Dungeon Crawl Stone Soup version 0.34-a0-1899-g04f1e15178 (webtiles) character file. Game seed: 12444197567439350666 9 melchor the Caller (level 2, 19/19 HPs) Began as a Demonspawn Summoner on Dec 22, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:28 (117 turns). melchor the Caller (Demonspawn Summoner) Turns: 117, Time: 00:00:29 Health: 19/19 AC: 4 Str: 8 XL: 2 Next: 3% Magic: 1/5 EV: 11 Int: 15 God: Gold: 12 SH: 0 Dex: 13 Spells: 4/5 levels left rFire . . . (100%) b - +0 spear rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: slimy green scales 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 12 gold pieces. Inventory: Hand Weapons b - a +0 spear (weapon) Armour a - a +0 robe (worn) Scrolls c - a scroll of immolation {unknown} Potions g - a potion of magic Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.2 Spellcasting * Level 4.3 Summonings You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 56% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 28% N/A 5% 2 Call Canine Familiar Summ 14% N/A 11% 3 Eringya's Surprising Cr Summ 14% N/A 36% 4 Inner Flame Hex/Fire 1% N/A 54% 3 Summon Seismosaurus Egg Summ/Erth 8% N/A 65% 4 Detonation Catalyst Fire/Alch 1% 2d1 99% 5 Irradiate Conj/Alch 0% 3d11 99% 5 Ignition Fire 0% 3d3 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are partially covered in slimy green scales. (AC +2) Message History A jackal is nearby! A jackal is nearby! A bat appears in a puff of smoke. Your bat disappears in a puff of smoke! A rat appears in a puff of smoke. Your rat disappears in a puff of smoke! The jackal bites you. You hit the jackal. The jackal is lightly wounded. The jackal closely misses you. The jackal barely misses you. Your rat bites the jackal but does no damage. You hit the jackal. The jackal is almost dead. The jackal bites you but does no damage. Your rat barely misses the jackal. You hit the jackal. You kill the jackal! No target in view! No target in view! Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A bat appears in a puff of smoke. * * * LOW MAGIC WARNING * * * You swap places with your rat. You see here a jackal corpse. You encounter a jackal. A jackal is nearby! A jackal is nearby! A jackal is nearby! You encounter an endoplasm. You see here 12 gold pieces. You swap places with your rat. The jackal bites your rat. Your rat dies! Your rat's corpse disappears in a puff of smoke! You see here 12 gold pieces. You swap places with your bat. The jackal bites your bat but does no damage. Your bat hits the jackal but does no damage. The jackal completely misses your bat. Your bat barely misses the jackal. Your bat closely misses the jackal. Your bat hits the jackal but does no damage. The jackal misses your bat. Your bat misses the jackal. You see here 12 gold pieces. You reach to attack! You hit the jackal. The jackal is severely wounded. Your bat barely misses the jackal. The jackal closely misses your bat. Your bat barely misses the jackal. The jackal bites your bat. Your bat barely misses the jackal. You reach to attack! You closely miss the jackal. The jackal is severely wounded. The endoplasm quivers. Your bat closely misses the jackal. Your bat misses the jackal. The jackal barely misses your bat. Your bat hits the jackal. Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A quokka appears in a puff of smoke. * * * LOW MAGIC WARNING * * * Your bat misses the jackal. x2; The jackal barely misses your bat. Your bat barely misses the jackal. The jackal closely misses your bat. You reach to attack! You closely miss the jackal. The jackal is almost dead. Your bat hits the jackal but does no damage. x3 The jackal barely misses your bat. You reach to attack! You barely miss the jackal. The jackal is almost dead. Your bat hits the jackal but does no damage. x2 Your bat misses the jackal. The jackal closely misses your bat. Your bat closely misses the jackal. The jackal misses your bat. You swap places with your quokka. Your bat closely misses the jackal. Your bat barely misses the jackal. The jackal closely misses your bat. Your bat barely misses the jackal. You swap places with your quokka. Your bat closely misses the jackal. Your bat misses the jackal. The jackal barely misses your bat. Your bat barely misses the jackal. The jackal barely misses your bat. You see here 12 gold pieces. You reach to attack! You closely miss the jackal. The jackal is heavily wounded. Your bat misses the jackal. Your bat barely misses the jackal. The jackal bites your bat but does no damage. Your bat hits the jackal but does no damage. You reach to attack! You barely miss the jackal. The jackal is heavily wounded. Your bat barely misses the jackal. Your bat misses the jackal. The jackal barely misses your bat. Your bat hits the jackal. The jackal barely misses your bat. You swap places with your quokka. Your bat hits the jackal but does no damage. The jackal bites your bat. You swap places with your quokka. Your bat disappears in a puff of smoke! You see here 12 gold pieces. You hit the jackal. You kill the jackal! The endoplasm hits you but does no damage. You have reached level 2! Your demonic ancestry asserts itself... Slimy green scales grow over part of your body. You swap places with your quokka. Your quokka bites the endoplasm. The endoplasm closely misses your quokka. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #.# #.# #.# ... #.# #.# P #J# .. #r# ♣P. #@# ... #.# ... #†# P♣P #######.# ..P #.......# ♣.. #.......# P.. #.......# PPP #.......# ..P #######.# You could see an endoplasm (ally target) and a friendly quokka (summoned). Vanquished Creatures 2 jackals (D:1) A frilled lizard (D:1) 3 creatures vanquished. Vanquished Creatures (collateral kills) 2 endoplasms (D:1) A quokka (D:1) A kobold (D:1) A rat (D:1) 5 creatures vanquished. Grand Total: 8 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | melchor the Demonspawn Summoner began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 116 | D:1 | Gained mutation: You are partially covered in slimy green | scales. (AC +2) [demonic ancestry] 116 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 117 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_arboretum_small, layout_basic Action || total ---------------------------++------- Attack: Normal || 13 Melee: Spear || 13 Cast: Summon Small Mamm || 9 Armour: Robe || 6 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 118 | 118 | 0 | 0 | 48 | 1 | 118.0 | Dungeon | 118 | 118 | 0 | 0 | 48 | 1 | 118.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 118 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+