melchor Level 1 of the Dungeon (1, 19, D:1) a +0 dagger (3, -2, D:1) a ball python skeleton (3, -1, D:1) a +0 dagger 5 stones (3, 2, D:1) a bat skeleton (8, 4, D:1) a quokka skeleton (11, -17, D:1) a +0 club (18, 23, D:1) a +0 hand axe (21, 11, D:1) a quokka corpse (skeletalised by now) (22, 25, D:1) a +0 dagger a kobold corpse (skeletalised by now) (26, 10, D:1) a quokka corpse (skeletalised by now) (28, 9, D:1) a rat corpse (skeletalised by now) (32, 22, D:1) a +0 club (33, -9, D:1) a +0 robe (35, -5, D:1) a goblin corpse (skeletalised by now) (35, -3, D:1) a +0 club (36, 28, D:1) a +0 dagger 3 stones (42, 0, D:1) a +0 ring mail (45, 43, D:1) a +0 whip (48, 43, D:1) a +0 dagger a goblin corpse (skeletalised by now) (53, 43, D:1) a +0 club a goblin corpse (skeletalised by now) (54, 33, D:1) a +0 club a kobold corpse (skeletalised by now) Level 2 of the Dungeon (8, 13, D:2) a +0 club a goblin corpse (skeletalised by now) (8, 15, D:2) a hobgoblin corpse (skeletalised by now) (9, 1, D:2) a +0 pair of gloves (9, 14, D:2) a +0 leather armour (13, -12, D:2) a hobgoblin skeleton (14, -16, D:2) a +0 hand axe (16, -3, D:2) a +0 short sword (17, -26, D:2) an adder corpse (30, -27, D:2) a rat corpse (31, 10, D:2) a +0 club (34, 3, D:2) a +0 dagger a goblin corpse (skeletalised by now) (34, 4, D:2) a jackal corpse (skeletalised by now) (35, 3, D:2) a +2 short sword of venom a stone a kobold corpse (skeletalised by now) (38, 5, D:2) an inkwell talisman (50, -20, D:2) a rat corpse (50, -19, D:2) a +0 scythe a +0 robe a wand of flame (27)