Dungeon Crawl Stone Soup version 0.34-a0-1899-g04f1e15178 (webtiles) character file. Game seed: 13643848633564204764 82 melchor the Caller (level 4, 6/30 HPs) Began as a Demonspawn Summoner on Dec 22, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:02:13 (875 turns). melchor the Caller (Demonspawn Summoner) Turns: 875, Time: 00:02:14 Health: 6/30 AC: -4 Str: 8 XL: 4 Next: 21% Magic: 5/7 EV: 11 Int: 18 God: Gold: 41 SH: 0 Dex: 13 Spells: 5/8 levels left rFire . . . (100%) e - +1 dagger (vamp) rCold . . . (100%) (no offhand) rNeg . . . (100%) f - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) d - +0 cloak rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.20/turn %: no passive effects @: corroded A: foul stench 1, magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 41 gold pieces. Inventory: Hand Weapons b - a +0 club c - a +1 short sword of venom e - a +1 vampiric dagger (weapon) Armour a - a +0 robe d - a +0 cloak (worn) f - a +0 leather armour (worn) Scrolls c - 3 scrolls of identify {unknown} d - a scroll of fear {unknown} Potions g - a potion of magic Skills: + Level 2.5 Dodging + Level 2.6 Stealth + Level 2.6 Spellcasting + Level 4.5 Summonings You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 72% N/A 3% 1 b - Call Imp Summ 36% N/A 6% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Canine Familiar Summ 18% N/A 12% 3 Eringya's Surprising Cr Summ 18% N/A 36% 4 Summon Seismosaurus Egg Summ/Erth 10% N/A 69% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 [ Innate Abilities, Weirdness & Mutations You may rarely emit foul miasma when damaged in melee. You regenerate magic rapidly. Message History Your quokka closely misses the adder. Your cerulean imp hits the adder with a -3 spear. You hit the kobold. You kill the kobold! Your bat hits the adder. The adder bites your cerulean imp. The adder misses your quokka. Your quokka misses the adder. Your cerulean imp closely misses the adder. Something misses your cerulean imp. The adder closely misses your quokka. Something misses your cerulean imp. Your bat misses the adder. Things that are here: a +0 whip; a kobold corpse Unknown command. Casting: Summon Small Mammal (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Guard this area! Your quokka completely misses the adder. Something barely misses your bat. Your cerulean imp hits the adder but does no damage. Your bat disappears in a puff of smoke! Your cerulean imp completely misses the adder. The adder bites your cerulean imp but does no damage. Your cerulean imp misses the adder. The hobgoblin closely misses you. The adder bites your cerulean imp. You hit the adder. You kill the adder! Your cerulean imp disappears in a puff of smoke! Your quokka bites the hobgoblin. The hobgoblin closely misses you. You closely miss the hobgoblin. The hobgoblin is almost dead. Your quokka bites the hobgoblin. The hobgoblin dies! Casting: Summon Small Mammal (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. Your quokka closely misses the adder. The adder bites your quokka. The adder completely misses your quokka. Your quokka bites the adder. Casting: Call Imp (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A quokka appears in a puff of smoke. Your quokka disappears in a puff of smoke! Your cerulean imp hits the adder from afar with a -3 spear. The adder dies! You see here a hobgoblin corpse. A jelly comes into view. You see here an adder corpse. There are monsters nearby! There are monsters nearby! There are monsters nearby! There are monsters nearby! Your cerulean imp barely misses the bat. The bat hits you but does no damage. You hit the bat. The bat is severely wounded. The jelly quivers. The bat barely misses you. You closely miss the bat. The bat is heavily wounded. The bat hits you but does no damage. Your cerulean imp closely misses the bat. Your quokka bites the bat. The bat dies! The jelly closely misses you. You hit the jelly. Your hands burn! The acid corrodes you! The jelly is lightly wounded. Your cerulean imp hits the jelly from afar with a -3 spear. The jelly hits you. You are splashed with acid! The acid corrodes you! You hit the jelly. Your hands burn! * * * LOW HITPOINT WARNING * * * The jelly is heavily wounded. Your cerulean imp hits the jelly but does no damage. The jelly barely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You swap places with your cerulean imp. Your cerulean imp hits the jelly with a -3 spear. Your cerulean imp is burned by acid! The acid corrodes your cerulean imp! Your quokka bites the jelly. Your quokka is burned by acid! The jelly attacks as it pursues you! The jelly hits you. * * * LOW HITPOINT WARNING * * * You are splashed with acid! * * * LOW HITPOINT WARNING * * * Your quokka bites the jelly. The jelly dies! You have reached level 4! You feel clever. Your demonic ancestry asserts itself... You begin to emit a foul stench of rot and decay. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ..............# #.........•....## #...............# #...............## #....!...........## #.................# #.......†......... ##....†..††....... ##..5.@.....#### #..#r......# #....#####)# ....#.# #†# .##..#.# #<##### .. #..... #.....# . #...#w #.....# #... . #.....# ##....# You could see a friendly cerulean imp (summoned, corroded) and a friendly quokka (summoned). Vanquished Creatures An adder (D:2) A dart slug (D:2) 2 endoplasms (D:1) 2 hobgoblins (D:1) 3 jackals (D:1) A quokka (D:1) 2 ball pythons (D:1) 2 frilled lizards (D:1) A goblin (D:1) 3 kobolds A rat (D:1) 19 creatures vanquished. Vanquished Creatures (collateral kills) A jelly (D:2) An adder (D:2) 2 endoplasms (D:1) 3 hobgoblins A jackal (D:1) A quokka (D:2) A ball python (D:1) A bat (D:2) 2 kobolds (D:1) 4 rats (D:1) 17 creatures vanquished. Grand Total: 36 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | melchor the Demonspawn Summoner began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 230 | D:1 | Gained mutation: You regenerate magic rapidly. [demonic | ancestry] 230 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 233 | D:1 | Learned a level 2 spell: Call Imp 256 | D:1 | Found Matwupn's Antique Armour Emporium. 813 | D:1 | Reached XP level 3. HP: 22/24 MP: 2/6 875 | D:2 | Gained mutation: You may rarely emit foul miasma when | damaged in melee. [demonic ancestry] 875 | D:2 | Reached XP level 4. HP: 6/30 MP: 5/7 875 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_simpleton_c, layout_loops_ring, serial_shops, nicolae_shop_pleasant_corner_grove, kennysheep_another_room, hangedman_decor_growths, minmay_misc_feat_square D:2: layout_rooms, hellmonk_ecumenical_altar_heavens_door, basic_altar, uniq_sigmund Skill XL: | 1 | ---------------+----+----- Stealth | 2 | 2.6 Dodging | 2 | 2.5 Spellcasting | | 2.6 Summonings | | 4.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 65 | || 65 Melee: Short sword | 28 | || 28 Club | 2 | || 2 Unarmed | 2 | || 2 Dagger | 33 | || 33 Cast: Summon Small Mamm | 30 | || 30 Call Imp | 11 | || 11 Stab: Sleeping | 1 | || 1 Armour: Robe | 22 | || 22 Leather armour | 12 | || 12 Dodge: Dodged | 44 | || 44 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 874 | 797 | 77 | 0 | 512 | 2 | 437.0 | Dungeon | 874 | 797 | 77 | 0 | 512 | 2 | 437.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 827 daAuts D:2: 47 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+