Dungeon Crawl Stone Soup version 0.35-a0-149-gc2f9960323 (webtiles) character file. Game seed: 3891886700675298011 7 melchor the Caller (level 1, 0/13 HPs) Began as a Demonspawn Summoner on Mar 3, 2026. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:51 (270 turns). melchor the Caller (Demonspawn Summoner) Turns: 270, Time: 00:00:52 Health: 0/13 AC: 2 Str: 8 XL: 1 Next: 91% Magic: 2/3 EV: 11 Int: 15 God: Gold: 36 SH: 0 Dex: 13 Spells: 3/4 levels left rFire . . . (100%) b - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 36 gold pieces. Inventory: Hand Weapons b - a +0 dagger (weapon) Armour a - a +0 robe (worn) Potions d - a potion of lignification {unknown} f - a potion of might {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.2 Spellcasting * Level 4.3 Summonings You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 56% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 28% N/A 5% 2 Call Canine Familiar Summ 14% N/A 11% 3 Eringya's Surprising Cr Summ 14% N/A 36% 4 Summon Seismosaurus Egg Summ/Erth 8% N/A 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Shops: D:1 * Message History * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! The jackal bites your bat. The jackal barely misses you. Your bat barely misses the kobold. The kobold closely misses your bat. The jackal bites you but does no damage. The jackal misses your bat. Your bat hits the jackal but does no damage. Your bat hits the kobold but does no damage. The jackal attacks as it pursues you! The jackal completely misses you. Your bat completely misses the jackal. The jackal attacks as it pursues you! The jackal bites you but does no damage. The jackal barely misses you. Your bat completely misses the kobold. Your bat barely misses the jackal. Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A bat appears in a puff of smoke. * * * LOW MAGIC WARNING * * * The jackal closely misses you. The jackal misses your bat. The jackal misses you. Your bat hits the kobold but does no damage. Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You completely miss the jackal. The jackal is moderately wounded. Your bat misses the kobold. Your bat barely misses the kobold. The jackal closely misses your bat. The jackal barely misses you. Your bat hits the kobold but does no damage. You hit the jackal but do no damage. The jackal is moderately wounded. Your bat closely misses the kobold. The jackal barely misses your bat. The jackal barely misses you. Your bat hits the kobold but does no damage. The jackal barely misses your bat. The jackal barely misses you. You hit the jackal but do no damage. The jackal is moderately wounded. Your bat barely misses the kobold. The jackal bites your bat. The jackal barely misses you. Your bat hits the kobold. You hit the jackal. The jackal is almost dead. Your bat hits the kobold but does no damage. The jackal barely misses your bat. The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal but do no damage. The jackal is almost dead. The jackal misses you. Your bat hits the jackal but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * You swap places with your bat. Your bat hits the jackal. The jackal dies! The jackal closely misses your bat. The kobold completely misses your bat. Your bat completely misses the jackal. The jackal misses your bat. Your bat closely misses the kobold. The kobold hits your bat with a +0 short sword. Your bat dies! Your bat's corpse disappears in a puff of smoke! Your bat barely misses the kobold. Your bat completely misses the kobold. The bat hits you. * * * LOW HITPOINT WARNING * * * Your bat closely misses the kobold. Your bat barely misses the kobold. Your bat hits the kobold but does no damage. The jackal attacks as it pursues you! The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. Your bat misses the bat. Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A rat appears in a puff of smoke. * * * LOW MAGIC WARNING * * * The bat hits your rat but does no damage. Your bat barely misses the kobold. The bat hits your rat but does no damage. Your bat hits the kobold but does no damage. The jackal bites you but does no damage. The kobold hits your rat with a +0 short sword. Your rat dies! Your rat's corpse disappears in a puff of smoke! Your bat hits the kobold. You hit the jackal. The jackal is heavily wounded. Your bat misses the kobold. The jackal barely misses you. Your bat barely misses the kobold. The jackal closely misses you. You hit the jackal. The jackal is almost dead. Your bat hits the bat. Your bat closely misses the bat. The jackal bites you. * * * LOW HITPOINT WARNING * * * Your bat completely misses the bat. Magic courses through your body. Your bat barely misses the bat. The jackal bites you. * * * LOW HITPOINT WARNING * * * Your bat hits the bat but does no damage. The jackal barely misses you. Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A rat appears in a puff of smoke. Your bat barely misses the bat. The jackal bites you. You die... ##....#....##) ... #...#####..##. #..# ##..## #..##. #..# #..## ##..##. #..## #..# #..##.. .... #..## ##..#... ..###..####..####..##... .....r....#..##...##..). #@# ##<...###..... #h# ######....... #b## #....... #.....#Kb###### #...>... .......#......# ##...... ............#........... .......####.# ###...### .......## #.##### ##.... ........###.....####.... You could see a jackal (ally target), a bat (ally target), a kobold, a friendly bat (summoned) and a friendly rat (summoned). Vanquished Creatures A ball python (D:1) A frilled lizard (D:1) A goblin (D:1) 3 creatures vanquished. Vanquished Creatures (collateral kills) A jackal (D:1) A ball python (D:1) 2 goblins (D:1) 2 kobolds (D:1) A rat (D:1) 7 creatures vanquished. Grand Total: 10 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | melchor the Demonspawn Summoner began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 76 | D:1 | Found a faded altar of an unknown god. 198 | D:1 | Found Urghot's Assorted Antiques. 270 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_round_b, layout_rooms, serial_shops, shop_fountains, shapermc_ecumenical_altar_mp_ritualfount, darby_harvest_season Action || total ---------------------------++------- Attack: Normal || 24 Melee: Dagger || 24 Cast: Summon Small Mamm || 18 Drink: Magic || 1 Armour: Robe || 29 Dodge: Dodged || 27 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 269 | 269 | 0 | 0 | 147 | 1 | 269.0 | Dungeon | 269 | 269 | 0 | 0 | 147 | 1 | 269.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 269 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+