Dungeon Crawl Stone Soup version 0.35-a0-114-g0c39c3cb1f (webtiles) character file. Game seed: 9847758991634392045 9 melchor the Caller (level 2, 6/19 HPs) Began as a Demonspawn Summoner on Feb 27, 2026. Quit the game on level 1 of the Dungeon. The game lasted 00:00:36 (121 turns). melchor the Caller (Demonspawn Summoner) Turns: 121, Time: 00:00:37 Health: 6/19 AC: 2 Str: 8 XL: 2 Next: 6% Magic: 0/5 EV: 11 Int: 15 God: Gold: 0 SH: 0 Dex: 13 Spells: 4/5 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: powered by pain 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Jewellery b - a +4 ring of protection Scrolls c - a scroll of vulnerability {unknown} Potions g - a potion of magic Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.2 Spellcasting * Level 4.3 Summonings You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 56% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 28% N/A 5% 2 Call Canine Familiar Summ 14% N/A 11% 3 Eringya's Surprising Cr Summ 14% N/A 36% 4 Summon Seismosaurus Egg Summ/Erth 8% N/A 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You sometimes gain a little power by taking damage. Message History The bat dies! No target in view! No target in view! No target in view! No target in view! No target in view! c - a scroll labelled MUOFU JINOIH Found a stone staircase leading down. b - a +4 ring of protection Your quokka disappears in a puff of smoke! Key pressed, stopping explore. Key pressed, stopping explore. You encounter a gnoll. It is wielding a +0 flail. The gnoll shouts! A gnoll is nearby! A gnoll is nearby! A gnoll is nearby! A gnoll comes into view. Casting: Summon Small Mammal (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A bat appears in a puff of smoke. You swap places with your bat. Your bat hits the gnoll. Your bat hits the gnoll but does no damage. Casting: Summon Small Mammal (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A bat appears in a puff of smoke. Your bat hits the gnoll. Your bat hits the gnoll. The gnoll barely misses your bat. Your bat hits the gnoll. Your bat barely misses the gnoll. Your bat barely misses the gnoll. Your bat hits the gnoll but does no damage. Your bat barely misses the gnoll. The gnoll barely misses your bat. Your bat barely misses the gnoll. Your bat hits the gnoll but does no damage. Your bat hits the gnoll but does no damage. x2 Your bat hits the gnoll. x2 Your bat hits the gnoll but does no damage. x2 Your bat barely misses the gnoll. The gnoll barely misses your bat. Your bat leaves your sight. A gnoll comes into view. Your bat hits the gnoll. Your bat barely misses the gnoll. What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Guard this area! Your bat hits the gnoll but does no damage. Your bat hits the gnoll but does no damage. The gnoll closely misses your bat. Your bat barely misses the gnoll. The gnoll barely misses your bat. Your bat closely misses the gnoll. Magic restored. Casting: Summon Small Mammal (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A rat appears in a puff of smoke. You swap places with your bat. What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Guard this area! Your bat hits the gnoll. The gnoll hits your rat with a +0 flail. Your rat dies! Your rat's corpse disappears in a puff of smoke! Casting: Summon Small Mammal (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A quokka appears in a puff of smoke. Your bat disappears in a puff of smoke! Casting: Summon Small Mammal (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A rat appears in a puff of smoke. * * * LOW MAGIC WARNING * * * Your quokka bites the gnoll but does no damage. The gnoll closely misses your quokka. Your quokka bites the gnoll. What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Guard this area! Your quokka closely misses the gnoll. Your rat bites the gnoll but does no damage. You hit the gnoll. The gnoll is almost dead. Your quokka closely misses the gnoll. The gnoll hits you with a +0 flail! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Your quokka barely misses the gnoll. Your rat bites the gnoll but does no damage. You hit the gnoll. You kill the gnoll! You have reached level 2! Your demonic ancestry asserts itself... You feel energised by your suffering. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #..#.#..............# .#..#.#..######.####.# ..j.#.#...#........#b# .#..#.##.##.#....#.#.# ......#............#b# ....#...#.#........#.# ##.##.###'#.....r..#.## ......###.###...r....># ......#.....#...@....## #######.....########## #.......# ##.......## #.........# #.........# #....<....# #.........# #.......[.# You could see a friendly quokka (summoned, wandering) and a friendly rat (summoned, wandering). Vanquished Creatures A gnoll (D:1) 1 creature vanquished. Vanquished Creatures (collateral kills) A bat (D:1) 1 creature vanquished. Grand Total: 2 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | melchor the Demonspawn Summoner began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 121 | D:1 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 121 | D:1 | Reached XP level 2. HP: 6/19 MP: 0/5 121 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: ms813_arrival_eye, layout_basic Action || total ---------------------------++------- Attack: Normal || 9 Melee: Unarmed || 9 Cast: Summon Small Mamm || 7 Stab: Sleeping || 1 Armour: Robe || 6 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 121 | 111 | 10 | 0 | 53 | 1 | 121.0 | Dungeon | 121 | 111 | 10 | 0 | 53 | 1 | 121.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 121 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+