melchor Level 1 of the Dungeon (3, 4, D:1) a frilled lizard corpse (skeletalised by now) (5, 0, D:1) a +0 club (7, -1, D:1) a bat corpse (skeletalised by now) (7, 11, D:1) a +0 club a gnoll corpse (skeletalised by now) (8, 0, D:1) a +0 dagger (10, -3, D:1) a hobgoblin corpse (skeletalised by now) (13, 13, D:1) a +0 whip a kobold corpse (skeletalised by now) (18, -23, D:1) a staff of fire (19, 22, D:1) a +0 hand axe (26, 14, D:1) a +0 short sword (26, 15, D:1) a hobgoblin skeleton (32, -8, D:1) 7 stones (36, 13, D:1) a bat skeleton (37, 11, D:1) a +0 leather armour (38, -8, D:1) a rat skeleton (39, -8, D:1) a +0 ring mail (41, 23, D:1) a jackal skeleton (56, 12, D:1) a +0 dagger (56, 13, D:1) 3 stones a +0 short sword a kobold corpse (skeletalised by now) (56, 14, D:1) a frilled lizard corpse (skeletalised by now) (57, 5, D:1) a bat corpse (skeletalised by now) (62, 0, D:1) a +0 ring mail (63, 4, D:1) a rat corpse (skeletalised by now) (65, -1, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 club (6, -1, D:2) a +0 whip (7, 3, D:2) a +1 flail of venom (still there?) a gnoll corpse (still there?) (10, 12, D:2) the felid corpse of Natasha (44, 44, D:2) a quokka corpse (skeletalised by now)