Dungeon Crawl Stone Soup version 0.34-a0-1911-g15974c44ed (webtiles) character file. Game seed: 8402719807495868436 284 melchor the Caller (level 6, 41/41 HPs) Began as a Demonspawn Summoner on Dec 23, 2025. Quit the game on level 2 of the Dungeon on Dec 25, 2025. The game lasted 00:05:58 (1985 turns). melchor the Caller (Demonspawn Summoner) Turns: 1985, Time: 00:05:58 Health: 41/41 AC: 3 Str: 8 XL: 6 Next: 7% Magic: 2/11 EV: 10 Int: 24 God: Gold: 136 SH: 0 Dex: 13 Spells: 6/12 levels left rFire . . . (100%) g - +2 mace (holy) rCold . . . (100%) (no offhand) rNeg . . . (100%) h - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will +.... d - amulet of alchemy Stlth ++ f - ring of willpower HPRegen 0.26/turn b - +6 ring of intelligence MPRegen 0.12/turn %: no passive effects @: wreathed by umbra, inugami summoned A: claws 2, foul shadow 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 162 gold pieces. You spent 26 gold pieces at shops. Inventory: Hand Weapons c - a +0 club g - a +2 mace of holy wrath (weapon) Armour a - a +0 robe h - a +0 leather armour (worn) Jewellery b - a +6 ring of intelligence (worn) d - an amulet of alchemy (worn) e - an amulet of wildshape f - a ring of willpower (worn) Talismans i - a talisman of death Scrolls c - a scroll of noise {unknown} i - a scroll of identify e - a scroll of immolation {unknown} h - a scroll of teleportation {unknown} m - a scroll of fog {unknown} Potions g - a potion of magic d - a potion of curing {unknown} f - a potion of brilliance {unknown} j - a potion of heal wounds {unknown} k - a potion of resistance {unknown} l - 2 potions of mutation {unknown} n - 2 potions of moonshine {unknown} o - a potion of lignification {unknown} p - a potion of attraction {unknown} q - a potion of might {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.7 Spellcasting * Level 6.4 Summonings You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 100% N/A 1% 1 b - Call Imp Summ 70% N/A 1% 2 c - Call Canine Familiar Summ 35% N/A 3% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Eringya's Surprising Cr Summ 35% N/A 11% 4 Summon Seismosaurus Egg Summ/Erth 19% N/A 36% 4 Silence Hex/Air 2% N/A 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:2 ? Annotations: D:3 Ijyb Innate Abilities, Weirdness & Mutations You have very sharp fingernails. You are faintly shadowed, very rarely releasing foul flame when damaged in melee. Message History You encounter a bat. A bat is nearby! A bat is nearby! A bat is nearby! Your cerulean imp disappears in a puff of smoke! You encounter Ijyb the Inquisitive. She is wielding a +0 sling, wearing an amulet of the acrobat and carrying a +0 dagger and a wand of polymorph. The bat hits you. Casting: Summon Small Mammal (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You imbue your familiar with magical energy and its fangs glint viciously. Ijyb shouts! * * * LOW MAGIC WARNING * * * The bat hits you but does no damage. Ijyb shoots a sling bullet. The sling bullet closely misses you. Unknown command. Casting: Call Canine Familiar (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You are out of magic! You are out of magic! What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Guard this area! The bat closely misses your inugami. Your inugami hits the bat! The bat dies! Ijyb shoots a sling bullet. The sling bullet hits you. You hear a shout! Your inugami hits Ijyb but does no damage. Your inugami closely misses Ijyb. There is a stone staircase leading up here. Ijyb shoots a sling bullet. The sling bullet barely misses you. You climb upwards. Level annotation: Sigmund There is a stone staircase leading down here. Magic restored. You see here a +0 dagger. HP restored. There is an escape hatch in the floor here. There is an escape hatch in the floor here. Sigmund comes into view. Casting: Call Canine Familiar (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. You shout for attention! Sigmund comes into view. Casting: Call Canine Familiar (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You call for your canine familiar and it appears with a howl! Casting: Call Canine Familiar (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. * * * LOW MAGIC WARNING * * * Sigmund laughs darkly. Casting: Call Imp (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A quokka appears in a puff of smoke. * * * LOW MAGIC WARNING * * * Sigmund hits you but does no damage. Your inugami hits Sigmund but does no damage. Your inugami barely misses Sigmund. Sigmund barely misses you. Your quokka closely misses Sigmund. You sock Sigmund! Sigmund is moderately wounded. Your inugami hits Sigmund. Your cerulean imp hits Sigmund from afar with a -1 spear. Your quokka closely misses Sigmund. Your inugami hits Sigmund. Sigmund closely misses you. Your cerulean imp hits Sigmund from afar with a -1 spear. You barely miss Sigmund. Sigmund is severely wounded. Your inugami hits Sigmund. Your quokka barely misses Sigmund. Your inugami hits Sigmund but does no damage. Your quokka bites Sigmund. Your cerulean imp hits Sigmund from afar with a -1 spear. Sigmund closely misses you. You thump Sigmund! You kill Sigmund! Your Summonings skill increases to level 6! You have reached level 5! Your demonic ancestry asserts itself... Your fingernails sharpen. You have reached level 6! Your demonic ancestry asserts itself... Your body darkens with foul flame. Things that are here: a +0 scythe; a +0 robe; the human corpse of Sigmund Okay, then. Welcome back, melchor the Demonspawn Summoner. Press ? for a list of commands and other information. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #......#.......###........#.. ####<...###.##...#........### ###.....# #....♣..........# #.....#.####..♣≈♣..######.# ###.#........♣≈∩≈♣.# #.# #.#.#.#.###...♣~♣..# #.# #.....#...#....♣..## #†# #...#####.#.5h....# #.# #####.....#.@r....# #.# #.######......#######.# #...@.................# ####################### You could see a friendly cerulean imp (summoned), a friendly quokka (summoned) and a friendly inugami (summoned). Vanquished Creatures Sigmund (D:2) An adder (D:3) An orc (D:3) 2 endoplasms 2 hobgoblins 2 jackals (D:3) A quokka (D:1) 2 goblins A kobold (D:3) A rat (D:1) 14 creatures vanquished. Vanquished Creatures (collateral kills) A bombardier beetle (D:3) 2 adders (D:2) A dart slug (D:2) 11 orcs (D:3) 2 hobgoblins 2 quokkas (D:1) 4 ball pythons 5 bats 8 endoplasms 2 frilled lizards 3 goblins 6 kobolds 3 rats 50 creatures vanquished. Grand Total: 64 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | melchor the Demonspawn Summoner began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 371 | D:1 | Gained mutation: You have sharp fingernails. [demonic | ancestry] 371 | D:1 | Reached XP level 2. HP: 13/19 MP: 1/5 374 | D:1 | Learned a level 2 spell: Call Imp 444 | D:1 | Found a faded altar of an unknown god. 871 | D:2 | Reached XP level 3. HP: 15/24 MP: 2/6 875 | D:2 | Learned a level 3 spell: Call Canine Familiar 981 | D:2 | Found Bouclaus's Magic Scroll Shoppe. 1002 | D:2 | Bought a scroll of identify for 26 gold pieces 1019 | D:2 | Encountered Sigmund 1378 | D:3 | Reached skill level 5 in Summonings 1455 | D:3 | Reached XP level 4. HP: 29/30 MP: 3/8 1918 | D:3 | Encountered Ijyb 1983 | D:2 | Killed Sigmund 1984 | D:2 | Reached skill level 6 in Summonings 1984 | D:2 | Gained mutation: You have very sharp fingernails. [demonic | ancestry] 1984 | D:2 | Reached XP level 5. HP: 35/35 MP: 2/10 1984 | D:2 | Gained mutation: You are faintly shadowed, very rarely | releasing foul flame when damaged in melee. [demonic | ancestry] 1984 | D:2 | Reached XP level 6. HP: 41/41 MP: 2/11 1985 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_four_circles, layout_loops_ring, dreamdust_ecumenical_altar_statues D:2: layout_basic, serial_shops, nicolae_shop_relaxation, uniq_sigmund D:3: wad_lake_hut, layout_rooms, minmay_divided_ellipse, uniq_ijyb Skill XL: | 1 2 3 4 | ---------------+-------------+----- Summonings | 5 6 | 6.4 Spellcasting | 3 | 3.7 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 63 | 21 || 84 Melee: Club | 47 | || 47 Unarmed | 3 | || 3 Mace | 13 | 21 || 34 Cast: Summon Small Mamm | 46 | 15 || 61 Call Imp | 15 | 7 || 22 Call Canine Famil | 1 | 6 || 7 Stab: Sleeping | 1 | 1 || 2 Armour: Robe | 50 | || 50 Leather armour | 4 | 20 || 24 Dodge: Dodged | 57 | 17 || 74 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2044 | 1906 | 138 | 0 | 1321 | 3 | 681.3 | Dungeon | 2044 | 1906 | 138 | 0 | 1321 | 3 | 681.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 833 daAuts D:3: 657 daAuts D:2: 553 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+