) Jewellery c - a ring of magical power (worn) Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.2 Spellcasting * Level 4.3 Summonings You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 56% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 28% N/A 5% 2 Call Canine Familiar Summ 14% N/A 11% 3 Eringya's Surprising Cr Summ 14% N/A 36% 4 Summon Seismosaurus Egg Summ/Erth 8% N/A 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your movements are slightly less encumbered by armour. (ER -2) Message History A rat is nearby! You miscast Summon Small Mammal. Nothing appears to happen. You hit the rat. The rat is severely wounded. You encounter a kobold. It is wielding a +0 club. The rat bites you but does no damage. Your rat misses the rat. You barely miss the rat. The rat is severely wounded. The rat bites you. Your rat bites the rat but does no damage. You closely miss the rat. The rat is severely wounded. The rat bites you but does no damage. Your rat closely misses the rat. You barely miss the rat. The rat is severely wounded. The rat barely misses you. Your rat bites the rat. The rat dies! The kobold closely misses you. You closely miss the kobold. Your rat misses the kobold. The kobold closely misses you. You hit the kobold but do no damage. Your rat barely misses the kobold. The kobold closely misses you. You miss the kobold. Your rat closely misses the kobold. The kobold misses you. Your magical contamination has completely faded away. You closely miss the kobold. Your rat barely misses the kobold. The kobold misses you. A bat appears in a puff of smoke. Your rat bites the kobold. The kobold hits you with a +0 club. You hit the kobold. The kobold is severely wounded. Your rat misses the kobold. The kobold misses you. You closely miss the kobold. The kobold is severely wounded. Your bat closely misses the kobold. The kobold hits you but does no damage. Your bat closely misses the kobold. Your rat bites the kobold. The kobold dies! No target in view! You swap places with your bat. Your rat disappears in a puff of smoke! Key pressed, stopping explore. You encounter a quokka and a bat. There are monsters nearby! There are monsters nearby! There are monsters nearby! A quokka appears in a puff of smoke. The bat closely misses your bat. Your bat barely misses the bat. Your quokka disappears in a puff of smoke! A quokka appears in a puff of smoke. * * * LOW MAGIC WARNING * * * Your bat barely misses the bat. The bat closely misses you. The bat hits you but does no damage. You hit the bat. You kill the bat! Your bat closely misses the quokka. Your quokka completely misses the quokka. The quokka closely misses you. You hit the quokka. The quokka is moderately wounded. Your bat misses the quokka. Your quokka misses the quokka. The quokka bites you. You barely miss the quokka. The quokka is moderately wounded. Your bat misses the quokka. Your bat barely misses the quokka. Your quokka bites the quokka. The quokka dies! Your bat disappears in a puff of smoke! c - a ring of magical power You feel your magic capacity increase. c - a ring of magical power (worn) You swap places with your quokka. Your quokka disappears in a puff of smoke! HP restored. You encounter a jackal. A jackal is nearby! A jackal is nearby! A jackal is nearby! A jackal is nearby! You encounter a hobgoblin. A rat appears in a puff of smoke. * * * LOW MAGIC WARNING * * * The hobgoblin shouts! You encounter a jackal. You encounter a goblin. It is wielding a +0 club. A quokka appears in a puff of smoke. The goblin shouts! * * * LOW MAGIC WARNING * * * The jackal bites you but does no damage. The jackal closely misses your quokka. You hit the jackal. The jackal is almost dead. The jackal barely misses you. The jackal bites your quokka. Your quokka bites the jackal but does no damage. The jackal bites your quokka. The jackal bites you. You hit the jackal. You kill the jackal! The jackal misses your quokka. Your quokka barely misses the jackal. You have reached level 2! Your demonic ancestry asserts itself... You feel less encumbered by your armour. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #.... ####### #.#.. #.....# .... # #.....# ..g .# ##.....# h.##. ......# r.. #.....# #g# ####....# #@# ......#.##### #r# #.##...†....# #.# #.##....###.####.# .................# ..........#.###### #.#.........# ##### #.......#.#####...## # ####....#.# ##.....##.# You could see a jackal (ally target), a hobgoblin (ally target), a goblin, a friendly quokka (summoned) and a friendly rat (summoned). Vanquished Creatures A jackal (D:1) A bat (D:1) 2 creatures vanquished. Vanquished Creatures (collateral kills) A quokka (D:1) 3 ball pythons (D:1) 2 frilled lizards (D:1) A kobold (D:1) A rat (D:1) 8 creatures vanquished. Grand Total: 10 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | melchor the Demonspawn Summoner began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 201 | D:1 | Gained mutation: Your movements are slightly less | encumbered by armour. (ER -2) [demonic ancestry] 201 | D:1 | Reached XP level 2. HP: 18/19 MP: 2/5 201 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dysonsfear_arrival_nine_rooms, layout_loops_cross Action || total ---------------------------++------- Attack: Normal || 17 Melee: Whip || 16 Unarmed || 1 Cast: Summon Small Mamm || 16 Drink: Magic || 1 Armour: Robe || 19 Dodge: Dodged || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 201 | 192 | 9 | 21 | 65 | 1 | 201.0 | Dungeon | 201 | 192 | 9 | 21 | 65 | 1 | 201.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 201 daAuts DLua errors: